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    Topics

    • LenkinL

      3v3 MapGen+ Battle Royale Final

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    • LenkinL

      Novax bug in new patch

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      MachM
      @jip said in Novax bug in new patch: And a lot of times it just works as usual. We didn't touch the Novax, as far as I am aware it has always been like this. do you suppose this may be due to novax not rechecking for new target before the beam stops (if target checking change is already live), I know it is (was) very sensitive to that and stops the beam early if it doesn't have any other enemy unit in range to shoot at, not checking for new targets fast enough automatically may cause the same effect, I'm not saying it is the cause, it was just first thing I can see could be
    • LenkinL

      Joking of Seton's Clutch 2v2 157$ U 3600

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      Haachamachama 2467 + nemir 1081
    • LenkinL

      👑THE KING of Seton's Clutch 2v2 66,6$ U4500

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      LenkinL
      tourney is canceled. Ill make another 1 with changed rules
    • LenkinL

      🔥THE KING of Dual Gap 2v2🔥 170 $

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      @cheeseberry thanks
    • LenkinL

      45$ "Supreme Battle Royale 8" 2 players on team

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      TheWeakieT
      Lets gooooo
    • LenkinL

      2v2v2v…. Unexplored MapGen + HardFFA+ Battle Royale Mod (extreme settings) 60$

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      @blinchik Присоединяюсь к тебе
    • LenkinL

      Big Lenkin Megacup 150$ 3x3 5700 cap

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      waffelzNoobW
      signing up with 2 easy AI
    • LenkinL

      Repair units balance

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      ValkiV
      @sheikah said in Repair units balance: Another thing to consider is that making repair more efficient will just add to the defender's advantage already present. Defenders will be able to get the reclaim from the dead unit and repair their own units easier. So most likely any increase in repair efficiency would need to be balanced with that in mind as well. Repair is already used by defenders on firebases - I see repair most often used to repair a T2 PD that is under attack. Buffing or expanding the mechanic might see attackers start using it too.
    • LenkinL

      How about some buffs?

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      ArranA
      Oh yea. Titans are super busted. They fight better at range than loyalists, have 800 extra hp of which 700 regenerates and have the same movement speed. Increase loyalist base movement speed so they actually can compete.
    • LenkinL

      BUG t2 mobile cybran bomb doesnt stun enemy when it rightclick

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      MazorNoobM
      Let me raise up two more bugs with beetles: When told to attack a moving target, beetles don't track it. Instead they repeatedly move to where the unit last was, stop, then start moving again. When told to groundfire, beetles don't move to the groundfire location, instead they explode the moment they reach the edge of shown AoE radius. That makes groundfire almost unusable.
    • LenkinL

      Direct Strike FAF tourney 3v3 73,5$ 4600cap

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      FemtoZettaF
      Looks like everyone did apparently.
    • LenkinL

      Astro_Gap 145$ 6v6 Tourney (9500 rating cap)

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      LenkinL
      "CyberKotlets" Paralon Hibernyan MrFuckOff Olbas TheDevilRise TheHeresy
    • LenkinL

      (canceled) King of DualGap 210$

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      FtXCommandoF
      If you create the teams before the tourney it isn’t optimal balance? I’m going to assume you mean some RNG bot creates all the teams from a list of participants. Problem with that is that it doesn’t address any problem of “noob stomp” teams as they still exist and will come down to the whims of a pretourney draft. It also means that high rated players have no way of coming up with some sort of teamplay with their team and the games are just the same low quality garbage of just playing 6v6 dual gap in custom games that Saturday/Sunday. So why even bother having the tournament instead of joining the dozen dual gaps online at any point?