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    [Guide] : fake-fullscreen and optimisation

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    • IO_NoxI Offline
      IO_Nox
      last edited by

      By the way, AHK can make some GUI
      ....so if someone need to run everything from 1 script and/or 1 shortcut it is possible to make interactive window whith buttons or other standard controlles and then run things by "double-click sortcut->see a small dialog window -> press one of buttons or somethig similar -> game started in some way"

      1 Reply Last reply Reply Quote 1
      • T Offline
        thecore @tatsu
        last edited by

        @tatsu said in [Guide] : fake-fullscreen and optimisation:

        AutoHotkey

        Where do you download AutoHotkey? and does FAF still allow it?

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        • T Offline
          thecore
          last edited by

          Ok i found where to get AutoHotkey, I am using AutoHotkey_2.0-beta
          I am finding the script gets errors (#NoEnv error this line does not contain a recognized action)
          Should i be using current version of AutoHotkey instead of beta?

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          • T Offline
            thecore
            last edited by

            Ok #NoEnv has been removed, going through and seeing if i can update the script for AutoHotkey 2

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            • T Offline
              thecore
              last edited by

              Ok Using now AutoHotkey 1.1 version (which seems to have fixed the errors)

              ui party is missing dependencies, not sure how to fix this

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              • deletethisD Offline
                deletethis
                last edited by

                @thecore you need to install and enable common mod tools.

                Please consider using edits instead of posting multiple times.

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  thecore @deletethis
                  last edited by

                  @deletethis Yeah i had a forum bug where i did not have permission to make an edit

                  Anyway got it all working

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                  • T Offline
                    thecore
                    last edited by

                    I have improved the script, here is my result

                    The Definitive Supreme Commander Windowed Script

                    For single and dual screen
                    v1.00
                    thecore, tatsu, IO_Nox other sources on the net

                    Features
                    Supports the following
                    Forged Alliance Forever
                    Downlord's FAF Client
                    LOUD Forged Alliance
                    Steam Forged Alliance
                    Steam Supreme Commander
                    Switch between single and dual screen
                    Lock mouse within game

                    How to install

                    1. Install all the different version of Supreme Commander (see Features of supported games)

                    2. Install Common Mod Tools mod (This can be done from the Downlord's FAF Client)

                    3. Install ui-party mod (This can be done from the Downlord's FAF Client)
                      Now open each game, enable ui-party mod and set resolution to Windowed, DO NOT SKIP THIS
                      NOTE Steam Supreme Commander does not support ui-party mod

                    4. Download Supreme Commander Launchers.zip
                      Now i am not able to upload a zip file for some strange reason so i have embedded it into a doc file, open the doc file and upzip from there
                      Supreme Commander Launchers.doc
                      If a forum moderator can fix the zip upload they can update it here

                    5. Unzip Supreme Commander Launchers to your game directory
                      Note you should have 5 shortcuts (that will be configured) a scripts folder and an icons folder

                    6. Configure Client Forged Alliance Forever shortcut
                      right click on Client Forged Alliance Forever shortcut and select properties
                      Enter in the following for target, note you must enter in you drive letter and the directory locaiton
                      !REPLACE ALL CAPS!
                      "D:\THE LOCATION TO THE GAME DIRECTORY\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "D:\THE LOCATION TO THE GAME DIRECTORY\Supreme Commander Launchers\scripts\multiMonitor.ahk" client

                    NOTE the " client is the pram

                    Replace Start In with the THE LOCATION TO THE SUPREME COMANDER LAUNCHERS FOLDER

                    Click change icon and use the icon in the icons folder (forgedallianceIcon.ico)
                    Repeat the process for the other shortcuts, however replace pram in Target as follows
                    Client Forged Alliance Forever = multiMonitor.ahk" client
                    Forged Alliance Forever = multiMonitor.ahk" faf
                    LOUD Forged Alliance = multiMonitor.ahk" loud
                    Steam Forged Alliance = multiMonitor.ahk" steamFAF
                    Steam Supreme Commander multiMonitor.ahk" steamSC

