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    [Guide] : fake-fullscreen and optimisation

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    • IO_NoxI Offline
      IO_Nox
      last edited by

      New script revision

      I tried to localize all variable you need to set manually in the begining.
      Threads count is now AHK work!
      This is 2 in 1 script.
      (May be one day I will do 3 in 1 for any map editor... but now I think it will work if you change all FAF Client staff to your Map Editor staff)

      My steam shortcut simply runs script

      [{000214A0-0000-0000-C000-000000000046}]
      Prop3=19,9
      [InternetShortcut]
      IDList=
      IconIndex=0
      URL=file:///D:/Program%20Files/SC%20FAF%20borderleess.ahk
      IconFile=D:\Steam\steam\games\540979be595a41206b56a2e427c29dce1c212ad2.ico
      HotKey=0
      

      My faf client shortcut runs SAME script with command line parameter faf
      Object value is:
      "D:\Program Files\SC FAF borderleess.ahk" faf

      ![faf shortcut Properties img](a181882b-4a64-4edf-8849-966746c95b13-image.png image url)

      One Script to run them all!

      if I

      • run it with command line parameter faf (no matter file name) or
      • rename script file into FAF borderleess.ahk
        it will run FAF Client
      • else it will run game from steam (if file name NOT starts with "faf").

      Note:
      If file name starts from FAF it will allways run FAF, so you can have 2 copies like "faf script.ahk" and "sc script.ahk" to run game if you don't want to use command line parameter:

      • "faf script.ahk" will run only multiplayer, and
      • "sc script.ahk" will run singleplayer by default and multiplayer if called with parameter faf

      Problem:
      "D:\Program Files\Downlord's FAF Client\downlords-faf-client.exe" is not starting client... but "downlords-faf-client.exe" works fine (if script is in faf client's dir)...
      so i am calling this script from fake faf shortcut to call another faf client shortcut from it...
      Interesting thing is that AHK tells me "File exists" if I'm giving it my full path... but can't run it...

      About runnig game with command line args:
      AHK can do it, but some trying, AHK docks reading and googlesearching may be needed. I left some tips in code as comments, maybe it will be helpfull.

      File D:\Program Files\SC FAF borderleess.ahk:

      #NoEnv
      SendMode Input
      SetWorkingDir %A_ScriptDir%
      #Persistent
      
      
      ; all personal variables are here
      
      ; move the window to 0,0 and resize it to fit across 1 or 2 monitors
      moveX := 0
      moveY := 0
      width := 1920
      height := 1080
      
      ; single player game link from steam or normal file path
      pathOrLinkGame := "steam://rungameid/9420"
      
      ; multiplayer client path
      pathOrLinkClient := "D:\Program Files\downlords-faf-client.lnk"
      
      ; problem:
      ; "D:\Program Files\Downlord's FAF Client\downlords-faf-client.exe"
      ; is not starting client... but "downlords-faf-client.exe" works...
      ; but then this script must be in faf client dir...
      ; so i am calling this script from shortcut to call faf shortcut from it...
      
      ; if you run game with command line parameters add them in path string,
      ; for example path := "C:\Program Files\Notepad++\notepad++.exe --help"
      ; works fine, note: in *.lnk Object string works like 
      ; "my.exe" myArg1
      ; but here it will be like path := "my.exe myArg1"
      ; Some tips from AHK docks:
      ; If path/link string contains any commas, they must be escaped 
      ; as shown three times in the following example:
      ; Run rundll32.exe shell32.dll`,Control_RunDLL desk.cpl`,`, 3  
      ; It opens Control Panel > Display Properties > Settings
      ; To include an actual quote character inside a quoted string,
      ; specify two consecutive quotes as shown twice in this example: 
      ; "She said, ""An apple a day.""".
      
      ; usually you don't need to cheange anythig else bellow
      ; you can uncomment DEBUG MESSAGE STRING bellow
      ; to check how script have autoset some variables
      
      
      ; process (*.exe) names for game and faf client
      procSingleplayer := "SupremeCommander.exe"
      procMultiplayer := "ForgedAlliance.exe" 
      procClient := "downlords-faf-client.exe"
      
      
      ; this will automatically find your processor threads count
      EnvGet, ProcessorCount, NUMBER_OF_PROCESSORS
      
      
      singlePlayer := true
      ; true to run singleplayer game
      ; false to run multiplayer faf-client
      ; script will try to detect it automatically
      
      ; get command line first agrument
      firstArg := A_Args[1]
      StringLower, lowerCaseFirstArg, firstArg
      
      ; get first 3 lettest of this script file name
      first3chars := SubStr(A_ScriptName, 1, 3)
      StringLower, lowerCaseFirst3chars, first3chars
      
