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    [Guide] : fake-fullscreen and optimisation

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    • tatsuT Offline
      tatsu @MostLostNoob
      last edited by

      @mostlostnoob

      1. well I type 1s and I count to 15 with every 1 and then I type a 0 :

      1111111111111110

      do you mean with the IO_Nox method? no idea. maybe it does it automatically with his code?

      1. Again I don't know what script you're talking about. if it's mine then you just need to detect whatever exe so the name would be "SupremeCommander.exe"

      How to setup FAF on linux

      1 Reply Last reply Reply Quote 0
      • IO_NoxI Offline
        IO_Nox @MostLostNoob
        last edited by

        affinity for 16 logical processors

        as @tatsu said 15 ones and last zero may work, by on my 4 threads in win 10 number 1110 have not worked and 14 worked well. So you can try 1111111111111110 and if it is not working here some counting systems math staf:

        • for me 4 threads, so - 1110 in binary is 0 * 2^0 + 1 * 2^1 + 1 * 2^2 + 1 * 2^3 = 0 * 1 + 1 * 2 + 1 * 4 + 1 * 8 = 14 in decimal (normaly used in live)
        • for your 16 threads: 1111111111111110 binary is 65534 in decimal (from some random converter in goole search first page) 3a022b3d-6273-410f-b842-9eb21f045a27-image.png
          so you will have:
        DllCall("SetProcessAffinityMask", "UInt", ProcessHandle, "UInt", 65534 )
        

        It works like you are setting yes/no flags for each CPU: 0 to disable and 1 to anable, and combines result in 1 number. Flag f for CPU-N will be f * 2^N and sum of all flags is your number. Why fist CPU-0 is always last right? It's because in numbers power order is reverted - similar way 65534 in decimal is 4 * 10^0 + 3 * 10^1 + 5 * 10^2 + 5 * 10^3 + 6 * 10^4

        replace "steam://rungameid/9420" in the script with the contents of the Target of the LOUD desktop shortcut ("F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe" /log "..\logs\Loud.log" /init "..\LOUD\bin\LoudDataPath.lua")?

        Should work I think, thecnicaly it is just link or path to executable file. Where is no tricky symbols in path ""F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe"
        but I don't know if " /log "..\logs\Loud.log" /init "..\LOUD\bin\LoudDataPath.lua"" additional part will work properly but usually it should work.

        Based on this https://www.autohotkey.com/docs/commands/Run.htm#Remarks
        and this
        https://autohotkey.com/board/topic/9603-run-exe-with-parameters/

        Try somethig like

        Run, "F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe" /log "..\logs\Loud.log" /init "..\LOUD\bin\LoudDataPath.lua"
        

        or

        Run, "F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe" log "..\logs\Loud.log"  init "..\LOUD\bin\LoudDataPath.lua"
        

        or

        Run %ComSpec% /c ""F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe" /log "..\logs\Loud.log" /init "..\LOUD\bin\LoudDataPath.lua""
        

        or anover variation.

        1 Reply Last reply Reply Quote 1
        • IO_NoxI Offline
          IO_Nox
          last edited by

          faster way to get magical number for N threads is
          2^N - 2

          • 2 threads: 4 - 2 = 2
          • 4 threads: 16 - 2 = 14
          • 6 threads: 64 - 2 = 62
          • 8 threads: 256 - 2 = 254
          • 10 threads: 1024 - 2 = 1022
          • 12 threads: 4096 - 2 = 4094
          • 14 threads: 16384 - 2 = 16382
          • 16 threads: 65536 - 2 = 65534
            why: 2^N - 1 in binary will be number of N ones (111...111) we need number lower by 1, so (2^N - 1) - 1 is 11...110
          1 Reply Last reply Reply Quote 1
          • IO_NoxI Offline
            IO_Nox @MostLostNoob
            last edited by

            @mostlostnoob

            path := "C:\Program Files\Notepad++\notepad++.exe --help"
            Run, %path%
            

            worked well so may be your mod will run same way.

            may be I will soon update script one more time to use 1 script for both singleplayer and faf....

