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    FAF Website 4.0 on the way!

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    • nine2N Offline
      nine2
      last edited by nine2

      Nice, looks like you spent an age there. I was looking at the designs the other day and it made me think what the purpose of the website even is. Seems like there are three choices here:

      a) its for FAF players and should have good content for faf players (eg newshub)
      b) its for Supreme Commander players who play on Steam but not FAF. In which case you would emphasise the things FAF has that Steam doesn't, like Ladder.
      c) its for people who like RTS but not Supcom yet - in which case you would explain how it has experimentals and flow based economy.

      Anyway what I really came here to write was in case you are aiming for (b) then have a quick look at my list that I assembled earlier, it might help.
      https://youtu.be/VKnq3yoSYGo?t=4146

      @Rowey @Femboy

      I'm a fan of B myself because steam always gets a new wave of supcom players. Would be nice to suck more into FAF.

      1 Reply Last reply Reply Quote 0
      • FemboyF Offline
        Femboy Promotions team
        last edited by

        324ef800-1169-4dff-862a-6f06d012a80c-image.png

        Hello! It's been around a month and a half since my last update! I re-did a couple of things here and there. Currently, the "core" of the landing page is done. It still needs some polishing here and there.

        If you are reading this, please visit https://femboyjavi.github.io/ and tell me your thoughts! Specially wording used or images. A couple of areas need a bit more development but I'd like some feedback before I continue to work on this.

        59e29ca6-2c29-43a2-92d0-e015705c4729-image.png

        Another big issue is the FAF improvements section, I'd enjoy feedback regarding the "sections"/improvements selected, do you agree with this selection or do you believe it should be different?

        Currently, I'm thinking of polishing the landing page more and starting to develop other pages and see how it goes!

        FAF Website Developer

        maudlin27M 1 Reply Last reply Reply Quote 0
        • maudlin27M Offline
          maudlin27 @Femboy
          last edited by maudlin27

          @femboy
          Looking good, a few initial thoughts (some of which will just personal preferences that I expect others may disagree on)

          • FAF improvements section - Currently only 2 'boxes' show and I have to click on the arrows left+right to see the others. I'd suggest trying to instead have them all visible on the screen (either at once or scrollable) so the user doesnt need to take an action to see the others. E.g. one option would be a grid of smaller 'boxes' with the pictures/titles that still have the 'show more information on mouse-over' approach you've taken; An alternative would be the current website approach where they're shown one by one in a scrollable list.
          • Links at the top - I'd have a link to the forum under community (I know it's linked in a separate title even further above but this is much smaller and harder to see, so I'd suggest adding to community instead of or in addition to the mini-menu)
          • Introductory text - use "Supreme Commander: Forged Alliance" instead of SupCom:FA (not everyone will be familiar with the abbreviation)
          • 4 faction columns - these light up when moving the mouse over - is it planned to add summary text/overview of the faction to each of these and/or a link to somewhere that gives more information on that particular faction?
          • The reference to "Competitive queues" as one of the features - would "Automatic matchmaking and custom games" be clearer re what this is referring to?
          • Flux economy - The rows of mass and energy icons doesn't look good to me, but I'm not sure what would make a better replacement (Although I'd prefer just showing the resource bar in isolation over the resource bar with a backdrop of mass and energy icons)

          Edit: In terms of the game improvements noted, I recall seeing figures that showed Co-op was the most popular FAF mode outside of global (more popular than 1v1 ladder), so whether this warrants its own separate 'improvement' section rather than being a part of the game updates?

          E.g. Ability to play both the 18? original Supreme Commander missions and 6? forged alliance missions solo or with up to x people online; New custom missions including a Seraphim campaign; Improvements to the campaign missions to provide a greater challenge at harder difficulties

          M27AI and M28AI developer; Devlogs and more general AI development guide:
          https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
          https://forum.faforever.com/topic/5331/m28ai-devlog-v130

          FemboyF 1 Reply Last reply Reply Quote 0
          • Brutus5000B Offline
            Brutus5000 FAF Server Admin
            last edited by

            Please rework the header background image. It looks super odd. The picture is blurry and washed out and looks worse than the ingame graphics

            "Nerds have a really complicated relationship with change: Change is awesome when WE'RE the ones doing it. As soon as change is coming from outside of us it becomes untrustworthy and it threatens what we think of is the familiar."
            – Benno Rice

            FemboyF GiebmasseG 2 Replies Last reply Reply Quote 0
            • FemboyF Offline
              Femboy Promotions team @Brutus5000
              last edited by

              @brutus5000 killing Gieb in one sentence (Gieb made that pic, I think it looks pretty nice)

              FAF Website Developer

              1 Reply Last reply Reply Quote 0
              • FemboyF Offline
                Femboy Promotions team @maudlin27
                last edited by

                @maudlin27 I do know only two boxes show, it was meant like that since if I had 6 boxes showing all at once, I believed it would add a lot of length to it. I'm not sure if I could make it scrollable, it could be tried.

                I think I can just keep Forums in both community and at the top.

                Yes! I have plans of adding a better image / animation to the 4 faction columns. currently they are a bit barebones. I'm thinking of adding a "Learn More" button after clicking one of them.

                I'll give Co-op it's own tab then, thanks a lot for the feedback!

