FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Call for an Icon artist

    Scheduled Pinned Locked Moved Contribution
    21 Posts 13 Posters 1.8k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • S Offline
      sweetpancake4
      last edited by

      I have a lot of experience with photoshop, design, and limited experience with game design. If you haven't found a solution yet, I would be interested in seeing if I could help.

      1 Reply Last reply Reply Quote 0
      • U Offline
        UHU
        last edited by

        I can recreate icons in Illustrator.
        So you can enlarge icons any % in Photoshop.

        tatsuT 1 Reply Last reply Reply Quote 0
        • T Offline
          THEALPHA
          last edited by

          When will we get 4k in-game textures for units and trees and such? https://www.moddb.com/mods/better-graphics

          tatsuT 1 Reply Last reply Reply Quote 0
          • tatsuT Offline
            tatsu @THEALPHA
            last edited by

            @THEALPHA the mod you linked looks identical to what we have. perhaps this mod is already integrated into FAF?

            you wouldn't want 4K textures for units and trees though. FA would probably not run well.

            How to setup FAF on linux

            1 Reply Last reply Reply Quote 0
            • tatsuT Offline
              tatsu @UHU
              last edited by

              @UHU said in Call for an Icon artist:

              I can recreate icons in Illustrator.
              So you can enlarge icons any % in Photoshop.

              you mean SVG? that's exactly what we want.

              How to setup FAF on linux

              1 Reply Last reply Reply Quote 0
              • U Offline
                UHU
                last edited by

                Yes, I can create SVG, AI or EPS

                1 Reply Last reply Reply Quote 0
                • U Offline
                  UHU
                  last edited by

                  https://drive.google.com/drive/folders/1p1gdp4hngw_QJF6yhzc8mZJBiz6xehTF?usp=sharing

                  i used icons 200% as a template

                  1 Reply Last reply Reply Quote 0
                  • nine2N Offline
                    nine2
                    last edited by

                    How is this going?

                    Eternal-E 1 Reply Last reply Reply Quote 0
                    • Eternal-E Offline
                      Eternal- @nine2
                      last edited by Eternal-

                      @nine2 150% 175% sizes is useless if you look closely at them. Someone need to spend some hours on redraw the icons 😃

                      Profile | Eternal MOD pack | Check new client

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        Brax
                        last edited by Brax

                        Back in June 2020, I redrew the icons using @BlackYps template and some mild inspiration from the old Advanced Strategic Icons mod. I made versions essentially identical to the symbols in vanilla and optional layers in GIMP for things like a wrench or missile shape for engineers and whatnot. Since I have a 4k monitor and bad eyesight, I started with ExtraBigHugeLarge size (4x vanilla, I think?). When I stuffed them into the game, the UI scaling code magnified them so they would cover the build icons (the full color ones that show what you're queuing up to build) and since I can't code my way out of a paper bag, I just sort of gave up.

                        I'd be happy to contribute what I have so far, and even do the in between scaling if someone is willing to do the surrounding code so I can have big icons on the map, but not covering the build icons.

                        Comically Large Strategic Icons.jpg

                        1 Reply Last reply Reply Quote 0
                        • First post
                          Last post