            1 Reply Last reply Reply Quote 0
            • IO_NoxI Offline
              IO_Nox
              last edited by

              New script revision

              I tried to localize all variable you need to set manually in the begining.
              Threads count is now AHK work!
              This is 2 in 1 script.
              (May be one day I will do 3 in 1 for any map editor... but now I think it will work if you change all FAF Client staff to your Map Editor staff)

              My steam shortcut simply runs script

              [{000214A0-0000-0000-C000-000000000046}]
              Prop3=19,9
              [InternetShortcut]
              IDList=
              IconIndex=0
              URL=file:///D:/Program%20Files/SC%20FAF%20borderleess.ahk
              IconFile=D:\Steam\steam\games\540979be595a41206b56a2e427c29dce1c212ad2.ico
              HotKey=0
              

              My faf client shortcut runs SAME script with command line parameter faf
              Object value is:
              "D:\Program Files\SC FAF borderleess.ahk" faf

              ![faf shortcut Properties img](a181882b-4a64-4edf-8849-966746c95b13-image.png image url)

              One Script to run them all!

              if I

              • run it with command line parameter faf (no matter file name) or
              • rename script file into FAF borderleess.ahk
                it will run FAF Client
              • else it will run game from steam (if file name NOT starts with "faf").

              Note:
              If file name starts from FAF it will allways run FAF, so you can have 2 copies like "faf script.ahk" and "sc script.ahk" to run game if you don't want to use command line parameter:

              • "faf script.ahk" will run only multiplayer, and
              • "sc script.ahk" will run singleplayer by default and multiplayer if called with parameter faf

              Problem:
              "D:\Program Files\Downlord's FAF Client\downlords-faf-client.exe" is not starting client... but "downlords-faf-client.exe" works fine (if script is in faf client's dir)...
              so i am calling this script from fake faf shortcut to call another faf client shortcut from it...
              Interesting thing is that AHK tells me "File exists" if I'm giving it my full path... but can't run it...

              About runnig game with command line args:
              AHK can do it, but some trying, AHK docks reading and googlesearching may be needed. I left some tips in code as comments, maybe it will be helpfull.

              File D:\Program Files\SC FAF borderleess.ahk:

              #NoEnv
              SendMode Input
              SetWorkingDir %A_ScriptDir%
              #Persistent
              
              
              ; all personal variables are here
              
              ; move the window to 0,0 and resize it to fit across 1 or 2 monitors
              moveX := 0
              moveY := 0
              width := 1920
              height := 1080
              
              ; single player game link from steam or normal file path
              pathOrLinkGame := "steam://rungameid/9420"
              
              ; multiplayer client path
              pathOrLinkClient := "D:\Program Files\downlords-faf-client.lnk"
              
              ; problem:
              ; "D:\Program Files\Downlord's FAF Client\downlords-faf-client.exe"
              ; is not starting client... but "downlords-faf-client.exe" works...
              ; but then this script must be in faf client dir...
              ; so i am calling this script from shortcut to call faf shortcut from it...
              
              ; if you run game with command line parameters add them in path string,
              ; for example path := "C:\Program Files\Notepad++\notepad++.exe --help"
              ; works fine, note: in *.lnk Object string works like 
              ; "my.exe" myArg1
              ; but here it will be like path := "my.exe myArg1"
              ; Some tips from AHK docks:
              ; If path/link string contains any commas, they must be escaped 
              ; as shown three times in the following example:
              ; Run rundll32.exe shell32.dll`,Control_RunDLL desk.cpl`,`, 3  
              ; It opens Control Panel > Display Properties > Settings
              ; To include an actual quote character inside a quoted string,
              ; specify two consecutive quotes as shown twice in this example: 
              ; "She said, ""An apple a day.""".
              
              ; usually you don't need to cheange anythig else bellow
              ; you can uncomment DEBUG MESSAGE STRING bellow
              ; to check how script have autoset some variables
              
              
              ; process (*.exe) names for game and faf client
              procSingleplayer := "SupremeCommander.exe"
              procMultiplayer := "ForgedAlliance.exe" 
              procClient := "downlords-faf-client.exe"
              
              
              ; this will automatically find your processor threads count
              EnvGet, ProcessorCount, NUMBER_OF_PROCESSORS
              
              
              singlePlayer := true
              ; true to run singleplayer game
              ; false to run multiplayer faf-client
              ; script will try to detect it automatically
              
              ; get command line first agrument
              firstArg := A_Args[1]
              StringLower, lowerCaseFirstArg, firstArg
              
              ; get first 3 lettest of this script file name
              first3chars := SubStr(A_ScriptName, 1, 3)
              StringLower, lowerCaseFirst3chars, first3chars
              
