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    Recent Best Controversial
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Sign up Paralon + BlInChIk

      posted in Tournaments
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      Paralon
    • RE: High Rated 2v2 Tournament

      sign up

      posted in Tournaments
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      Paralon
    • RE: Developers Iteration III of 2023

      @jip thank you for response, never wanted to devalue your work at all. I would suggest edit those lines, because its kinda confusing:
      The following units lose their mobile factory capabilities:
      Megalith (Cybran Megabot)

      posted in General Discussion
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      Paralon
    • RE: Developers Iteration III of 2023

      @jip yep this is still very impressive improvement of the game. Perhaps not quite accurately expressed, I meant maybe we can wait with release new features before mega and czar will be ready? My point is this is wrong to remove some game mechanics for a while

      posted in General Discussion
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      Paralon
    • RE: Developers Iteration III of 2023

      @snaggs did u ever play equilibrium? There was just the same solution but no one wanted to implement it in the game. The problem is that you can't release a product that isn't fully ready imho

      posted in General Discussion
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      Paralon
    • RE: Developers Iteration III of 2023

      @veteranashe so it might be a certain group of players

      posted in General Discussion
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      Paralon
    • RE: Developers Iteration III of 2023

      Very important and interesting changes, thank you for the work done. But I would like to clarify what is the need to update the work of mobile factories in parts, while temporarily removing them from the game for czar and mega. If you don't want to break user experience then why not just wait till everything is ready. I guess this is absolutely wrong approach, you can’t do changes like this because of development status, this is completely players experience breaking. You need to prove your point and make some voting among the players

      posted in General Discussion
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      Paralon
    • RE: $300 Dynamic Duo Summer 2v2 Tournament

      sign up Paralon + Cast_Away

      posted in Tournaments
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      Paralon
    • RE: FA Modern Trailer Contest

      @archsimkat thanks, yah the big miss, was too late to fix it since i invested too short of my time in B)

      posted in Tournaments
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      Paralon
    • RE: FA Modern Trailer Contest

      https://www.youtube.com/watch?v=315kXXzpl5c
      Hhey

      posted in Tournaments
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      Paralon
    • RE: 320€ for 2v2 tournaments! Kings and Veterans get ready!

      sign up for O3600
      Paralon - 2311
      Fremy_Speeddraw - ~2300
      "Jop and Joppie"

      posted in Tournaments
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      Paralon
    • RE: 150€ King of Crazyrush Tournament

      sign up!

      posted in Tournaments
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      Paralon
    • RE: TeamMate and Me Tourney

      hey, i have to drop out sorry

      posted in Tournaments
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      Paralon
    • RE: Direct Strike FAF scripted map

      @keyblue very cool! Thank you πŸ™‚ version 46 is online!

      posted in Mapping
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      Paralon
    • RE: Direct Strike FAF scripted map

      @keyblue, hey, thank you for feedback.

      • Unfortunately i can't use decals for cost showing since theres 4 factions with different units and correspondingly with different prices.
      • The game didn't end because of sandbox settings, i know that looks weird. Actually im not sure i can turn it back to assasination mode in the end of game i will try to test.
      • Have u played with names of units also? Good idea about symbols also but i cant currently get the way to do it.
      • There was a dialog window in previous versions with explanations, no one read it as i could see πŸ™‚
      • The taunts i use have certain time, so the only way i can make them slowler is make more taunts πŸ˜•
        Yes i accept pull requests.

      Look at the 3rd screenshot, did your shop look the same?
      Also forgot to say, u can use hotkey that selecting your nearest idle engineer!

      posted in Mapping
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      Paralon
    • RE: TeamMate and Me Tourney

      Signing up
      talk&listen english and russian

      posted in Tournaments
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      Paralon
    • Direct Strike FAF scripted map

      Hi!
      I am glad to present you a wonderful custom map for faf named Direct Strike. Perhaps many of you have realized that the map from Starcraft 2 is taken as a basis.

      The main goal was to make a simplified game mode for players in supreme commander, where they can try to control any units they want.

      The mini-game has its own economy. Units are purchased for currency, which in turn can be obtained in four ways:

      • Killing enemy units
      • Killing side bunkers
      • Capturing control points
      • Buying cash-extractor

      The comeback system is implemented by the fact that the number of control points is inversely proportional to the cashpoints that you will receive for killing

      To win the game u need to kill the paragon - main bunker with lotta pds

      see the trailer here:
      https://www.youtube.com/watch?v=rp8VxEm9NHA
      also see the
      https://github.com/P4r4lon/directstrike

      in a nutshell, you have a set of units of your faction that you can buy. The interface is quite simple. The purchased units will be added to your set for a certain number of waves and will be delivered by transports to the battlefieldScreenshot_50.jpg
      Screenshot_51.jpg
      Screenshot_52.jpg
      Screenshot_53.jpg

      posted in Mapping
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      Paralon
    • RE: 2021 Spring Invitational Qualifier

      signing up

      posted in Tournaments
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      Paralon
    • RE: RCIII - Civilians ~ 3v3 ~ $1,200

      signing up
      ladder 2170
      global 2100

      posted in Tournaments
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      Paralon
    • RE: LegendOfTheStars 2020 Qualifier Tournament #4

      sign me up please

      posted in Tournaments
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      Paralon