                FAF Website Developer

                1 Reply Last reply Reply Quote 0
                • RoweyR Offline
                  Rowey
                  last edited by

                  Just to Note All text and Content is Subject to Decisions Made at the FAF General Meeting. No content is final and wording may change šŸ™‚

                  "The needs of the many outweigh the needs of the few" - Spock

                  1 Reply Last reply Reply Quote 0
                  • GiebmasseG Offline
                    Giebmasse Team Lead @Brutus5000
                    last edited by

                    @brutus5000 said in FAF Website 4.0 on the way!:

                    Please rework the header background image. It looks super odd. The picture is blurry and washed out and looks worse than the ingame graphics

                    Ouch šŸ˜…
                    It was a quick job. The blur is depth of field, to draw focus to the acu (and hide the ugliness of the rest of the scene). I'm impartial on it being on the website.

                    Here is the original:
                    https://i.imgur.com/ARUEBAG.jpeg

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                    • Brutus5000B Offline
                      Brutus5000 FAF Server Admin
                      last edited by Brutus5000

                      Yeah it's not your effects that make it horrible, but rather the background that looks like map backgrounds from Quake3 or UT in 1999 šŸ˜›

                      And I'm pretty sure we can argue which ingame picture looks the best. But I still believe the ones from Lidlsid look better.
                      These are the ones I'm using for the login (all unoptimized yet and hosted on content.faforever.com now):

                      Aeon+UEF

                      Aeon

                      Cybran

                      Seraphim

                      UEF

                      "Nerds have a really complicated relationship with change: Change is awesome when WE'RE the ones doing it. As soon as change is coming from outside of us it becomes untrustworthy and it threatens what we think of is the familiar."
                      – Benno Rice

                      1 Reply Last reply Reply Quote 1
                      • Eternal-E Offline
                        Eternal-
                        last edited by Eternal-

                        Ideas:


                        1

                        1c600630-8780-4c7c-b8b3-4b057e06d139-image.png
                        remake them as and can be added some gif previews on hover that will show the whole factions in seconds

                        bd6c6d0f-5767-4382-bdf2-69387326a557-image.png


                        2

                        Rebuild this section with animated gif on scroll. That will show the affect of camera and rendering of icons and etc

                        a5e9beb8-d8ce-4aba-a4f9-e144e9df515f-image.png


                        3

                        Same for this, static image cant say anything interesting,

                        6af07062-f031-469c-ad39-867125c36ba5-image.png


                        4

                        Lack of examples of "TOTAL CONTROL
                        SUPREME COMMANDING"


                        5

                        AND WHERE IS NOMADS man


                        6

                        Strokes, they are everywhere
                        2ed9731b-4431-43be-ba99-59e082e2c5dc-image.png

                        2299d212-67b1-42e7-ba7c-c3bbb8ba0939-image.png

                        Profile | Eternal MOD pack | Check new client

                        RoweyR 1 Reply Last reply Reply Quote 2
                        • RoweyR Offline
                          Rowey @Eternal-
                          last edited by

                          @eternal said in FAF Website 4.0 on the way!:

                          Ideas:


                          1

                          1c600630-8780-4c7c-b8b3-4b057e06d139-image.png
                          remake them as and can be added some gif previews on hover that will show the whole factions in seconds

                          Sure this may not be intuitive right now you can click on them and they display an image that would be better with a hover possibly.

                          @eternal said in FAF Website 4.0 on the way!:

                          2

                          Rebuild this section with animated gif on scroll. That will show the affect of camera and rendering of icons and etc

                          a5e9beb8-d8ce-4aba-a4f9-e144e9df515f-image.png


                          3

                          Same for this, static image cant say anything interesting,

                          6af07062-f031-469c-ad39-867125c36ba5-image.png

                          Multiple GIFs on the same page can increase the load on the website as well as for people trying to load the page itself it they are on a metered connection.

                          @eternal said in FAF Website 4.0 on the way!:

                          5

                          AND WHERE IS NOMADS man


                          6

                          Strokes, they are everywhere
                          2ed9731b-4431-43be-ba99-59e082e2c5dc-image.png

                          2299d212-67b1-42e7-ba7c-c3bbb8ba0939-image.png

                          Nomads will not be added as a standalone faction on the website as it is not an OFFICIAL Faction that is in the base game of faf it is a MOD.

                          I've recently spoken with javi and the final version on the main website will be using the latest version of Bootstrap 5 and buttons will be using the base class from that with a few minor tweaks here and there

                          "The needs of the many outweigh the needs of the few" - Spock

                          JipJ 1 Reply Last reply Reply Quote 0
                          • JipJ Offline
                            Jip @Rowey
                            last edited by

                            @rowey said in FAF Website 4.0 on the way!:

                            Multiple GIFs on the same page can increase the load on the website as well as for people trying to load the page itself it they are on a metered connection.

                            Well-optimized gifs (at the cost of the number of colors) can be quite low in size, especially when they are only a few seconds. It is worth experimenting with, maybe someone else has experience in this matter to help us out.

                            A work of art is never finished, merely abandoned

                            1 Reply Last reply Reply Quote 1
                            • dorothyrameyD Offline
                              dorothyramey
                              last edited by

                              This post is deleted!
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