              ; it will set singlePlayer to false in 2 cases:
              ; case 1:
              ;	script runs with command line argument "faf" or "FAF"
              ;	for example Object field in *.lnk:
              ;	"D:\Program Files\SC FAF borderleess.ahk" faf
              ; case 2:
              ;	file name of this script starts with "FAF..." or "faf.."
              ;	for example: "D:\Program Files\FAF borderleess.ahk"
              
              if(lowerCaseFirstArg = "faf" or lowerCaseFirst3chars = "faf")
              {
              	singlePlayer := false
              }
              ; now "singlePlayer" variable is set
              
              ; process for game
              procGame := singlePlayer ? procSingleplayer : procMultiplayer
              
              
              
              ; DEBUG MESSAGE STRING is bellow, this string is to check if it works right
              ; MsgBox, % ProcessorCount " threads " ( singlePlayer ? "Singleplayer: " : "Multiplayer: " ) procGame
              ; delete ; character to uncomment string above to see info window on script start
              
              
              
              procName := singlePlayer ? procGame : procClient
              procPath := singlePlayer ? pathOrLinkGame : pathOrLinkClient
              
              
              ; Start game or client and 
              ; wait for process to start, but no more then 120 seconds
              Run, %procPath%
              Process, Wait, %procName%, 120
              procPID := ErrorLevel
              if not procPID
              {
                  MsgBox The specified process did not appear.
                  ExitApp ; Stop this script
              }
              
              SetTimer, CheckProc, 2000
              
              if(!singlePlayer)
              {
              	; Stop then FAF Client stoped
              	Process, WaitClose, %procClient%
              	ExitApp
              }
              
              
              CheckProc:
                  if (!ProcessExist(procGame))
                      return
              
                  WinGet Style, Style, % "ahk_exe " procGame
                  if (Style & 0xC40000)
                  {
              		; remove the titlebar and borders
                      WinSet, Style, -0xC40000, % "ahk_exe " procGame 
              		; move the window to 0,0 and resize it to fit across 1 or 2 monitors.
                      WinMove, % "ahk_exe " procGame , , moveX, moveY, width, height
                      WinMaximize, % "ahk_exe " procGame
                      WinRestore, % "ahk_exe " procGame
              
                      ; set High priority and cores affinity 
                      Process, Priority, %procGame%, H
                      gamePID := ErrorLevel
                      ProcessHandle := DllCall("OpenProcess", "UInt", 0x1F0FFF, "Int", false, "UInt", gamePID)
                      DllCall("SetProcessAffinityMask", "UInt", ProcessHandle, "UInt", 2**ProcessorCount - 2 )
              		DllCall("CloseHandle", "UInt", ProcessHandle)
              		
              		; I have 4 threads, so 2**ProcessorCount - 2 will be 2^4 - 2= 16 - 2 = 14
              		; 1110 binary = 14 decimal.
              		; this means CPU 0 unchecked (right most 0 in binary number), 
              		; CPU 1-3 checked (ones in binary number) for 4 threads optimization
                      
                      if(singlePlayer)
              		{
              			ExitApp  ; Stop this script
              		}
              		else
              		{
              			Process, WaitClose, %procGame%
              		}
                  }
              return
              
              ProcessExist(exeName)
              {
                 Process, Exist, %exeName%
                 return !!ERRORLEVEL
              }
              return
              
              1 Reply Last reply Reply Quote 2
              • MostLostNoobM Offline
                MostLostNoob
                last edited by

                @tatsu Sorry for the confusion. I was indeed asking about IO's script.

                @IO_Nox Thanks for the feedback. I used that info along with your revised 2-in-1 script & was able to setup a script for Steam/FAF & a script for using the LOUD mod with Steam. The only thing I need to do now is create a script for those cases that I want to launch the FAF exe offline (not through the client), but I should be able to mash something together by following all the provided info & examples.

                Thanks again for your help!

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                • tatsuT Offline
                  tatsu
                  last edited by

                  @MostLostNoob by the way once you have everything working, post a full guide to your setup here

                  there might be a lot of other people who might want to do what you did and they will be very grateful to have something to follow.

                  How to setup FAF on linux

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                  • MostLostNoobM Offline
                    MostLostNoob
                    last edited by

                    To get the 2-in-1 script by @IO_Nox configured to work with the Loud mod & FAF, there are at least a couple ways to go:

                    1. If you haven't already done so, go into the Tools of the SCFA_Updater.exe (aka LOUD Updater) & Create Shortcuts. You should see a couple new shortcuts, one of which is called LOUD Forged Alliance. In the script, change the reference for pathOrLinkGame to point to the new LOUD Forged Alliance shortcut. The shortcut already has the parameters it needs for running Loud in the target.