                    An example of what the shortcuts will look like are

                    Client Forged Alliance Forever
                    Target
                    "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" client

                    Start in
                    "E:\Games\Supreme Commander Launchers"

                    Forged Alliance Forever
                    Target
                    "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" faf

                    Start in
                    "E:\Games\Supreme Commander Launchers"

                    LOUD Forged Alliance
                    Target
                    "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" loud

                    Start in
                    "E:\Games\Supreme Commander Launchers"

                    Steam Forged Alliance
                    Target
                    "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" steamFAF

                    Start in
                    "E:\Games\Supreme Commander Launchers"

                    Steam Supreme Commander
                    Target
                    "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" steamSC
                    Start in
                    "E:\Games\Supreme Commander Launchers"

                    !! Dubble check to make sure everything is correct !!

                    So now you should have 5 shortcuts with icons each with a different pram

                    1. open scripts\multiMonitor.ahk
                      Note you can use notepad++

                    2. Settings that the user can change if they want to
                      "global clipMouse = true" on by default
                      "global autoSetMonitorSize := true" on by default
                      "global startInDualScreenMode := false" off by default

                    3. Settings the user must change !!!
                      pathOrLinkLOUD
                      pathOrLinkClient
                      The directory of where the game exe is,
                      e.g "E:\Games\supremeCommanderForgedAlliance"

                    By default FAF is located in "C:\ProgramData\FAForever\bin"
                    For LOUD you are need to find the SCFA_Updater.exe location
                    For Downlord's FAF Client you need to find the downlords-faf-client.exe location

                    That should be it for setting up

                    How to use
                    To enable dual Screen mode press Ctrl F12
                    To enable single Screen mode press Ctrl F11
                    To stop the script press Ctrl F10
                    You can use the windows key to untrap the mouse

                    Bugs and limitations
                    ui-party mod
                    If you switch from dual screen to single screen when the match has started the idle avatar does not position correctly.
                    The ui-party icon also does not position correctly.
                    The drop down menu also does not quite position correctly
                    Steam Supreme Commander does not support ui-party mod

                    Untitled-1.jpg

                    I spent a few days to get this to work I hope people find it helpful.

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                    • M Offline
                      macdeffy
                      last edited by

                      for those who aren't aware, there is a program to convert ahk scripts to an exe that you can simply run at startup, or create a task schedule to run on specific triggers.

                      https://github.com/AutoHotkey/Ahk2Exe

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                      • T Offline
                        thecore
                        last edited by

                        For my updated script you do not need to convert the ahk file.
                        Just right click on the ahk file and go properties and click open with and select the AutoHotkeyU32.exe file in scripts

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                        • T Offline
                          thecore
                          last edited by

                          Another improvement I just made is auto detect when the match is loading and auto switch to dual screen mode. This using the ImageSearch function.

                          To do this you do

                          SetTimer, loadingSearch, 100
                          
                          loadingSearch:
                          	if (!ProcessExist(procGame)) 
                          		return
                          	;//checks if t
                          	if(!loaded) 
                          		return
                          	var := 0
                          	loop , 8
                          	{
                          	  var += 1
                          	  CoordMode Pixel,Relative
                          	  ImageSearch, FoundX, FoundY, 0, 0, width, height, *50, %A_ScriptDir%\pics\%var%.jpg ;
                          	  if (ErrorLevel = 0)
                          	  {
                          		resize(width*2, height,procGame,true)
                          		settimer, loadingSearch, OFF
                          		break
                          	  }
                          	 }
                          return
                          

                          And the references pics you can use are here, put them in a folder in scripts called pics and call them
                          1.jpg
                          2.jpg
                          3.jpg
                          4.jpg
                          5.jpg
                          6.jpg
                          7jpg
                          8.jpg
                          1.jpg
                          2.jpg
                          3.jpg
                          4.jpg
                          5.jpg
                          6.jpg
                          7.jpg
                          8.jpg

                          Now i have only tested for 1920x1080 so if the ImageSearch cannot find the image you may need to play around with it.

