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    C
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    Topics

    • C

      Logging in...(spinning dots of death)

      Watching Ignoring Scheduled Pinned Locked Moved FAF support (client and account issues)
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      0 Votes
      5 Posts
      561 Views
      Sylph_S
      @daniel204 Keep trying! I just got logged in after trying for hours! [edit - although it disconnected when I got a matchmaking game!] [[edit2: But then I got a few games!]]
    • C

      Thank you, FAF gods

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      4
      16 Votes
      4 Posts
      527 Views
      Z
      Hi Great big thanks from me too. You guys are brilliant!
    • C

      White screen crash

      Watching Ignoring Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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      3 Posts
      205 Views
      C
      can confirm; when it said "Show Log" it highlighted that log in the logs folder
    • C

      Loading old .scd script into game

      Watching Ignoring Scheduled Pinned Locked Moved FAF support (client and account issues)
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      0 Votes
      4 Posts
      261 Views
      JipJ
      I was referring to how you're trying to load it in . The init file can be found on Github, the base game assets that contain Lua files are no longer loaded. See also these lines. That means any changes to those files will not be picked up by the base game, and I suspect that is what you're doing here. I don't know how your changes are setup, but you can try loading it like how people load Kyro's lobby. You can put the file in the gamedata folder of faforever (usually found at: C:\ProgramData\FAForever\gamedata) and call it like one of these exceptions.