                    2. If you don't want to use a shortcut reference, you can enter the parameters directly in the script:

                    pathOrLinkGame := "F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe /log ""F:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance\LOUD\bin\Loud.log"" /init ""..\LOUD\bin\LoudDataPath.lua"""
                    

                    The paths above are for my SCFA & Loud installs, so make sure you change them as needed for yours. Also note that for the log parameter, the full path is need instead of just using ..\LOUD like for the init parameter.

                    The code for the FAF side of things remains unchanged.

                    With the changes complete, to play Loud, just open the script file normally. To play FAF, either open the Run command (Windows+R) & enter the script's file path followed by an faf parameter or copy/paste the script file & rename it beginning with FAF.

                    1 Reply Last reply Reply Quote 1
                    • IO_NoxI Offline
                      IO_Nox
                      last edited by

                      By the way, AHK can make some GUI
                      ....so if someone need to run everything from 1 script and/or 1 shortcut it is possible to make interactive window whith buttons or other standard controlles and then run things by "double-click sortcut->see a small dialog window -> press one of buttons or somethig similar -> game started in some way"

                      1 Reply Last reply Reply Quote 1
                      • T Offline
                        thecore @tatsu
                        last edited by

                        @tatsu said in [Guide] : fake-fullscreen and optimisation:

                        AutoHotkey

                        Where do you download AutoHotkey? and does FAF still allow it?

                        Never Fear, A Geek is Here!

                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          thecore
                          last edited by

                          Ok i found where to get AutoHotkey, I am using AutoHotkey_2.0-beta
                          I am finding the script gets errors (#NoEnv error this line does not contain a recognized action)
                          Should i be using current version of AutoHotkey instead of beta?

                          Never Fear, A Geek is Here!

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                          • T Offline
                            thecore
                            last edited by

                            Ok #NoEnv has been removed, going through and seeing if i can update the script for AutoHotkey 2

                            Never Fear, A Geek is Here!

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                            • T Offline
                              thecore
                              last edited by

                              Ok Using now AutoHotkey 1.1 version (which seems to have fixed the errors)

                              ui party is missing dependencies, not sure how to fix this

                              Never Fear, A Geek is Here!

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                              • deletethisD Offline
                                deletethis
                                last edited by

                                @thecore you need to install and enable common mod tools.

                                Please consider using edits instead of posting multiple times.

                                T 1 Reply Last reply Reply Quote 0
                                • T Offline
                                  thecore @deletethis
                                  last edited by

                                  @deletethis Yeah i had a forum bug where i did not have permission to make an edit

                                  Anyway got it all working

                                  Never Fear, A Geek is Here!

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                                  • T Offline
                                    thecore
                                    last edited by

                                    I have improved the script, here is my result

                                    The Definitive Supreme Commander Windowed Script

                                    For single and dual screen
                                    v1.00
                                    thecore, tatsu, IO_Nox other sources on the net

                                    Features
                                    Supports the following
                                    Forged Alliance Forever
                                    Downlord's FAF Client
                                    LOUD Forged Alliance
                                    Steam Forged Alliance
                                    Steam Supreme Commander
                                    Switch between single and dual screen
                                    Lock mouse within game

                                    How to install

                                    1. Install all the different version of Supreme Commander (see Features of supported games)

                                    2. Install Common Mod Tools mod (This can be done from the Downlord's FAF Client)

                                    3. Install ui-party mod (This can be done from the Downlord's FAF Client)
                                      Now open each game, enable ui-party mod and set resolution to Windowed, DO NOT SKIP THIS
                                      NOTE Steam Supreme Commander does not support ui-party mod

                                    4. Download Supreme Commander Launchers.zip
                                      Now i am not able to upload a zip file for some strange reason so i have embedded it into a doc file, open the doc file and upzip from there
                                      Supreme Commander Launchers.doc
                                      If a forum moderator can fix the zip upload they can update it here

                                    5. Unzip Supreme Commander Launchers to your game directory
                                      Note you should have 5 shortcuts (that will be configured) a scripts folder and an icons folder