                          I updated the resize rule

                          resize(x, y, gametype,active) 
                          {
                          	if(active = true)
                          	{
                          		if(dualScreenActive = true)
                          			return
                          		dualScreenActive := true
                          	}
                          	else
                          	{
                          		if(dualScreenActive = false)
                          			return
                          		dualScreenActive := false
                          	}	
                          		WinMove, % "ahk_exe " gametype , , moveX, moveY, %x%, %y% 
                          		WinMaximize, % "ahk_exe " gametype
                          		WinRestore, % "ahk_exe " gametype
                          }
                          

                          The full script

                          ;//The Definitive Supreme Commander Windowed Borderless Script
                          ;//thecore, tatsu, IO_Nox other sources on the net
                          ;//1.01
                          
                          ;//Supports 
                          ;//dual Monitors of the same resolution
                          ;//mouse cursor traping
                          ;//Supreme Commander steam version
                          ;//Supreme Commander Forged Alliance steam version
                          ;//Forged Alliance Forever 
                          ;//Downlord's FAF Client
                          ;//LOUD
                          
                          ;//limitations
                          ;//Only supports monitors of the same resolution
                          ;//ui-party does not support steam Supreme Commander (9350)
                          
                          #NoEnv
                          SendMode Input
                          SetWorkingDir %A_ScriptDir%
                          #Persistent
                          
                          ;//all personal variables are here
                          global moveX := 0 ;//Sets the main screen x location, 0 being the "main display" X location
                          global moveY := 0 ;//Sets the main screen x location, 0 being the "main display" Y location
                          global width := 0 ;//resolution width (do not change)
                          global height := 0 ;//resolution height (do not change)
                          global clipMouse = true ;//This will trap the mouse cursor within the game while the game window is active, you can use windows key to deactivate the game window,
                          global autoSetMonitorSize := true ;//set to use auto set resolution 
                          if(autoSetMonitorSize == true)
                          {
                          	SysGet, Mon1, Monitor, 1 ;//get monitor 1 resolution
                          	width := % Mon1Left ; //set width resolution
                          	height := % Mon1Bottom ; //set width resolution
                          	;//if the value is negative change it to positive number
                          	if(width < 0)
                          	{
                          		width := (-1 * width)
                          	}
                          	if(height < 0)
                          	{
                          		height := (-1 * height)
                          	}
                          }
                          else
                          { ;//manually set monitor resolution size
                          	width := 1920  ;2560, 3840 ;//Sets the width resolution, for 1080p use (1920), for 1440p use (2560), for 4k use (3840) or use a custom value
                          	height := 1080 ;1440, 2160 ;//Sets the height resolution
                          }
                          
                          global startInDualScreenMode := false ;//Set the default Screen mode on startup, true is start in dual screen mode
                          global dualScreenActive := startInDualScreenMode ;//(do not change)
                          ;//hotkey for dual screen mode is Ctrl F12
                          ;//hotkey for single screen mode is Ctrl F11
                          ;//hotkey for exit script is Ctrl F10
                          
                          ;//Paths to different game exe types
                          global pathOrLinkSteamSC := "steam://rungameid/9350" ;//Location to Supreme Commander steam version
                          global pathOrLinkSteamFaf := "steam://rungameid/9420" ;//Location to Supreme Commander Forged Alliance steam version
                          
                          global pathOrLinkFAF := "C:\ProgramData\FAForever\bin" ;//Location to Forged Alliance Forever exe (this is normally found in "C:\ProgramData\FAForever\bin")
                          global pathOrLinkLOUD := "E:\Games\supremeCommanderForgedAlliancee" ;//Location to LOUD SCFA_Updater.exe
                          global pathOrLinkClient := "E:\Games\Downlord's FAF Client" ;//Location to Downlord's FAF Client exe
                          
