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    Need UI Mod? Let me know

    Scheduled Pinned Locked Moved Modding & Tools
    138 Posts 48 Posters 14.1k Views 4 Watching
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    • FtXCommandoF Offline
      FtXCommando
      last edited by

      The mod vault can't hold ui mods that modify icons in the game. There is work being done to let it do so. The solution to letting them do it is different from the way advanced strategic icons is currently built. So building on that foundation is going to be different than the more future-proof method he is talking about.

      1 Reply Last reply Reply Quote 1
      • Eternal-E Offline
        Eternal-
        last edited by

        While it is not released yet, we can use the "old" solution... No?

        Profile | Eternal MOD pack | Check new client

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        • Eternal-E Offline
          Eternal-
          last edited by

          Of course it is would be cool if there will be the release where we can modify textures like lua files via hook in mod folder

          Profile | Eternal MOD pack | Check new client

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          • FtXCommandoF Offline
            FtXCommando
            last edited by

            Well you can always use the old solution afaik; it just can't be put into the ui mod vault which means it's a PITA to go get and then update when needed.

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            • Z Offline
              Zokora
              last edited by

              a mod that removes the unnecessary huge borderline from the minimap.

              Eternal-E 1 Reply Last reply Reply Quote 3
              • Y Offline
                Yadle
                last edited by Yadle

                Edit:
                So I've been told that downloading that file and just adding it to that directory didn't work. Don't know why, perhaps during the installation of the mod it adds something to the game.pref file. My mistake, and my apologies if I wasted your time trying this. At least it works on my pc.

                dfeae774-df21-475d-bf2d-fab560590238-image.png

                I know it's been said that the Advanced Strategic Icons mod is getting worked on to be easily customisable, but here's a temporary simple solution for anyone who wants it. Place this .nxt file:

                https://ufile.io/ucr5qs4r

                in

                C:\ProgramData\FAForever\gamedata

                It uses the small versions from the mod of nuke, SMD, TML and TMD. I also took the ACU icon and increased it from about 12x12 pixels to 16x16. It made it blurry due to pixels doing their thing, so I touched it up just now by hand in Gimp to make it crisp again.

                @Zlo @Tagada

                D 1 Reply Last reply Reply Quote 0
                • ArranA Offline
                  Arran
                  last edited by

                  An eco mod which replaces the current eco panel with a graph. Benefit of a graph is you can display predictable trends in your income and storage. Since Eco (baring reclaim from the enemy) is predictable, as are times taken to execute orders, I don't see why a mod can't be made to accurately predict the state of your eco in the future (e.g. 1 min into the future) and display the information in the form of a graph. I know pro players (you know who you are) and average joes (all of us) e-stall all the time, so having a mod which shows you that the order you just que'd up will result in a power stall in 45 seconds should be invaluable.

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                  • Eternal-E Offline
                    Eternal- @Zokora
                    last edited by

                    @Zokora šŸ – Rebuilded mini Map

                    Profile | Eternal MOD pack | Check new client

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                    • ArranA Offline
                      Arran
                      last edited by

                      That mod idea about not having move commands get converted into a patrol, can that be made please! I'd 100% use that mod always.

                      1 Reply Last reply Reply Quote 2
                      • ZLOZ Offline
                        ZLO
                        last edited by

                        mod that would prevent you from acccidentally canceling your HQ by assisting other factory with the HQ

                        TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

                        1 Reply Last reply Reply Quote 6
                        • Dragun101D Offline
                          Dragun101
                          last edited by

                          I'll look into it Zlo but kinda got a backlog of stuff already. And SCTA things been keeping me busy.

                          I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                          Project Head and current Owner/Manager of SCTA Project

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                          • D Offline
                            D06pblH9l @Yadle
                            last edited by

                            @Yadle Oh god, THANK YOU for the small version!
                            I've installed full strategic icons mod from original thread and had a constant thought in my head "what was the point to change all icons? you've successfully made everything indistinguishable junk, just like with original icons"

                            Y 1 Reply Last reply Reply Quote 0
                            • Z Offline
                              Zokora
                              last edited by

                              Suggestion:

                              Let me always see the current commands. At the moment we have to hold the shift key. Maybe togglable or something to see it permantly.

                              1 Reply Last reply Reply Quote 0
                              • Y Offline
                                Yadle @D06pblH9l
                                last edited by

                                @D06pblH9l Hey no worries, glad it helped someone. Guessing that means you got it to work? Not sure why just placing the .nxt file in that directory doesn't work, but I know going into it once the mod is already installed and deleting the icons you don't want changed, and replacing those you do with the ones (or others) that I uploaded works. I've since changed the TML and TMD back to their original icons as well, but keeping the purple/red outlines that the mod introduces. (Also gave my ACU a cowboy hat for a few games, but decided against keeping that =P.) Here's the file with the updated TML and TMD icons if you want it.

                                https://ufile.io/1nf8o90v

                                1 Reply Last reply Reply Quote 1
                                • P Offline
                                  PapaMi0
                                  last edited by

                                  may i download anvanced strategic icons from other site? dis https://forums.faforever.com/viewtopic.php?t=2740 is not working - error 404 all time i try to open it

                                  DeribusD 1 Reply Last reply Reply Quote 0
                                  • DeribusD Offline
                                    Deribus Global Moderator @PapaMi0
                                    last edited by

                                    @PapaMi0 try again now. I believe they were having some technical difficulties with links when archiving old forum.

                                    P 1 Reply Last reply Reply Quote 1
                                    • P Offline
                                      PapaMi0 @Deribus
                                      last edited by

                                      @Deribus oh, thank you!

                                      1 Reply Last reply Reply Quote 0
                                      • ArranA Offline
                                        Arran
                                        last edited by

                                        UI mod that stops UI bar going back to build options when you deselect things with buildpower/blueprints from bottom bar.

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                                        • UvesoU Offline
                                          Uveso
                                          last edited by

                                          @PapaMi0

                                          Thisis the right link to the old forum post:
                                          https://forums.faforever.com/viewtopic.php?f=41&t=2740

                                          You can't download from there,
                                          but this is the latest installer i found:

                                          http://faforever.uveso.de/forum/Advanced-Strategic-Icons-mod-installer-3.3.1.zip

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                                          • Anachronism_A Offline
                                            Anachronism_
                                            last edited by

                                            I propose a 'More Hotkeys' UI mod that lets the user press a hotkey/key binding to toggle to additional layouts of hotkeys/key bindings (this concept could be compared to how some people set a key binding on their keyboard that lets them switch to typing with a different alphabet... it basically doubles (or more) the amount of options that can be bound to keys). This UI mod would enable the user to set up the hotkeys/key bindings in the in-game key bindings menu (which would presumably need some adjustments as part of the mod). Doing this would enable both lay users and pros to set up double, triple, quadruple, etc as many easily accessible hotkeys/key bindings. This UI mod would be very useful, especially at higher levels, and could easily become a FAF staple.

                                            pfp credit to gieb

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