                                    6. Configure Client Forged Alliance Forever shortcut
                                      right click on Client Forged Alliance Forever shortcut and select properties
                                      Enter in the following for target, note you must enter in you drive letter and the directory locaiton
                                      !REPLACE ALL CAPS!
                                      "D:\THE LOCATION TO THE GAME DIRECTORY\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "D:\THE LOCATION TO THE GAME DIRECTORY\Supreme Commander Launchers\scripts\multiMonitor.ahk" client

                                    NOTE the " client is the pram

                                    Replace Start In with the THE LOCATION TO THE SUPREME COMANDER LAUNCHERS FOLDER

                                    Click change icon and use the icon in the icons folder (forgedallianceIcon.ico)
                                    Repeat the process for the other shortcuts, however replace pram in Target as follows
                                    Client Forged Alliance Forever = multiMonitor.ahk" client
                                    Forged Alliance Forever = multiMonitor.ahk" faf
                                    LOUD Forged Alliance = multiMonitor.ahk" loud
                                    Steam Forged Alliance = multiMonitor.ahk" steamFAF
                                    Steam Supreme Commander multiMonitor.ahk" steamSC

                                    An example of what the shortcuts will look like are

                                    Client Forged Alliance Forever
                                    Target
                                    "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" client

                                    Start in
                                    "E:\Games\Supreme Commander Launchers"

                                    Forged Alliance Forever
                                    Target
                                    "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" faf

                                    Start in
                                    "E:\Games\Supreme Commander Launchers"

                                    LOUD Forged Alliance
                                    Target
                                    "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" loud

                                    Start in
                                    "E:\Games\Supreme Commander Launchers"

                                    Steam Forged Alliance
                                    Target
                                    "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" steamFAF

                                    Start in
                                    "E:\Games\Supreme Commander Launchers"

                                    Steam Supreme Commander
                                    Target
                                    "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" steamSC
                                    Start in
                                    "E:\Games\Supreme Commander Launchers"

                                    !! Dubble check to make sure everything is correct !!

                                    So now you should have 5 shortcuts with icons each with a different pram

                                    1. open scripts\multiMonitor.ahk
                                      Note you can use notepad++

                                    2. Settings that the user can change if they want to
                                      "global clipMouse = true" on by default
                                      "global autoSetMonitorSize := true" on by default
                                      "global startInDualScreenMode := false" off by default

                                    3. Settings the user must change !!!
                                      pathOrLinkLOUD
                                      pathOrLinkClient
                                      The directory of where the game exe is,
                                      e.g "E:\Games\supremeCommanderForgedAlliance"

                                    By default FAF is located in "C:\ProgramData\FAForever\bin"
                                    For LOUD you are need to find the SCFA_Updater.exe location
                                    For Downlord's FAF Client you need to find the downlords-faf-client.exe location

                                    That should be it for setting up

                                    How to use
                                    To enable dual Screen mode press Ctrl F12
                                    To enable single Screen mode press Ctrl F11
                                    To stop the script press Ctrl F10
                                    You can use the windows key to untrap the mouse

                                    Bugs and limitations
                                    ui-party mod
                                    If you switch from dual screen to single screen when the match has started the idle avatar does not position correctly.
                                    The ui-party icon also does not position correctly.
                                    The drop down menu also does not quite position correctly
                                    Steam Supreme Commander does not support ui-party mod

                                    Untitled-1.jpg

                                    I spent a few days to get this to work I hope people find it helpful.

                                    Never Fear, A Geek is Here!

                                    1 Reply Last reply Reply Quote 4
                                    • M Offline
                                      macdeffy
                                      last edited by

                                      for those who aren't aware, there is a program to convert ahk scripts to an exe that you can simply run at startup, or create a task schedule to run on specific triggers.

                                      https://github.com/AutoHotkey/Ahk2Exe

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                                      • T Offline
                                        thecore
                                        last edited by

                                        For my updated script you do not need to convert the ahk file.
                                        Just right click on the ahk file and go properties and click open with and select the AutoHotkeyU32.exe file in scripts

                                        Never Fear, A Geek is Here!

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                                        • T Offline
                                          thecore
                                          last edited by

                                          Another improvement I just made is auto detect when the match is loading and auto switch to dual screen mode. This using the ImageSearch function.

