• Cybran T2PD having problems targeting and not firing at targets in range

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    JipJ
    The problem described in this topic is fixed with this pull request which is live on the FAF Develop game type. Yet another reason to play FAF Develop , besides the other reasons to do so: Improved mass fabricator behavior and visual indications No more notoriously slow ASF battles, and a general performance increase all around various small UI related fixes We're in dire need of people play testing on FAF Develop to gather data. The game type can be chosen by the host when creating a game. All players that join that game will download the correct files accordingly. If you have feedback, bug reports or just want to say hi to the game team - use the #game-bug-reporting channel of the official Discord server. [image: 1654014365051-4104fb21-ea64-4203-a88e-b2a82675c097-image.png] For any moderator: you can can close this topic.
  • Sacrifice Bug Aeon Support Com

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    FtXCommandoF
    Just keep it as a reward for going through the apm tax of manually upgrading tbh, it’s like almost never going to be worth it anyway and it also brutally nerfs ACU aggression.
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    deletethisD
    @dakturpepper have you tried using these options? [image: 1653910849534-ac952cdf-1543-41c1-b81f-d485568a2564-immagine.png] I know from experience that some of these options don't actually work on some custom maps, you might have to do some light editing on the maps file themselves to raise the hidden timers (this was done by authors to raise the map difficulty as they considered the regular maps "too easy").
  • Help plz

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    deletethisD
    @lim13354 said in Help plz: java.util.concurrent.CompletionException: java.io.FileNotFoundException: https://content.faforever.com/maps/x1ca_coop_001.zip That should be FA Mission 1 - Black Day, either download it from Uveso links or use the coop tab in the FAF launcher. Source is here.
  • Game crash

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    maggeM
    Remove log folder. Recreate the problem - post the logs again. I do not really know what FAF has to do with adobe.com. What are you doing when this error happens?
  • Random spawns and adaptive scripts not working right.

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    JipJ
    I'll look into it - I missed this post .
  • Transport-behaviour

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    Pearl12P
    @melanol said in Transport-behaviour: Since we are discussing transports, how do I load a lot of units to a lot of transports fast? Because SHIFT+RMB - like in other RTS games - does not work. The ferry command is probably your best bet. Select a lot of transports, move them to the pickup spot, click "ferry" in the lower left, then your dropoff spot. Optionally, hold shift before the last click to add waypoints. Once the transports settle at the pickup spot, the "ferry" icon will appear on the ground where they are located. You can then select as many units as you want and order them to move to the ferry icon and they will automatically be transported. Also optionally, do it with only one transport, then set others to assist the ferry icon once it appears. Also, if you set transports to assist factories, they will transport units to the factory's destination. I believe there is also a selection mod that will load many units into many transports without using the ferry command, but I don't recall what it is at the moment.
  • Reclaim disappear's after 25 min in game

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    S
    @uveso I was just testing after I disabled ReclaimCleaner function in LUA. Thank you. EDIT: tested for a half an hour everything is working fine reclaim is still on the map. So consider the thread CLOSED
  • Everything lags and stutters

    lags performance
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    T
    Run some software such as aida64 to see if you are thermal throttling, this will determined if your thermal past has degraded or your vents are blocked. Also if you are going to keep using this laptop upgrade to a 1TB ssd, they are quite cheap; However it really is time for either an upgrade or build a new PC.
  • Nuke defence glitch

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    J
    @jip said in Nuke defence glitch: no - the rocket won't disappear anymore The reason a rocket 'disappeared' was because two anti nukes collided with the same nuke, causing the one slightly behind it to go do as it pleases. With this pull requests, the only valid collision for an anti missile is the missile it was aiming for. Niiice. That should then also fix that thing trampek reported 2 years ago, I guess. I honestly didn't count smd rockets fired in that game.
  • Do i cause Desyncs? - how do i properly leave match after dying?

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    J
    Desyncs have become a lot rarer ever since it now nixes the controls after someone drops.
  • Game Crash mid game

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    T
    @magge thx for the Help, reinstalling the Game and Checking Sound again made it work
  • New build UI breaks

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    angelofd347hA
    Afaik nothing has been done to the build UIs. Did you by chance use alt+up/down to move the ui elements? Otherwise post screenshots
  • Is there any point watching a replay after it desyncs?

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    F
    Good info, thanks.
  • Deep Blue naval pack build icon placeholder

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    UvesoU
    @Spacenuts Well, I could declare these mods as abandoned and maintain them. In fact, I have tried to contact many mod authors over the years and have never received a response. At least I have some permissions for bigger mods like Total Mayhem and Xtreme Wars. In the case of copyright, we often have users "borrowing" units from other mods and building their own unit pack mod. To prevent that i often report those mods and they get banned/hidden. Now of course it would be very inappropriate if I would publish mods that do not belong to me and where the legal situation is at least not clear in every country. (Discontinued software) For this reason I do not maintain mods for which I do not have explicit permission. https://forum.faforever.com/topic/364/updated-mods-for-faf-and-vanilla-steam
  • Torpedo defense bug

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    JipJ
    This is fixed on FAF Develop - thank you for taking the time to report it.
  • i just cant turn on mods

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    maggeM
    I saw him in the lobby asking for help as well - He solved it now. Simply did not know how to activate a mod.
  • Game crashes about 15 mins in

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    maggeM
    @karlmarx420 said in Game crashes about 15 mins in: Would it make any difference to troubleshoot in custom matches instead? I guess, it makes no difference. But the replay with x10 is the fastest way to trigger the error.
  • Crash after shift+g order

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    R
    @magge don't have logs folder here =( only client.prefs file
  • Possible to change ACU zoom level?

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    T
    Magge is right: just make sure you bind the hotkey to "Select ACU (control group)" and not "Go to ACU". Then the mod works - thanks Uveso.