      ; it will set singlePlayer to false in 2 cases:
      ; case 1:
      ;	script runs with command line argument "faf" or "FAF"
      ;	for example Object field in *.lnk:
      ;	"D:\Program Files\SC FAF borderleess.ahk" faf
      ; case 2:
      ;	file name of this script starts with "FAF..." or "faf.."
      ;	for example: "D:\Program Files\FAF borderleess.ahk"
      
      if(lowerCaseFirstArg = "faf" or lowerCaseFirst3chars = "faf")
      {
      	singlePlayer := false
      }
      ; now "singlePlayer" variable is set
      
      ; process for game
      procGame := singlePlayer ? procSingleplayer : procMultiplayer
      
      
      
      ; DEBUG MESSAGE STRING is bellow, this string is to check if it works right
      ; MsgBox, % ProcessorCount " threads " ( singlePlayer ? "Singleplayer: " : "Multiplayer: " ) procGame
      ; delete ; character to uncomment string above to see info window on script start
      
      
      
      procName := singlePlayer ? procGame : procClient
      procPath := singlePlayer ? pathOrLinkGame : pathOrLinkClient
      
      
      ; Start game or client and 
      ; wait for process to start, but no more then 120 seconds
      Run, %procPath%
      Process, Wait, %procName%, 120
      procPID := ErrorLevel
      if not procPID
      {
          MsgBox The specified process did not appear.
          ExitApp ; Stop this script
      }
      
      SetTimer, CheckProc, 2000
      
      if(!singlePlayer)
      {
      	; Stop then FAF Client stoped
      	Process, WaitClose, %procClient%
      	ExitApp
      }
      
      
      CheckProc:
          if (!ProcessExist(procGame))
              return
      
          WinGet Style, Style, % "ahk_exe " procGame
          if (Style & 0xC40000)
          {
      		; remove the titlebar and borders
              WinSet, Style, -0xC40000, % "ahk_exe " procGame 
      		; move the window to 0,0 and resize it to fit across 1 or 2 monitors.
              WinMove, % "ahk_exe " procGame , , moveX, moveY, width, height
              WinMaximize, % "ahk_exe " procGame
              WinRestore, % "ahk_exe " procGame
      
              ; set High priority and cores affinity 
              Process, Priority, %procGame%, H
              gamePID := ErrorLevel
              ProcessHandle := DllCall("OpenProcess", "UInt", 0x1F0FFF, "Int", false, "UInt", gamePID)
              DllCall("SetProcessAffinityMask", "UInt", ProcessHandle, "UInt", 2**ProcessorCount - 2 )
      		DllCall("CloseHandle", "UInt", ProcessHandle)
      		
      		; I have 4 threads, so 2**ProcessorCount - 2 will be 2^4 - 2= 16 - 2 = 14
      		; 1110 binary = 14 decimal.
      		; this means CPU 0 unchecked (right most 0 in binary number), 
      		; CPU 1-3 checked (ones in binary number) for 4 threads optimization
              
              if(singlePlayer)
      		{
      			ExitApp  ; Stop this script
      		}
      		else
      		{
      			Process, WaitClose, %procGame%
      		}
          }
      return
      
      ProcessExist(exeName)
      {
         Process, Exist, %exeName%
         return !!ERRORLEVEL
      }
      return
      
      1 Reply Last reply Reply Quote 2
      • MostLostNoobM Offline
        MostLostNoob
        last edited by

        @tatsu Sorry for the confusion. I was indeed asking about IO's script.

        @IO_Nox Thanks for the feedback. I used that info along with your revised 2-in-1 script & was able to setup a script for Steam/FAF & a script for using the LOUD mod with Steam. The only thing I need to do now is create a script for those cases that I want to launch the FAF exe offline (not through the client), but I should be able to mash something together by following all the provided info & examples.

        Thanks again for your help!

        1 Reply Last reply Reply Quote 0
        • tatsuT Offline
          tatsu
          last edited by

          @MostLostNoob by the way once you have everything working, post a full guide to your setup here

          there might be a lot of other people who might want to do what you did and they will be very grateful to have something to follow.

          How to setup FAF on linux

          1 Reply Last reply Reply Quote 0
          • MostLostNoobM Offline
            MostLostNoob
            last edited by

            To get the 2-in-1 script by @IO_Nox configured to work with the Loud mod & FAF, there are at least a couple ways to go:

            1. If you haven't already done so, go into the Tools of the SCFA_Updater.exe (aka LOUD Updater) & Create Shortcuts. You should see a couple new shortcuts, one of which is called LOUD Forged Alliance. In the script, change the reference for pathOrLinkGame to point to the new LOUD Forged Alliance shortcut. The shortcut already has the parameters it needs for running Loud in the target.