                                          To do this you do

                                          SetTimer, loadingSearch, 100
                                          
                                          loadingSearch:
                                          	if (!ProcessExist(procGame)) 
                                          		return
                                          	;//checks if t
                                          	if(!loaded) 
                                          		return
                                          	var := 0
                                          	loop , 8
                                          	{
                                          	  var += 1
                                          	  CoordMode Pixel,Relative
                                          	  ImageSearch, FoundX, FoundY, 0, 0, width, height, *50, %A_ScriptDir%\pics\%var%.jpg ;
                                          	  if (ErrorLevel = 0)
                                          	  {
                                          		resize(width*2, height,procGame,true)
                                          		settimer, loadingSearch, OFF
                                          		break
                                          	  }
                                          	 }
                                          return
                                          

                                          And the references pics you can use are here, put them in a folder in scripts called pics and call them
                                          1.jpg
                                          2.jpg
                                          3.jpg
                                          4.jpg
                                          5.jpg
                                          6.jpg
                                          7jpg
                                          8.jpg
                                          1.jpg
                                          2.jpg
                                          3.jpg
                                          4.jpg
                                          5.jpg
                                          6.jpg
                                          7.jpg
                                          8.jpg

                                          Now i have only tested for 1920x1080 so if the ImageSearch cannot find the image you may need to play around with it.

                                          I updated the resize rule

                                          resize(x, y, gametype,active) 
                                          {
                                          	if(active = true)
                                          	{
                                          		if(dualScreenActive = true)
                                          			return
                                          		dualScreenActive := true
                                          	}
                                          	else
                                          	{
                                          		if(dualScreenActive = false)
                                          			return
                                          		dualScreenActive := false
                                          	}	
                                          		WinMove, % "ahk_exe " gametype , , moveX, moveY, %x%, %y% 
                                          		WinMaximize, % "ahk_exe " gametype
                                          		WinRestore, % "ahk_exe " gametype
                                          }
                                          

                                          The full script

                                          ;//The Definitive Supreme Commander Windowed Borderless Script
                                          ;//thecore, tatsu, IO_Nox other sources on the net
                                          ;//1.01
                                          
                                          ;//Supports 
                                          ;//dual Monitors of the same resolution
                                          ;//mouse cursor traping
                                          ;//Supreme Commander steam version
                                          ;//Supreme Commander Forged Alliance steam version
                                          ;//Forged Alliance Forever 
                                          ;//Downlord's FAF Client
                                          ;//LOUD
                                          
                                          ;//limitations
                                          ;//Only supports monitors of the same resolution
                                          ;//ui-party does not support steam Supreme Commander (9350)
                                          
                                          #NoEnv
                                          SendMode Input
                                          SetWorkingDir %A_ScriptDir%
                                          #Persistent
                                          
                                          ;//all personal variables are here
                                          global moveX := 0 ;//Sets the main screen x location, 0 being the "main display" X location
                                          global moveY := 0 ;//Sets the main screen x location, 0 being the "main display" Y location
                                          global width := 0 ;//resolution width (do not change)
                                          global height := 0 ;//resolution height (do not change)
                                          global clipMouse = true ;//This will trap the mouse cursor within the game while the game window is active, you can use windows key to deactivate the game window,
                                          global autoSetMonitorSize := true ;//set to use auto set resolution 
                                          if(autoSetMonitorSize == true)
                                          {
                                          	SysGet, Mon1, Monitor, 1 ;//get monitor 1 resolution
                                          	width := % Mon1Left ; //set width resolution
                                          	height := % Mon1Bottom ; //set width resolution
                                          	;//if the value is negative change it to positive number
                                          	if(width < 0)
                                          	{
                                          		width := (-1 * width)
                                          	}
                                          	if(height < 0)
                                          	{
                                          		height := (-1 * height)
                                          	}
                                          }
                                          else
                                          { ;//manually set monitor resolution size
                                          	width := 1920  ;2560, 3840 ;//Sets the width resolution, for 1080p use (1920), for 1440p use (2560), for 4k use (3840) or use a custom value
                                          	height := 1080 ;1440, 2160 ;//Sets the height resolution
                                          }
                                          
                                          global startInDualScreenMode := false ;//Set the default Screen mode on startup, true is start in dual screen mode
                                          global dualScreenActive := startInDualScreenMode ;//(do not change)
                                          ;//hotkey for dual screen mode is Ctrl F12
                                          ;//hotkey for single screen mode is Ctrl F11
                                          ;//hotkey for exit script is Ctrl F10
                                          
                                          ;//Paths to different game exe types
                                          global pathOrLinkSteamSC := "steam://rungameid/9350" ;//Location to Supreme Commander steam version
                                          global pathOrLinkSteamFaf := "steam://rungameid/9420" ;//Location to Supreme Commander Forged Alliance steam version
                                          
