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    • ZetRoyZ

      Add upgrade t2 shields for aeon

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion aeon balance
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      BlackrobeB
      @Tagada The BrewLan Mod by Balthazar has the option to upgrade the Aeon T2 shield to the T3, including the animation for the upgrade. I'd love to see the T2 upgrade to T3 integrated into FAF, provided he's ok with it.
    • ComradeStrykerC

      The Problems With The UEF - Part 8 (The Fatboy)

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
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      I like the idea of letting the Fattie be able to build structures, build units on the move, and a slight bump to HP and speed.
    • FtXCommandoF

      FAF League Invitational Series

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      Nexus isn't motivated to play any try hard 1vs1, Turbo and Yudi play 1vs1 ocasionally when they feel like it, same for Blodir. BH said he is only really interested in tourneys but it seems like he is keen to play some show matches on the map gen maps especially the unexplored ones that he was pushing for. It mostly comes down to motivation, if you have motivation to play and try hard but there are no opponents to play versus then you get demotivated. It's a viscous cycle where you need enough players with motivation to play at a given moment otherwise there won't be any games. You may say that it's players fault that they loose motivation so easily but the truth is that this game IS hard and going back to your desirable form takes a lot of time, effort and practice which is tiring. To give you an example after playing 2-3 1vs1 games of decent length I am mentally tired and I won't play more, sometimes for a couple of days.
    • nine2N

      Player Councilor Election 2021

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      biassB
      Following important anouuncements, please move discussions to this thread: https://forum.faforever.com/topic/1633/new-player-councilor-discussion-removal-announcements This thread will be locked, but the timeline in the OP will be updated to fit the current one. Apologies for the inconvenience.
    • DeribusD

      Auto Mass Fab Feedback/Discussion

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      And a way to see if what is import and what you produce yourself. In half the cases where I make tele SCU's from air or eco slot, the naval player goes empty on E...
    • NOC-N

      Legend of The Stars 2022 Qualifier 2

      Watching Ignoring Scheduled Pinned Locked Moved Tournaments
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      SwkollS
      sign ups are now closed
    • S

      Neroxis Map Generator

      Watching Ignoring Scheduled Pinned Locked Moved Mapping
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      As an update if you have client version 1.4.5 or higher then you can generate asymmetric maps. To do so set the number of teams in the generate UI to 0. This will produce an asymmetric map with the number of players you select. More generally you can also create symmetric 3v3v3 or 1v1v1v1. You just need to set the number of teams to however many teams you want and then set the number of players. Example num teams at 3 and num players at 9 results in 3v3v3 map.
    • FtXCommandoF

      LegendOfTheStars 2020 Qualifier Tournament #1

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      FtXCommandoF
      Congratulations to the winners of the Qualifier! Tagada Turinturambar Espeperant Swkoll All players can claim their avatar reward by talking to me and can keep track of their group bracket in the main thread. In addition, as people that passed the qualification, they all will have the ability to claim at least $35 in the official tournament! Also, special thanks to both Endranii (https://www.twitch.tv/endranii) for helping be an emergency streamer when I needed it and harzer99 for helping cover TD responsibilities for the final!
    • S

      Hives Need a Nerf vol. III

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
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      The spool up time would help with op shield assist too. Today lost a game where a mavor got built under t3 seraphrim shileds with some rediculous amount of hives assisting shields. We had 2 dukes, 6 satellites, and assorted battleship and cruiser fire all hitting together but the hives were too much. Every shield we broke, it instantly was able to brace another shield with sooo stupidly much build power. No other faction can pull that off unless your running around with 8+ engineer scu's or something. Change something.
    • BlackheartB

      UI mod guide for the improving player

      Watching Ignoring Scheduled Pinned Locked Moved Modding & Tools
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      C
      Hey, I know it's been a while for this thread, but given that it has heavy criticsm of the ASI mod, I wonder what people think about this: [image: 1680477132349-a4bf4d4b-4117-42d9-a3e7-37badd5f235d-image.png] I've kept most of the basic icons, but I do really like idle engineers as well. I picked a less intrusive version of it, and I think I can clearly count tanks without zooming in, as well as seeing their unit type. I find the mex icons just really useful for me when it comes to quickly counting the number of enemy t2 mexes vs my own for instance.
    • FearghalF

      RCVII ~ 4v4 AI ~ Tournament Dev

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      FearghalF
      Updated the Header and the first few posts to be pertinent to the upcoming RCVII. Deleted many posts relating to the last 2 RC's, so... many of the comments by others, map appear out of context, to this upcoming tournament. Will start posting updates and maps on this forum in next few days. Any questions about the upcoming Tournament are welcome below. Thanks for feedback.
    • G

      Engineer Always-reclaim

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      A
      @jip said in Engineer Always-reclaim: You're asking me to: Take a share of my time to implement your feature. Take a share of my future time to maintain your feature. It's not mine. I was considering how it might be helpful for lower skill players and providing some pros and cons on their behalf. Just read my first post: @corvathranoob said in Engineer Always-reclaim: So I don't really have an opinion whether it's a good idea to do this or not, but don't think it matters much anyway because it is pretty easy to attack move some engies instead so this gives very little advantage or help to noobs anyway. @jip said in Engineer Always-reclaim: Your response is insulting. @rezy-noob said in Engineer Always-reclaim: watch your language,@CorvathraNoob I think it is more insulting to be trolled when you're trying to contribute to the conversation and bring up points of view that other people may not have considered, than anything I said. I know English is not everyone's first language here, so I will clarify what I said. I did NOT say Jip was stupid. I said I DIDN'T think he was because we both clearly knew the proposed change would save more than two clicks a game. So, since he was NOT stupid, he must have been trolling. I chose my words very carefully to show how egregious his derisive and contemptuous response to my argument was. I would say "please read my words more carefully next time," but the point is moot because I won't be contributing any more thoughts because I'm done with being trolled and insulted.
    • M

      WELL....I guess I give up.