            2. If you don't want to use a shortcut reference, you can enter the parameters directly in the script:

            pathOrLinkGame := "F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe /log ""F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\LOUD\bin\Loud.log"" /init ""..\LOUD\bin\LoudDataPath.lua"""
            

            The paths above are for my SCFA & Loud installs, so make sure you change them as needed for yours. Also note that for the log parameter, the full path is need instead of just using ..\LOUD like for the init parameter.

            The code for the FAF side of things remains unchanged.

            With the changes complete, to play Loud, just open the script file normally. To play FAF, either open the Run command (Windows+R) & enter the script's file path followed by an faf parameter or copy/paste the script file & rename it beginning with FAF.

            1 Reply Last reply Reply Quote 1
            • IO_NoxI Offline
              IO_Nox
              last edited by

              By the way, AHK can make some GUI
              ....so if someone need to run everything from 1 script and/or 1 shortcut it is possible to make interactive window whith buttons or other standard controlles and then run things by "double-click sortcut->see a small dialog window -> press one of buttons or somethig similar -> game started in some way"

              1 Reply Last reply Reply Quote 1
              • T Offline
                thecore @tatsu
                last edited by

                @tatsu said in [Guide] : fake-fullscreen and optimisation:

                AutoHotkey

                Where do you download AutoHotkey? and does FAF still allow it?

                Never Fear, A Geek is Here!

                1 Reply Last reply Reply Quote 0
                • T Offline
                  thecore
                  last edited by

                  Ok i found where to get AutoHotkey, I am using AutoHotkey_2.0-beta
                  I am finding the script gets errors (#NoEnv error this line does not contain a recognized action)
                  Should i be using current version of AutoHotkey instead of beta?

                  Never Fear, A Geek is Here!

                  1 Reply Last reply Reply Quote 0
                  • T Offline
                    thecore
                    last edited by

                    Ok #NoEnv has been removed, going through and seeing if i can update the script for AutoHotkey 2

                    Never Fear, A Geek is Here!

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      thecore
                      last edited by

                      Ok Using now AutoHotkey 1.1 version (which seems to have fixed the errors)

                      ui party is missing dependencies, not sure how to fix this

                      Never Fear, A Geek is Here!

                      1 Reply Last reply Reply Quote 0
                      • deletethisD Offline
                        deletethis
                        last edited by

                        @thecore you need to install and enable common mod tools.

                        Please consider using edits instead of posting multiple times.

                        T 1 Reply Last reply Reply Quote 0
                        • T Offline
                          thecore @deletethis
                          last edited by

                          @deletethis Yeah i had a forum bug where i did not have permission to make an edit

                          Anyway got it all working

                          Never Fear, A Geek is Here!

                          1 Reply Last reply Reply Quote 0
                          • T Offline
                            thecore
                            last edited by

                            I have improved the script, here is my result

                            The Definitive Supreme Commander Windowed Script

                            For single and dual screen
                            v1.00
                            thecore, tatsu, IO_Nox other sources on the net

                            Features
                            Supports the following
                            Forged Alliance Forever
                            Downlord's FAF Client
                            LOUD Forged Alliance
                            Steam Forged Alliance
                            Steam Supreme Commander
                            Switch between single and dual screen
                            Lock mouse within game

                            How to install

                            1. Install all the different version of Supreme Commander (see Features of supported games)

                            2. Install Common Mod Tools mod (This can be done from the Downlord's FAF Client)

                            3. Install ui-party mod (This can be done from the Downlord's FAF Client)
                              Now open each game, enable ui-party mod and set resolution to Windowed, DO NOT SKIP THIS
                              NOTE Steam Supreme Commander does not support ui-party mod

                            4. Download Supreme Commander Launchers.zip
                              Now i am not able to upload a zip file for some strange reason so i have embedded it into a doc file, open the doc file and upzip from there
                              Supreme Commander Launchers.doc
                              If a forum moderator can fix the zip upload they can update it here

                            5. Unzip Supreme Commander Launchers to your game directory
                              Note you should have 5 shortcuts (that will be configured) a scripts folder and an icons folder

                            6. Configure Client Forged Alliance Forever shortcut
                              right click on Client Forged Alliance Forever shortcut and select properties
                              Enter in the following for target, note you must enter in you drive letter and the directory locaiton
                              !REPLACE ALL CAPS!
                              "D:\THE LOCATION TO THE GAME DIRECTORY\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "D:\THE LOCATION TO THE GAME DIRECTORY\Supreme Commander Launchers\scripts\multiMonitor.ahk" client