                                          global pathOrLinkFAF := "C:\ProgramData\FAForever\bin" ;//Location to Forged Alliance Forever exe (this is normally found in "C:\ProgramData\FAForever\bin")
                                          global pathOrLinkLOUD := "E:\Games\supremeCommanderForgedAlliancee" ;//Location to LOUD SCFA_Updater.exe
                                          global pathOrLinkClient := "E:\Games\Downlord's FAF Client" ;//Location to Downlord's FAF Client exe
                                          
                                          ;//the name of the exe for each game type
                                          global procSteamSC := "SupremeCommander.exe" ;//Supreme Commander steam version
                                          global procSteamFaf := "SupremeCommander.exe" ;//Supreme Commander Forged Alliance steam version
                                          global procFAF := "ForgedAlliance.exe" ;//Forged Alliance Forever 
                                          global procClient := "downlords-faf-client.exe" ;//Downlord's FAF Client
                                          global procLOUD := "SCFA_Updater.exe" ;//LOUD Updater
                                          
                                          ;//Set the number of processor threads to use, by default it will find auto find the max supported processors
                                          EnvGet, ProcessorCount, NUMBER_OF_PROCESSORS
                                          
                                          firstArg := A_Args[1] ;//get shortcut parameters command line first agrument
                                          StringLower, lowerCaseFirstArg, firstArg ;//Sets firstArg to lower case, not really needed but just in case the user puts in a uppercase value
                                          global procGame := "null" ;//holds the game exe to use 
                                          
                                          global loaded := false
                                          
                                          ;//Run the following exe based off pram from shortcut
                                          ;//procGame - Sets which game exe name to use, this is the exe that will have the width and height changed
                                          ;//procName - Sets which exe that needs to be closed to stop the ahk script (e.g for the Downlord's FAF Client the script will stop once the client is shutdown and not the game exe)
                                          ;//procPath - Sets the game path
                                          ;//Run, %procName%, %procPath% - run the exe at the path
                                          if(lowerCaseFirstArg = "client")
                                          { ;//Run the Downlord's FAF Client
                                          	procGame := procFAF
                                          	procName := procClient
                                          	procPath := pathOrLinkClient
                                          	Run, %procName%, %procPath%
                                          }
                                          else if(lowerCaseFirstArg = "faf" )
                                          { ;//Run Forged Alliance Forever
                                          	procGame := procFAF
                                          	procName := procFAF
                                          	procPath := pathOrLinkFAF
                                          	Run, %procName%, %procPath%
                                          }
                                          else if(lowerCaseFirstArg = "steamFAF")
                                          { ;//Run upreme Commander Forged Alliance steam version
                                          	procGame := procSteamFaf
                                          	procName := procSteamFaf
                                          	procPath := pathOrLinkSteamFaf
                                          	Run, %procPath%
                                          }
                                          else if(lowerCaseFirstArg = "loud")
                                          { ;//Run LOUD 
                                          	procGame := procFAF
                                          	procName := procLOUD
                                          	procPath := pathOrLinkLOUD
                                          	Run, %procName%, %procPath%
                                          }
                                          else if(lowerCaseFirstArg = "steamSC")
                                          { ;//Run LOUD 
                                          	procGame := procSteamSC
                                          	procName := procSteamSC
                                          	procPath := pathOrLinkSteamSC
                                          	Run, %procPath%
                                          }
                                          
                                          Process, Wait, %procName%, 120 ;//Wait upto 120 seconds for the exe to start
                                          procPID := ErrorLevel ;//set the error level
                                          
                                          ;//if the exe does not start show an error message and exit the script
                                          if not procPID
                                          { 
                                          	MsgBox The specified process did not appear.
                                              ExitApp ; Stop this script
                                          }
                                          
                                          ;//Call the exitProc function after the set time
                                          SetTimer, exitProc, 2000 
                                          ;//Call the CheckProc function after the set time
                                          SetTimer, CheckProc, 2000
                                          if(clipMouse == true)
                                          {
                                          	SetTimer, clipProc, 100 
                                          }
                                          
                                          SetTimer, loadingSearch, 100
                                          
                                          ;//Function that will Manually switch from dual screen to single screen
                                          resize(x, y, gametype,active) 
                                          {
                                          	if(active = true)
                                          	{
                                          		if(dualScreenActive = true)
                                          			return
                                          		dualScreenActive := true
                                          	}
                                          	else
                                          	{
                                          		if(dualScreenActive = false)
                                          			return
                                          		dualScreenActive := false
                                          	}	
                                          		WinMove, % "ahk_exe " gametype , , moveX, moveY, %x%, %y% 
                                          		WinMaximize, % "ahk_exe " gametype
                                          		WinRestore, % "ahk_exe " gametype
                                          }
                                          