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      SpikeyNoobS
      A thread with a good result! How rare!
    • MoraxM

      $300 Summer Heat Wave 1v1 Sweat Tourney

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      FtXCommandoF
      All lower bracket avas are given out. For top bracket to get their avatars and/or money they should PM me their selection of avatar as well as their paypal for the funds. @Tagada @Haachamachama @Tex
    • arma473A

      Factions Text for Web Site, need suggestions

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      Dragun101D
      We should use the opening cinematic supcom vanilla faction descriptions
    • Y

      A small rework/ buff to sera t1 sub to rebalance their navy

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
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      O
      The solution: torp defence on sera sonar.
    • M

      TMM option to hide your opponent's name and rank

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      ResistanceR
      @hinthunter i am not saying that it is impossible or hard, what i am saying is that it requires to change stuff that always brings bugs and issues and from my pov this does way more harm than good. I am also pretty sure that the conclusion that you came into from that big ladder thread is a bit wrong as introducing hidden credentials doesn't fix the main issues that were brought up there
    • NOC-N

      Legend Of the Stars 2023 Qualifier

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      Upper Bracker Round 2 - Best of 3 Lunyshko vs Storm Lantern Praetors- vs FFF Blast Chilled vs Robogear TheWreck vs SilentNoob Lunyshko vs Storm Lantern 1 #21279953 Twin Rivers 10x10 Sera vs Cybran 13m11 R9.0 What looked like was going to be a quick game turned back around in a very action packed battle with a surprising end. 2 #21280182 Twin Rivers 10x10 Sera vs Cybran 19m27 R9.5 Close hard fought game until the very end. 3 #21280402 Norfair 20x20 Sera vs Cybran 12m17 R8.0 Great battle, silly throw. Praetors- vs FFF 1 #21279968 Twin Rivers 10x10 Sera vs Sera 13m14 R6.0 Long time with both armies just looking at each other, then a very quick ending. 2 #21280186 Norfair 20x20 Uef vs Aeon 10m08 R8.5 Guetto gunships ftw! 3 #21280374 Firelight 5x5 Uef vs Cybran 08m08 R8.0 Some nice battles and some back and forth action for a quick 5x5 map game. Blast Chilled (God_of_Roadkill) vs Robogear 1 #21280050 Twin Rivers 10x10 Aeon vs Sera 34m08 R9.0 Epic T3 galore game on Twin Rivers and some sneaky sneaky drops. 2 #21280378 Norfair 20x20 Sera vs Sera 1h03m39 R9.0 Epic ending, epic battles, lots of back and forth action on both fronts and the islands, very unpredictable, but it dragged way too much. Both players might be worn out after 2 long gruesome battles, and everything on the line.... But business do picks up again near the end big time. TheWreck vs SilentNoob 1 #21279835 Twin Rivers 10x10 Sera vs Uef 19m42 R9.0 Fiery non-stop battle once it gets going. 2 #21280029 Norfair 20x20 Aeon vs Uef 20m06 R8.0 Close game, lots of smaller battles, then big stalemate, then big, risky move that backfires dearly (by the player who could risk after winning game 1...). 3 #21280197 Firelight 5x5 Sera vs Cybran 08m19 R7.0 Fierce battle that ends in a tie. 4 #21280276 Firelight 5x5 Sera vs Cybran 20m35 R9.5!!! If the tournament is Legends of the Stars, this was Dancing With the Stars. The game of hunter becoming the prey. Again and again. Both CMD had more than 100 kills by the and neither even got a gun upgrade!
    • JipJ

      Looking for feedback on whether people perceive more or fewer connection problems

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      AskaholicA
      I pinged our server admins to ask them to take a look.
    • R

      What is going on with FAF?

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      @brutus5000 said in What is going on with FAF?: Please guys. If you want to donate for the cause of FAF that is fine. But don't donate and expect and problems to be resolved in return. This is not something we can guarantee. Absolutely understood. I suppose the better term I should have used is support rather than donate... Support can come in many forms, financial, skill set, or even just positive attitude. All I can do is bring a positive attitude and support the developers by not whining and complaining about the state of FAF every time I log on and I am more than happy to donate financially to a game that I care so much about and spend so much time playing. It's clear from this thread there is no easy fix so I'm not going to expect the few hundred dollars that I donate a year to instantly change that but it might go towards ensuring our tournaments at FAFLive continue to have great turnouts due to respectable prize pools and that the lights stay on so to speak. As great as my skill set is in my own life and career it is completely useless for what is required here at FAF but it brings me joy to be able to support financially.