                            NOTE the " client is the pram

                            Replace Start In with the THE LOCATION TO THE SUPREME COMANDER LAUNCHERS FOLDER

                            Click change icon and use the icon in the icons folder (forgedallianceIcon.ico)
                            Repeat the process for the other shortcuts, however replace pram in Target as follows
                            Client Forged Alliance Forever = multiMonitor.ahk" client
                            Forged Alliance Forever = multiMonitor.ahk" faf
                            LOUD Forged Alliance = multiMonitor.ahk" loud
                            Steam Forged Alliance = multiMonitor.ahk" steamFAF
                            Steam Supreme Commander multiMonitor.ahk" steamSC

                            An example of what the shortcuts will look like are

                            Client Forged Alliance Forever
                            Target
                            "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" client

                            Start in
                            "E:\Games\Supreme Commander Launchers"

                            Forged Alliance Forever
                            Target
                            "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" faf

                            Start in
                            "E:\Games\Supreme Commander Launchers"

                            LOUD Forged Alliance
                            Target
                            "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" loud

                            Start in
                            "E:\Games\Supreme Commander Launchers"

                            Steam Forged Alliance
                            Target
                            "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" steamFAF

                            Start in
                            "E:\Games\Supreme Commander Launchers"

                            Steam Supreme Commander
                            Target
                            "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" steamSC
                            Start in
                            "E:\Games\Supreme Commander Launchers"

                            !! Dubble check to make sure everything is correct !!

                            So now you should have 5 shortcuts with icons each with a different pram

                            1. open scripts\multiMonitor.ahk
                              Note you can use notepad++

                            2. Settings that the user can change if they want to
                              "global clipMouse = true" on by default
                              "global autoSetMonitorSize := true" on by default
                              "global startInDualScreenMode := false" off by default

                            3. Settings the user must change !!!
                              pathOrLinkLOUD
                              pathOrLinkClient
                              The directory of where the game exe is,
                              e.g "E:\Games\supremeCommanderForgedAlliance"

                            By default FAF is located in "C:\ProgramData\FAForever\bin"
                            For LOUD you are need to find the SCFA_Updater.exe location
                            For Downlord's FAF Client you need to find the downlords-faf-client.exe location

                            That should be it for setting up

                            How to use
                            To enable dual Screen mode press Ctrl F12
                            To enable single Screen mode press Ctrl F11
                            To stop the script press Ctrl F10
                            You can use the windows key to untrap the mouse

                            Bugs and limitations
                            ui-party mod
                            If you switch from dual screen to single screen when the match has started the idle avatar does not position correctly.
                            The ui-party icon also does not position correctly.
                            The drop down menu also does not quite position correctly
                            Steam Supreme Commander does not support ui-party mod

                            Untitled-1.jpg

                            I spent a few days to get this to work I hope people find it helpful.

                            Never Fear, A Geek is Here!

                            1 Reply Last reply Reply Quote 4
                            • M Offline
                              macdeffy
                              last edited by

                              for those who aren't aware, there is a program to convert ahk scripts to an exe that you can simply run at startup, or create a task schedule to run on specific triggers.

                              https://github.com/AutoHotkey/Ahk2Exe

                              1 Reply Last reply Reply Quote 0
                              • T Offline
                                thecore
                                last edited by

                                For my updated script you do not need to convert the ahk file.
                                Just right click on the ahk file and go properties and click open with and select the AutoHotkeyU32.exe file in scripts

                                Never Fear, A Geek is Here!

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  thecore
                                  last edited by

                                  Another improvement I just made is auto detect when the match is loading and auto switch to dual screen mode. This using the ImageSearch function.

                                  To do this you do

                                  SetTimer, loadingSearch, 100
                                  
                                  loadingSearch:
                                  	if (!ProcessExist(procGame)) 
                                  		return
                                  	;//checks if t
                                  	if(!loaded) 
                                  		return
                                  	var := 0
                                  	loop , 8
                                  	{
                                  	  var += 1
                                  	  CoordMode Pixel,Relative
                                  	  ImageSearch, FoundX, FoundY, 0, 0, width, height, *50, %A_ScriptDir%\pics\%var%.jpg ;
                                  	  if (ErrorLevel = 0)
                                  	  {
                                  		resize(width*2, height,procGame,true)
                                  		settimer, loadingSearch, OFF
                                  		break
                                  	  }
                                  	 }
                                  return
                                  

                                  And the references pics you can use are here, put them in a folder in scripts called pics and call them
                                  1.jpg
                                  2.jpg
                                  3.jpg
                                  4.jpg
                                  5.jpg
                                  6.jpg
                                  7jpg
                                  8.jpg
                                  1.jpg
                                  2.jpg
                                  3.jpg
                                  4.jpg
                                  5.jpg
                                  6.jpg
                                  7.jpg
                                  8.jpg

                                  Now i have only tested for 1920x1080 so if the ImageSearch cannot find the image you may need to play around with it.