                          ;//the name of the exe for each game type
                          global procSteamSC := "SupremeCommander.exe" ;//Supreme Commander steam version
                          global procSteamFaf := "SupremeCommander.exe" ;//Supreme Commander Forged Alliance steam version
                          global procFAF := "ForgedAlliance.exe" ;//Forged Alliance Forever 
                          global procClient := "downlords-faf-client.exe" ;//Downlord's FAF Client
                          global procLOUD := "SCFA_Updater.exe" ;//LOUD Updater
                          
                          ;//Set the number of processor threads to use, by default it will find auto find the max supported processors
                          EnvGet, ProcessorCount, NUMBER_OF_PROCESSORS
                          
                          firstArg := A_Args[1] ;//get shortcut parameters command line first agrument
                          StringLower, lowerCaseFirstArg, firstArg ;//Sets firstArg to lower case, not really needed but just in case the user puts in a uppercase value
                          global procGame := "null" ;//holds the game exe to use 
                          
                          global loaded := false
                          
                          ;//Run the following exe based off pram from shortcut
                          ;//procGame - Sets which game exe name to use, this is the exe that will have the width and height changed
                          ;//procName - Sets which exe that needs to be closed to stop the ahk script (e.g for the Downlord's FAF Client the script will stop once the client is shutdown and not the game exe)
                          ;//procPath - Sets the game path
                          ;//Run, %procName%, %procPath% - run the exe at the path
                          if(lowerCaseFirstArg = "client")
                          { ;//Run the Downlord's FAF Client
                          	procGame := procFAF
                          	procName := procClient
                          	procPath := pathOrLinkClient
                          	Run, %procName%, %procPath%
                          }
                          else if(lowerCaseFirstArg = "faf" )
                          { ;//Run Forged Alliance Forever
                          	procGame := procFAF
                          	procName := procFAF
                          	procPath := pathOrLinkFAF
                          	Run, %procName%, %procPath%
                          }
                          else if(lowerCaseFirstArg = "steamFAF")
                          { ;//Run upreme Commander Forged Alliance steam version
                          	procGame := procSteamFaf
                          	procName := procSteamFaf
                          	procPath := pathOrLinkSteamFaf
                          	Run, %procPath%
                          }
                          else if(lowerCaseFirstArg = "loud")
                          { ;//Run LOUD 
                          	procGame := procFAF
                          	procName := procLOUD
                          	procPath := pathOrLinkLOUD
                          	Run, %procName%, %procPath%
                          }
                          else if(lowerCaseFirstArg = "steamSC")
                          { ;//Run LOUD 
                          	procGame := procSteamSC
                          	procName := procSteamSC
                          	procPath := pathOrLinkSteamSC
                          	Run, %procPath%
                          }
                          
                          Process, Wait, %procName%, 120 ;//Wait upto 120 seconds for the exe to start
                          procPID := ErrorLevel ;//set the error level
                          
                          ;//if the exe does not start show an error message and exit the script
                          if not procPID
                          { 
                          	MsgBox The specified process did not appear.
                              ExitApp ; Stop this script
                          }
                          
                          ;//Call the exitProc function after the set time
                          SetTimer, exitProc, 2000 
                          ;//Call the CheckProc function after the set time
                          SetTimer, CheckProc, 2000
                          if(clipMouse == true)
                          {
                          	SetTimer, clipProc, 100 
                          }
                          
                          SetTimer, loadingSearch, 100
                          
                          ;//Function that will Manually switch from dual screen to single screen
                          resize(x, y, gametype,active) 
                          {
                          	if(active = true)
                          	{
                          		if(dualScreenActive = true)
                          			return
                          		dualScreenActive := true
                          	}
                          	else
                          	{
                          		if(dualScreenActive = false)
                          			return
                          		dualScreenActive := false
                          	}	
                          		WinMove, % "ahk_exe " gametype , , moveX, moveY, %x%, %y% 
                          		WinMaximize, % "ahk_exe " gametype
                          		WinRestore, % "ahk_exe " gametype
                          }
                          
