FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Allow watching replays while in queue

    Scheduled Pinned Locked Moved Suggestions
    32 Posts 15 Posters 1.5k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • JipJ Offline
      Jip
      last edited by

      Let alone that the game instances lock files, and because of that it can cause the renderer of the game to crash.

      A work of art is never finished, merely abandoned

      1 Reply Last reply Reply Quote 0
      • Ctrl-KC Offline
        Ctrl-K
        last edited by

        I was launching 10 game instances at a time and it was ok πŸ˜‰

        β€œBe a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
        β€” Steve Jobs.
        My UI Mods
        Support me

        JipJ 1 Reply Last reply Reply Quote 0
        • CheeseBerryC Offline
          CheeseBerry
          last edited by

          While I'd love to have a safe, well implemented, and user friendly way to watch replays while in queue, this sounds like a lot of work that's honestly probably quite hard to justify considering what else that time could be used for.

          Hence that's not what I'm requesting here.

          What I'd like is just an advanced/experimental/hidden setting that allows me to watch replays while in queue at my own risk.

          Doing so is already possible if you really want: Leave your TMM party, start the replay, close the client, restart the client, rejoin the TMM party, join the TMM queue.

          Similarly, the checks for the already existing watch-replay-while-in-lobby feature is a bit safer than no checks at all, as, while it tries to prevent you from loading incompatible replays sometimes, it doesn't always do so. That's very much fine though, because if you close the offending replay in time, everything runs as you'd expect. (If you don't, the game does crash though.)

          So instead of a popup straight up preventing me from starting any replay, even compatible ones, while in queue, I'd suggest an advanced setting that replaces the popup with one that warns me about the potential crash, but then lets me proceed anyway.

          1 Reply Last reply Reply Quote 0
          • S Offline
            Sheikah
            last edited by

            I am not willing to implement a feature that is known to lead to potential crashes or desyncs when launching a matchmaker game.

            You have framed it as if it would only affect you, but it also affects all the other players you were matched with who had no option. And would result in a failed match for them.

            CheeseBerryC arma473A 2 Replies Last reply Reply Quote 3
            • Anachronism_A Offline
              Anachronism_
              last edited by

              I wonder if there might be a sufficient solution involving adding functionality that basically automatically force quits any local replay instance(s) when you find a match in queue.

              pfp credit to gieb

              1 Reply Last reply Reply Quote 0
              • CheeseBerryC Offline
                CheeseBerry @Sheikah
                last edited by CheeseBerry

                @sheikah said in Allow watching replays while in queue:

                I am not willing to implement a feature that is known to lead to potential crashes or desyncs when launching a matchmaker game.

                You have framed it as if it would only affect you, but it also affects all the other players you were matched with who had no option. And would result in a failed match for them.

                Well, it'd also make sitting in long queues more enjoyable, potentially leading to faster matches and a better experience for everyone down the road.

                That being said, I can totally understand the philosophy that a bad solution is worse than no solution.
                My proposed approach of "just let me do it, even if it's dangerous" would certainly fall under the former category after all.

                1 Reply Last reply Reply Quote 0
                • Eternal-E Offline
                  Eternal-
                  last edited by

                  @cheeseberry dude, when I will have time you will be able to watch replays while being in queue, even playing. Right now you can watch live replays only

                  Profile | Eternal MOD pack | Check new client

                  1 Reply Last reply Reply Quote 1
                  • JipJ Offline
                    Jip @Ctrl-K
                    last edited by

                    @fft said in Allow watching replays while in queue:

                    I was launching 10 game instances at a time and it was ok πŸ˜‰

                    And I launch two instances every now and then and half the time one or the other shows a black screen with the logs telling me the driver crashed πŸ™‚

                    A work of art is never finished, merely abandoned

                    TheVVheelboyT 1 Reply Last reply Reply Quote 0
                    • TheVVheelboyT Offline
                      TheVVheelboy @Jip
                      last edited by

                      @jip said in Allow watching replays while in queue:

                      @fft said in Allow watching replays while in queue:

                      I was launching 10 game instances at a time and it was ok πŸ˜‰

                      And I launch two instances every now and then and half the time one or the other shows a black screen with the logs telling me the driver crashed πŸ™‚

                      Meanwhile I have this happen all the time with single instance lol. Funnily enough ctrl+alt+del and then focusing on the window twice always fixes it.

                      1 Reply Last reply Reply Quote 0
                      • arma473A Offline
                        arma473 @Sheikah
                        last edited by

                        @sheikah Is there a way to implement the feature to avoid these problems?

                        If replays had a built-in "kill switch" that can be triggered by the FAF client, then it would be possible to terminate all replays whenever a matchmaker match is found.

                        This should solve the problems, right? The new matchmaker game would not be started until the replay was terminated, so you wouldn't get desyncs? And because the replay is terminated, you wouldn't have the problem of a player being AFK from his matchmaker game because he was watching the replay when it started

                        How hard would it be to add that? Is that something we could even do with LUA or would we need the source code?

                        1 Reply Last reply Reply Quote 0
                        • ThomasHiattT Offline
                          ThomasHiatt
                          last edited by

                          Fork the client and delete the code restricting you from launching the replay. Don't let the authoritarian java developers tell you what you can and can't do with your game. You are smart enough to see if it crashes your game or not, and use it accordingly.

                          ZLOZ 1 Reply Last reply Reply Quote 1
                          • ZLOZ Offline
                            ZLO @ThomasHiatt
                            last edited by

                            @thomashiatt said in Allow watching replays while in queue:

                            Fork the client and delete the code restricting you from launching the replay. Don't let the authoritarian java developers tell you what you can and can't do with your game. You are smart enough to see if it crashes your game or not, and use it accordingly.

                            Would be nice if replays could display game version, or at least tell if they are on current patch or not.
                            Also don't know if launching replay of different gamemode will cause problems or not

                            TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

                            1 Reply Last reply Reply Quote 1
                            • Eternal-E Offline
                              Eternal-
                              last edited by Eternal-

                              The thing is, its super easy to implement, As long as replay requires patch update and you are being queued, client must say that you cant watch replay. Thats all.

                              Profile | Eternal MOD pack | Check new client

                              1 Reply Last reply Reply Quote 1
                              • First post
                                Last post