                                  I updated the resize rule

                                  resize(x, y, gametype,active) 
                                  {
                                  	if(active = true)
                                  	{
                                  		if(dualScreenActive = true)
                                  			return
                                  		dualScreenActive := true
                                  	}
                                  	else
                                  	{
                                  		if(dualScreenActive = false)
                                  			return
                                  		dualScreenActive := false
                                  	}	
                                  		WinMove, % "ahk_exe " gametype , , moveX, moveY, %x%, %y% 
                                  		WinMaximize, % "ahk_exe " gametype
                                  		WinRestore, % "ahk_exe " gametype
                                  }
                                  

                                  The full script

                                  ;//The Definitive Supreme Commander Windowed Borderless Script
                                  ;//thecore, tatsu, IO_Nox other sources on the net
                                  ;//1.01
                                  
                                  ;//Supports 
                                  ;//dual Monitors of the same resolution
                                  ;//mouse cursor traping
                                  ;//Supreme Commander steam version
                                  ;//Supreme Commander Forged Alliance steam version
                                  ;//Forged Alliance Forever 
                                  ;//Downlord's FAF Client
                                  ;//LOUD
                                  
                                  ;//limitations
                                  ;//Only supports monitors of the same resolution
                                  ;//ui-party does not support steam Supreme Commander (9350)
                                  
                                  #NoEnv
                                  SendMode Input
                                  SetWorkingDir %A_ScriptDir%
                                  #Persistent
                                  
                                  ;//all personal variables are here
                                  global moveX := 0 ;//Sets the main screen x location, 0 being the "main display" X location
                                  global moveY := 0 ;//Sets the main screen x location, 0 being the "main display" Y location
                                  global width := 0 ;//resolution width (do not change)
                                  global height := 0 ;//resolution height (do not change)
                                  global clipMouse = true ;//This will trap the mouse cursor within the game while the game window is active, you can use windows key to deactivate the game window,
                                  global autoSetMonitorSize := true ;//set to use auto set resolution 
                                  if(autoSetMonitorSize == true)
                                  {
                                  	SysGet, Mon1, Monitor, 1 ;//get monitor 1 resolution
                                  	width := % Mon1Left ; //set width resolution
                                  	height := % Mon1Bottom ; //set width resolution
                                  	;//if the value is negative change it to positive number
                                  	if(width < 0)
                                  	{
                                  		width := (-1 * width)
                                  	}
                                  	if(height < 0)
                                  	{
                                  		height := (-1 * height)
                                  	}
                                  }
                                  else
                                  { ;//manually set monitor resolution size
                                  	width := 1920  ;2560, 3840 ;//Sets the width resolution, for 1080p use (1920), for 1440p use (2560), for 4k use (3840) or use a custom value
                                  	height := 1080 ;1440, 2160 ;//Sets the height resolution
                                  }
                                  
                                  global startInDualScreenMode := false ;//Set the default Screen mode on startup, true is start in dual screen mode
                                  global dualScreenActive := startInDualScreenMode ;//(do not change)
                                  ;//hotkey for dual screen mode is Ctrl F12
                                  ;//hotkey for single screen mode is Ctrl F11
                                  ;//hotkey for exit script is Ctrl F10
                                  
                                  ;//Paths to different game exe types
                                  global pathOrLinkSteamSC := "steam://rungameid/9350" ;//Location to Supreme Commander steam version
                                  global pathOrLinkSteamFaf := "steam://rungameid/9420" ;//Location to Supreme Commander Forged Alliance steam version
                                  
                                  global pathOrLinkFAF := "C:\ProgramData\FAForever\bin" ;//Location to Forged Alliance Forever exe (this is normally found in "C:\ProgramData\FAForever\bin")
                                  global pathOrLinkLOUD := "E:\Games\supremeCommanderForgedAlliancee" ;//Location to LOUD SCFA_Updater.exe
                                  global pathOrLinkClient := "E:\Games\Downlord's FAF Client" ;//Location to Downlord's FAF Client exe
                                  
                                  ;//the name of the exe for each game type
                                  global procSteamSC := "SupremeCommander.exe" ;//Supreme Commander steam version
                                  global procSteamFaf := "SupremeCommander.exe" ;//Supreme Commander Forged Alliance steam version
                                  global procFAF := "ForgedAlliance.exe" ;//Forged Alliance Forever 
                                  global procClient := "downlords-faf-client.exe" ;//Downlord's FAF Client
                                  global procLOUD := "SCFA_Updater.exe" ;//LOUD Updater
                                  
                                  ;//Set the number of processor threads to use, by default it will find auto find the max supported processors
                                  EnvGet, ProcessorCount, NUMBER_OF_PROCESSORS
                                  