                          ;//Hot key to switch from dual screen to single screen or to exit the script
                          ^F12::resize(width*2, height,procGame,true) ;//Ctrl F12 to enter dual screen mode
                          ^F11::resize(width, height,procGame,false) ;//Ctrl F11 to enter single screen mode
                          ^F10::quit() ;//Ctrl F10 to stop the script
                          
                          ;//Resize the game on start up,
                          CheckProc:
                          	if (!ProcessExist(procName)) 
                          		return
                          	WinGet Style, Style, % "ahk_exe " procGame ;//Gets the style from the game exe
                          	
                          	if (Style & 0xC40000)
                          	{ 
                                  WinSet, Style, -0xC40000, % "ahk_exe " procGame ;//removes the titlebar and borders
                          		
                          		windowWidth := width ;//sets the windowWidth value to width
                          		;//Checks the default screen mode
                          		if(startInDualScreenMode = true) 
                          		{ 
                          			windowWidth := windowWidth*2 ;//use dual screen mode as default
                          		}
                          		
                          		; //move the window to 0,0 and resize it to fit across 1 or 2 monitors.
                          		WinMove, % "ahk_exe " procGame , , moveX, moveY, windowWidth, height
                                  WinMaximize, % "ahk_exe " procGame
                                  WinRestore, % "ahk_exe " procGame
                          
                                  ; //set High priority
                                  Process, Priority, %procGame%, H
                                  
                          		; //sets the number of processors to use, by default it will use all processor except CPU0
                          		; //NOTE with windows 10, windows 11 this is not really needed 
                          		gamePID := ErrorLevel
                                  ProcessHandle := DllCall("OpenProcess", "UInt", 0x1F0FFF, "Int", false, "UInt", gamePID)
                                  DllCall("SetProcessAffinityMask", "UInt", ProcessHandle, "UInt", 2**ProcessorCount - 2 )
                          		DllCall("CloseHandle", "UInt", ProcessHandle)
                          		loaded := true
                              }
                          return
                          
                          clipProc: 
                          	if (!ProcessExist(procGame)) 
                          		return
                          	;//checks if the game window is active
                          	if !WinActive("ahk_exe " procGame)
                          	{
                          		return
                          	}	
                          	;//trap mouse
                          	Confine := !Confine
                          	setWidth := width
                          	;//trap mouse to dual screen
                          	if(dualScreenActive == true)
                          	{
                          		setWidth := setWidth * 2
                          	}
                          	ClipCursor( Confine, 0, 0, setWidth, height)
                          	
                          return
                          
                          loadingSearch:
                          	if (!ProcessExist(procGame)) 
                          		return
                          	;//checks if t
                          	if(!loaded) 
                          		return
                          	var := 0
                          	loop , 8
                          	{
                          	  var += 1
                          	  CoordMode Pixel,Relative
                          	  ImageSearch, FoundX, FoundY, 0, 0, width, height, *50, %A_ScriptDir%\pics\%var%.jpg ;
                          	  if (ErrorLevel = 0)
                          	  {
                          		resize(width*2, height,procGame,true)
                          		settimer, loadingSearch, OFF
                          		break
                          	  }
                          	 }
                          return
                          
                          ClipCursor( Confine=True, x1=0 , y1=0, x2=1, y2=1 ) 
                          {
                          	VarSetCapacity(R,16,0),  NumPut(x1,&R+0),NumPut(y1,&R+4),NumPut(x2,&R+8),NumPut(y2,&R+12)
                          	return Confine ? DllCall( "ClipCursor", UInt,&R ) : DllCall( "ClipCursor" )
                          }
                          
                          ;//Check if the process exist
                          ProcessExist(exeName)
                          { 
                             Process, Exist, %exeName%
                             return !!ERRORLEVEL
                          }
                          
                          ;//exit script if the procName is not running
                          exitProc:
                          	if (ProcessExist(procName) == 0)
                          	{
                          		quit()
                          	}
                          return	
                          
                          ;//quit the script
                          quit()
                          { 	
                          	ExitApp
                          }
                          
                          return
                          

                          So now when a game starts it will try and find the image and switch to dual screen mode. Have tested it and it is working quite nicely though you may need to add more images for different mods.

