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    • N

      Can't create game

      Watching Ignoring Scheduled Pinned Locked Moved FAF support (client and account issues)
      3
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      0 Votes
      3 Posts
      189 Views
      P
      Same problem Client Version: 2023.3.0 java.lang.IllegalArgumentException: No redirect uris provided at com.faforever.client.login.OAuthValuesReceiver.receiveValues(OAuthValuesReceiver.java:55) at com.faforever.client.login.LoginController.onLoginButtonClicked(LoginController.java:272) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:568) at com.sun.javafx.reflect.Trampoline.invoke(MethodUtil.java:72) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:568) at com.sun.javafx.reflect.MethodUtil.invoke(MethodUtil.java:270) at com.sun.javafx.fxml.MethodHelper.invoke(MethodHelper.java:84) at javafx.fxml.FXMLLoader$MethodHandler.invoke(FXMLLoader.java:1855) at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(FXMLLoader.java:1726) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:232) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:189) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:49) at javafx.event.Event.fireEvent(Event.java:198) at javafx.scene.Node.fireEvent(Node.java:8944) at javafx.scene.control.Button.fire(Button.java:203) at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(ButtonBehavior.java:207) at com.sun.javafx.scene.control.inputmap.InputMap.handle(InputMap.java:274) at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(CompositeEventHandler.java:247) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:80) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:232) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:189) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54) at javafx.event.Event.fireEvent(Event.java:198) at javafx.scene.Scene$MouseHandler.process(Scene.java:3980) at javafx.scene.Scene.processMouseEvent(Scene.java:1890) at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2704) at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:411) at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:301) at java.base/java.security.AccessController.doPrivileged(AccessController.java:399) at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$2(GlassViewEventHandler.java:450) at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:424) at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:449) at com.sun.glass.ui.View.handleMouseEvent(View.java:551) at com.sun.glass.ui.View.notifyMouse(View.java:937) at com.sun.jna.Native.invokeLong(Native Method) at com.sun.jna.Function.invoke(Function.java:427) at com.sun.jna.Function.invoke(Function.java:360) at com.sun.jna.Library$Handler.invoke(Library.java:244) at jdk.proxy2/jdk.proxy2.$Proxy90.CallWindowProc(Unknown Source) at ch.micheljung.fxwindow.DecorationWindowProcedure.callback(DecorationWindowProcedure.java:192) at jdk.internal.reflect.GeneratedMethodAccessor27.invoke(Unknown Source) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:568) at com.sun.jna.CallbackReference$DefaultCallbackProxy.invokeCallback(CallbackReference.java:520) at com.sun.jna.CallbackReference$DefaultCallbackProxy.callback(CallbackReference.java:551) at com.sun.glass.ui.win.WinApplication._runLoop(Native Method) at com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:185) at java.base/java.lang.Thread.run(Thread.java:833)
    • N

      crashes during game

      Watching Ignoring Scheduled Pinned Locked Moved Game Issues and Gameplay questions
      2
      1
      0 Votes
      2 Posts
      130 Views
      JipJ
      You have sound errors: warning: SND: XACT3DApply failed. Invalid arg These can crash your game, see the FAQ / help section of this forum
    • N

      Crashes on game start

      Watching Ignoring Scheduled Pinned Locked Moved Game Issues and Gameplay questions
      2
      1
      0 Votes
      2 Posts
      178 Views
      maggeM
      Error type: System sound configuration error Error line number: 904 Error line: warning: SND: XACT3DApply failed. Error description: Incompatible sound configuration causes issues which will lead to random crashes. Error solution: https://forum.faforever.com/topic/4084/solutions-for-snd-error-xact-invalid-arg-xact3dapply-failed