                                  firstArg := A_Args[1] ;//get shortcut parameters command line first agrument
                                  StringLower, lowerCaseFirstArg, firstArg ;//Sets firstArg to lower case, not really needed but just in case the user puts in a uppercase value
                                  global procGame := "null" ;//holds the game exe to use 
                                  
                                  global loaded := false
                                  
                                  ;//Run the following exe based off pram from shortcut
                                  ;//procGame - Sets which game exe name to use, this is the exe that will have the width and height changed
                                  ;//procName - Sets which exe that needs to be closed to stop the ahk script (e.g for the Downlord's FAF Client the script will stop once the client is shutdown and not the game exe)
                                  ;//procPath - Sets the game path
                                  ;//Run, %procName%, %procPath% - run the exe at the path
                                  if(lowerCaseFirstArg = "client")
                                  { ;//Run the Downlord's FAF Client
                                  	procGame := procFAF
                                  	procName := procClient
                                  	procPath := pathOrLinkClient
                                  	Run, %procName%, %procPath%
                                  }
                                  else if(lowerCaseFirstArg = "faf" )
                                  { ;//Run Forged Alliance Forever
                                  	procGame := procFAF
                                  	procName := procFAF
                                  	procPath := pathOrLinkFAF
                                  	Run, %procName%, %procPath%
                                  }
                                  else if(lowerCaseFirstArg = "steamFAF")
                                  { ;//Run upreme Commander Forged Alliance steam version
                                  	procGame := procSteamFaf
                                  	procName := procSteamFaf
                                  	procPath := pathOrLinkSteamFaf
                                  	Run, %procPath%
                                  }
                                  else if(lowerCaseFirstArg = "loud")
                                  { ;//Run LOUD 
                                  	procGame := procFAF
                                  	procName := procLOUD
                                  	procPath := pathOrLinkLOUD
                                  	Run, %procName%, %procPath%
                                  }
                                  else if(lowerCaseFirstArg = "steamSC")
                                  { ;//Run LOUD 
                                  	procGame := procSteamSC
                                  	procName := procSteamSC
                                  	procPath := pathOrLinkSteamSC
                                  	Run, %procPath%
                                  }
                                  
                                  Process, Wait, %procName%, 120 ;//Wait upto 120 seconds for the exe to start
                                  procPID := ErrorLevel ;//set the error level
                                  
                                  ;//if the exe does not start show an error message and exit the script
                                  if not procPID
                                  { 
                                  	MsgBox The specified process did not appear.
                                      ExitApp ; Stop this script
                                  }
                                  
                                  ;//Call the exitProc function after the set time
                                  SetTimer, exitProc, 2000 
                                  ;//Call the CheckProc function after the set time
                                  SetTimer, CheckProc, 2000
                                  if(clipMouse == true)
                                  {
                                  	SetTimer, clipProc, 100 
                                  }
                                  
                                  SetTimer, loadingSearch, 100
                                  
                                  ;//Function that will Manually switch from dual screen to single screen
                                  resize(x, y, gametype,active) 
                                  {
                                  	if(active = true)
                                  	{
                                  		if(dualScreenActive = true)
                                  			return
                                  		dualScreenActive := true
                                  	}
                                  	else
                                  	{
                                  		if(dualScreenActive = false)
                                  			return
                                  		dualScreenActive := false
                                  	}	
                                  		WinMove, % "ahk_exe " gametype , , moveX, moveY, %x%, %y% 
                                  		WinMaximize, % "ahk_exe " gametype
                                  		WinRestore, % "ahk_exe " gametype
                                  }
                                  
                                  ;//Hot key to switch from dual screen to single screen or to exit the script
                                  ^F12::resize(width*2, height,procGame,true) ;//Ctrl F12 to enter dual screen mode
                                  ^F11::resize(width, height,procGame,false) ;//Ctrl F11 to enter single screen mode
                                  ^F10::quit() ;//Ctrl F10 to stop the script
                                  
                                  ;//Resize the game on start up,
                                  CheckProc:
                                  	if (!ProcessExist(procName)) 
                                  		return
                                  	WinGet Style, Style, % "ahk_exe " procGame ;//Gets the style from the game exe
                                  	
                                  	if (Style & 0xC40000)
                                  	{ 
                                          WinSet, Style, -0xC40000, % "ahk_exe " procGame ;//removes the titlebar and borders
                                  		
                                  		windowWidth := width ;//sets the windowWidth value to width
                                  		;//Checks the default screen mode
                                  		if(startInDualScreenMode = true) 
                                  		{ 
                                  			windowWidth := windowWidth*2 ;//use dual screen mode as default
                                  		}
                                  		