                          1 Reply Last reply Reply Quote 0
                          • T Offline
                            thecore
                            last edited by

                            Version 1.02

                            • Added auto enable Dual screen mode (enableAutoDualScreen default is true)
                            • Added auto disable Dual screen mode, the script will check for the end game stats
                              menu
                            • Improved some code and bugs

                            Add the following images to \pics\endgame
                            3.jpg 2.jpg 1.jpg

                            and under \pics\loadgame
                            8.jpg 7.jpg 6.jpg 5.jpg 4.jpg 3.jpg 2.jpg 1.jpg

                            Here is version 1.02
                            code.txt
                            1.jpg
                            2.jpg
                            3.jpg
                            4.jpg

                            Bugs

                            • The chart does not auto refresh when going from dual screen mode to single screen mode though you can just reselect the chart and it will refresh.
                            • In order for auto dual screen to work you the game window has to be active.
                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              thecore
                              last edited by

                              1.03
                              Fix an issue with FAF client games where the loading Image timer was not turned back on resulting in the auto fullscreen not working after the first game.

                              multiMonitor.txt

                              1 Reply Last reply Reply Quote 0
                              • T Offline
                                thecore
                                last edited by

                                1.04
                                Fix an issue where when using the downlords-faf-client the auto dual screen was not working correctly when playing the second game.

                                Rename multiMonitor.txt to multiMonitor.ahk
                                multiMonitor.txt

                                IO_NoxI 2 Replies Last reply Reply Quote 0
                                • IO_NoxI Offline
                                  IO_Nox @thecore
                                  last edited by

                                  Universal Sortcut Parser
                                  Version 1.0
                                  Universal Sortcut Parser.rar

                                  • Launch multiple applications from one shortcut.
                                  • Call usp.ahk with launch parameters and it will run sortcuts and scripts for this parameters.

                                  I tryed to divide command line arguments parsing, app starting and scripts. That way scripst may be more clean and reusable and you can ran many independent scripts and files for each option.
                                  I haven't compiled it, so AutoHotkey shold be installed.
                                  So it now works like

                                  • you call this proxy with command line arguments,
                                  • proxy launches files, links, scripts with predefined commandline arguments.

                                  Easiest way to create new option myOpt (if you will call scripts without any args) is to create dirs myOpt in both scripts and shortcuts dirs (or only one of them if you don't care, division of scrips and other files is made for scripts reusage in different options) and place your shortcuts, files and scripts there. And then create shortcut for usp.ahk and add command line argument myOpt in Object value like "usp.ahk" myOpt

                                  I now have 3 normal sortcuts (.lnk) on desctop for (Object values bellow):

                                  • Downlord's FAF Client
                                  "D:\Program Files\Universal Sortcut Parser\usp.ahk" faf
                                  
                                  • Supreme Commander Forged Alliance
                                  "D:\Program Files\Universal Sortcut Parser\usp.ahk" sc
                                  
                                  • FAForever Map Editor
                                  "D:\Program Files\Universal Sortcut Parser\usp.ahk" maps
                                  

                                  Note:

                                  "D:\Program Files\Universal Sortcut Parser\usp.ahk" faf sc maps
                                  
                                  • this will call all 3 options at once 🙂

                                  Options may be written in file and/or inerpreted from file names: files (and all files in folders) named for option in shortcuts and scripts folders will be called.