                                  		; //move the window to 0,0 and resize it to fit across 1 or 2 monitors.
                                  		WinMove, % "ahk_exe " procGame , , moveX, moveY, windowWidth, height
                                          WinMaximize, % "ahk_exe " procGame
                                          WinRestore, % "ahk_exe " procGame
                                  
                                          ; //set High priority
                                          Process, Priority, %procGame%, H
                                          
                                  		; //sets the number of processors to use, by default it will use all processor except CPU0
                                  		; //NOTE with windows 10, windows 11 this is not really needed 
                                  		gamePID := ErrorLevel
                                          ProcessHandle := DllCall("OpenProcess", "UInt", 0x1F0FFF, "Int", false, "UInt", gamePID)
                                          DllCall("SetProcessAffinityMask", "UInt", ProcessHandle, "UInt", 2**ProcessorCount - 2 )
                                  		DllCall("CloseHandle", "UInt", ProcessHandle)
                                  		loaded := true
                                      }
                                  return
                                  
                                  clipProc: 
                                  	if (!ProcessExist(procGame)) 
                                  		return
                                  	;//checks if the game window is active
                                  	if !WinActive("ahk_exe " procGame)
                                  	{
                                  		return
                                  	}	
                                  	;//trap mouse
                                  	Confine := !Confine
                                  	setWidth := width
                                  	;//trap mouse to dual screen
                                  	if(dualScreenActive == true)
                                  	{
                                  		setWidth := setWidth * 2
                                  	}
                                  	ClipCursor( Confine, 0, 0, setWidth, height)
                                  	
                                  return
                                  
                                  loadingSearch:
                                  	if (!ProcessExist(procGame)) 
                                  		return
                                  	;//checks if t
                                  	if(!loaded) 
                                  		return
                                  	var := 0
                                  	loop , 8
                                  	{
                                  	  var += 1
                                  	  CoordMode Pixel,Relative
                                  	  ImageSearch, FoundX, FoundY, 0, 0, width, height, *50, %A_ScriptDir%\pics\%var%.jpg ;
                                  	  if (ErrorLevel = 0)
                                  	  {
                                  		resize(width*2, height,procGame,true)
                                  		settimer, loadingSearch, OFF
                                  		break
                                  	  }
                                  	 }
                                  return
                                  
                                  ClipCursor( Confine=True, x1=0 , y1=0, x2=1, y2=1 ) 
                                  {
                                  	VarSetCapacity(R,16,0),  NumPut(x1,&R+0),NumPut(y1,&R+4),NumPut(x2,&R+8),NumPut(y2,&R+12)
                                  	return Confine ? DllCall( "ClipCursor", UInt,&R ) : DllCall( "ClipCursor" )
                                  }
                                  
                                  ;//Check if the process exist
                                  ProcessExist(exeName)
                                  { 
                                     Process, Exist, %exeName%
                                     return !!ERRORLEVEL
                                  }
                                  
                                  ;//exit script if the procName is not running
                                  exitProc:
                                  	if (ProcessExist(procName) == 0)
                                  	{
                                  		quit()
                                  	}
                                  return	
                                  
                                  ;//quit the script
                                  quit()
                                  { 	
                                  	ExitApp
                                  }
                                  
                                  return
                                  

                                  So now when a game starts it will try and find the image and switch to dual screen mode. Have tested it and it is working quite nicely though you may need to add more images for different mods.

                                  Never Fear, A Geek is Here!

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                                  • T Offline
                                    thecore
                                    last edited by

                                    Version 1.02

                                    • Added auto enable Dual screen mode (enableAutoDualScreen default is true)
                                    • Added auto disable Dual screen mode, the script will check for the end game stats
                                      menu
                                    • Improved some code and bugs

                                    Add the following images to \pics\endgame
                                    3.jpg 2.jpg 1.jpg

                                    and under \pics\loadgame
                                    8.jpg 7.jpg 6.jpg 5.jpg 4.jpg 3.jpg 2.jpg 1.jpg

                                    Here is version 1.02
                                    code.txt
                                    1.jpg
                                    2.jpg
                                    3.jpg
                                    4.jpg

                                    Bugs

                                    • The chart does not auto refresh when going from dual screen mode to single screen mode though you can just reselect the chart and it will refresh.
                                    • In order for auto dual screen to work you the game window has to be active.

                                    Never Fear, A Geek is Here!

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                                    • T Offline
                                      thecore
                                      last edited by

                                      1.03
                                      Fix an issue with FAF client games where the loading Image timer was not turned back on resulting in the auto fullscreen not working after the first game.

                                      multiMonitor.txt

                                      Never Fear, A Geek is Here!

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                                      • T Offline
                                        thecore
                                        last edited by

                                        1.04
                                        Fix an issue where when using the downlords-faf-client the auto dual screen was not working correctly when playing the second game.