                                  Example for options.txt:

                                  test script blank testArg1 arg2
                                  test run C:\Program Files\Notepad++\notepad++.exe --help
                                  
                                  faf file D:\Program Files\Downlord's FAF Client\downlords-faf-client.exe
                                  faf script borderlessOptimisation ForgedAlliance.exe downlords-faf-client.exe
                                  
                                  
                                  sc run steam://rungameid/9420
                                  sc script borderlessOptimisation SupremeCommander.exe -
                                  
                                  maps file D:\Program Files\fafmapeditor_alpha_v0704_WIP1\FAForeverMapEditor.exe
                                  maps script borderlessOptimisation ForgedAlliance.exe FAForeverMapEditor.exe
                                  

                                  About options in file:

                                  • file will test if file (or dir) exsists and call it (or all files in dir),
                                  • run will just call anything, USE IT to call files with command line arguments,
                                  • scripts will search for all matching files and folders in scripts folder and can run them with normal and "additional" command line arguments.

                                  Note:

                                  • base script name can't contain spaces because spaces are dividers in string parsing, but it does not mater for files in folders.

                                  For example I have adapted my old script and placed it in
                                  scripts/borderlessOptimisation 0 0 1920 1080 folder and I'm calling it for sc option by string

                                  sc script borderlessOptimisation SupremeCommander.exe -
                                  

                                  This means that in scripts folder will be called all files named like borderlessOptimisation.exe, borderlessOptimisation second file.ahk, etc. and all files in directories named like borderlessOptimisation and borderlessOptimisation more args.
                                  If I have borderlessOptimisation second file.ahk it will be called with 2 args SupremeCommander.exe - (game and client proccees names for my script, "-" as second arg is to make it run normally if more args are added later).
                                  I have SC FAF borderleess ARGS.ahk in folder named borderlessOptimisation 0 0 1920 1080 so it will be called with 4 more args (6 args total), same as

                                  sc run scripts/borderlessOptimisation 0 0 1920 1080/SC FAF borderleess ARGS.ahk SupremeCommander.exe - 0 0 1920 1080
                                  

                                  and same may be done by copy-pasting original Supreme Commander Forged Alliance.lnk shortcut to shortcuts dir and remnaming it into "sc borderlessOptimisation SupremeCommander.exe -.lnk" or just placing shortcut in folder named this way.

                                  Read README.txt for more understending about the naming and some other things.

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                                  • IO_NoxI Offline
                                    IO_Nox @IO_Nox
                                    last edited by

                                    Added compiled script (usp.exe) here, but if you want to run AHK scripts(*.ahk) AHK instalation is still needed.

                                    Universal Sortcut Parser.rar

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                                    • IO_NoxI Offline
                                      IO_Nox @thecore
                                      last edited by

                                      @thecore, may I ask If you had issue with game image freezing (but blind play is possible) and/or gray screen on game resize?

                                      I'm trying to test your 1.04 script modifided for command line arguments usage (may be a little broken in process) on single screen and resizing brakes the game even without any script...

                                      My current setup is here:
                                      Universal Sortcut Parser.rar

                                      01.png 02.png
                                      Notes:

                                      • first screensort - playable
                                      • second - after resize - musick works, mouse clicks works, menu works and units are moving, but image is broken - it is sctatic and you can esily broke game to gray sceen by colapsing and reopening the window, and I can't close the game window in normal way so only task manager helps.
                                      • Hm, white space at the bottom of the screensort isn't normal, looks like I have properly f*cked up resizing...
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                                      • T Offline
                                        thecore @IO_Nox
                                        last edited by

                                        This post is deleted!
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                                        • T Offline
                                          thecore
                                          last edited by

                                          Also i am working on an interface in python
                                          2.jpg

                                          3.jpg

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                                          • T Offline
                                            thecore @IO_Nox
                                            last edited by

                                            @io_nox
                                            @io_nox Hi when going from single screen to dual at 1920x1080 it works mostly as intended (though it can get a few hiccups but it normalcy fixes itself when the game starts, sometimes i have to re toggle the full screen hotkey ).

                                            When testing at 960x540 my clipMouse breaks so i need to fix that (to test set clipMouse = false and autoSetMonitorSize = false) that and the image looks like

                                            5.jpg

                                            It kind of looks like the game does not resize the interface, normally this is not an issue if you are switching from 1920x1080 to 3840x1080.

                                            Hopeful i can improve these issues.

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