                                        Rename multiMonitor.txt to multiMonitor.ahk
                                        multiMonitor.txt

                                        Never Fear, A Geek is Here!

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                                        • IO_NoxI Offline
                                          IO_Nox @thecore
                                          last edited by

                                          Universal Sortcut Parser
                                          Version 1.0
                                          Universal Sortcut Parser.rar

                                          • Launch multiple applications from one shortcut.
                                          • Call usp.ahk with launch parameters and it will run sortcuts and scripts for this parameters.

                                          I tryed to divide command line arguments parsing, app starting and scripts. That way scripst may be more clean and reusable and you can ran many independent scripts and files for each option.
                                          I haven't compiled it, so AutoHotkey shold be installed.
                                          So it now works like

                                          • you call this proxy with command line arguments,
                                          • proxy launches files, links, scripts with predefined commandline arguments.

                                          Easiest way to create new option myOpt (if you will call scripts without any args) is to create dirs myOpt in both scripts and shortcuts dirs (or only one of them if you don't care, division of scrips and other files is made for scripts reusage in different options) and place your shortcuts, files and scripts there. And then create shortcut for usp.ahk and add command line argument myOpt in Object value like "usp.ahk" myOpt

                                          I now have 3 normal sortcuts (.lnk) on desctop for (Object values bellow):

                                          • Downlord's FAF Client
                                          "D:\Program Files\Universal Sortcut Parser\usp.ahk" faf
                                          
                                          • Supreme Commander Forged Alliance
                                          "D:\Program Files\Universal Sortcut Parser\usp.ahk" sc
                                          
                                          • FAForever Map Editor
                                          "D:\Program Files\Universal Sortcut Parser\usp.ahk" maps
                                          

                                          Note:

                                          "D:\Program Files\Universal Sortcut Parser\usp.ahk" faf sc maps
                                          
                                          • this will call all 3 options at once 🙂

                                          Options may be written in file and/or inerpreted from file names: files (and all files in folders) named for option in shortcuts and scripts folders will be called.

                                          Example for options.txt:

                                          test script blank testArg1 arg2
                                          test run C:\Program Files\Notepad++\notepad++.exe --help
                                          
                                          faf file D:\Program Files\Downlord's FAF Client\downlords-faf-client.exe
                                          faf script borderlessOptimisation ForgedAlliance.exe downlords-faf-client.exe
                                          
                                          
                                          sc run steam://rungameid/9420
                                          sc script borderlessOptimisation SupremeCommander.exe -
                                          
                                          maps file D:\Program Files\fafmapeditor_alpha_v0704_WIP1\FAForeverMapEditor.exe
                                          maps script borderlessOptimisation ForgedAlliance.exe FAForeverMapEditor.exe
                                          

                                          About options in file:

                                          • file will test if file (or dir) exsists and call it (or all files in dir),
                                          • run will just call anything, USE IT to call files with command line arguments,
                                          • scripts will search for all matching files and folders in scripts folder and can run them with normal and "additional" command line arguments.

                                          Note:

                                          • base script name can't contain spaces because spaces are dividers in string parsing, but it does not mater for files in folders.

                                          For example I have adapted my old script and placed it in
                                          scripts/borderlessOptimisation 0 0 1920 1080 folder and I'm calling it for sc option by string

                                          sc script borderlessOptimisation SupremeCommander.exe -
                                          

                                          This means that in scripts folder will be called all files named like borderlessOptimisation.exe, borderlessOptimisation second file.ahk, etc. and all files in directories named like borderlessOptimisation and borderlessOptimisation more args.
                                          If I have borderlessOptimisation second file.ahk it will be called with 2 args SupremeCommander.exe - (game and client proccees names for my script, "-" as second arg is to make it run normally if more args are added later).
                                          I have SC FAF borderleess ARGS.ahk in folder named borderlessOptimisation 0 0 1920 1080 so it will be called with 4 more args (6 args total), same as

                                          sc run scripts/borderlessOptimisation 0 0 1920 1080/SC FAF borderleess ARGS.ahk SupremeCommander.exe - 0 0 1920 1080
                                          

                                          and same may be done by copy-pasting original Supreme Commander Forged Alliance.lnk shortcut to shortcuts dir and remnaming it into "sc borderlessOptimisation SupremeCommander.exe -.lnk" or just placing shortcut in folder named this way.

                                          Read README.txt for more understending about the naming and some other things.

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                                          • IO_NoxI Offline
                                            IO_Nox @IO_Nox
                                            last edited by

                                            Added compiled script (usp.exe) here, but if you want to run AHK scripts(*.ahk) AHK instalation is still needed.

                                            Universal Sortcut Parser.rar

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