                                          ;//Hot key to switch from dual screen to single screen or to exit the script
                                          ^F12::resize(width*2, height,procGame,true) ;//Ctrl F12 to enter dual screen mode
                                          ^F11::resize(width, height,procGame,false) ;//Ctrl F11 to enter single screen mode
                                          ^F10::quit() ;//Ctrl F10 to stop the script
                                          
                                          ;//Resize the game on start up,
                                          CheckProc:
                                          	if (!ProcessExist(procName)) 
                                          		return
                                          	WinGet Style, Style, % "ahk_exe " procGame ;//Gets the style from the game exe
                                          	
                                          	if (Style & 0xC40000)
                                          	{ 
                                                  WinSet, Style, -0xC40000, % "ahk_exe " procGame ;//removes the titlebar and borders
                                          		
                                          		windowWidth := width ;//sets the windowWidth value to width
                                          		;//Checks the default screen mode
                                          		if(startInDualScreenMode = true) 
                                          		{ 
                                          			windowWidth := windowWidth*2 ;//use dual screen mode as default
                                          		}
                                          		
                                          		; //move the window to 0,0 and resize it to fit across 1 or 2 monitors.
                                          		WinMove, % "ahk_exe " procGame , , moveX, moveY, windowWidth, height
                                                  WinMaximize, % "ahk_exe " procGame
                                                  WinRestore, % "ahk_exe " procGame
                                          
                                                  ; //set High priority
                                                  Process, Priority, %procGame%, H
                                                  
                                          		; //sets the number of processors to use, by default it will use all processor except CPU0
                                          		; //NOTE with windows 10, windows 11 this is not really needed 
                                          		gamePID := ErrorLevel
                                                  ProcessHandle := DllCall("OpenProcess", "UInt", 0x1F0FFF, "Int", false, "UInt", gamePID)
                                                  DllCall("SetProcessAffinityMask", "UInt", ProcessHandle, "UInt", 2**ProcessorCount - 2 )
                                          		DllCall("CloseHandle", "UInt", ProcessHandle)
                                          		loaded := true
                                              }
                                          return
                                          
                                          clipProc: 
                                          	if (!ProcessExist(procGame)) 
                                          		return
                                          	;//checks if the game window is active
                                          	if !WinActive("ahk_exe " procGame)
                                          	{
                                          		return
                                          	}	
                                          	;//trap mouse
                                          	Confine := !Confine
                                          	setWidth := width
                                          	;//trap mouse to dual screen
                                          	if(dualScreenActive == true)
                                          	{
                                          		setWidth := setWidth * 2
                                          	}
                                          	ClipCursor( Confine, 0, 0, setWidth, height)
                                          	
                                          return
                                          
                                          loadingSearch:
                                          	if (!ProcessExist(procGame)) 
                                          		return
                                          	;//checks if t
                                          	if(!loaded) 
                                          		return
                                          	var := 0
                                          	loop , 8
                                          	{
                                          	  var += 1
                                          	  CoordMode Pixel,Relative
                                          	  ImageSearch, FoundX, FoundY, 0, 0, width, height, *50, %A_ScriptDir%\pics\%var%.jpg ;
                                          	  if (ErrorLevel = 0)
                                          	  {
                                          		resize(width*2, height,procGame,true)
                                          		settimer, loadingSearch, OFF
                                          		break
                                          	  }
                                          	 }
                                          return
                                          
                                          ClipCursor( Confine=True, x1=0 , y1=0, x2=1, y2=1 ) 
                                          {
                                          	VarSetCapacity(R,16,0),  NumPut(x1,&R+0),NumPut(y1,&R+4),NumPut(x2,&R+8),NumPut(y2,&R+12)
                                          	return Confine ? DllCall( "ClipCursor", UInt,&R ) : DllCall( "ClipCursor" )
                                          }
                                          
                                          ;//Check if the process exist
                                          ProcessExist(exeName)
                                          { 
                                             Process, Exist, %exeName%
                                             return !!ERRORLEVEL
                                          }
                                          
                                          ;//exit script if the procName is not running
                                          exitProc:
                                          	if (ProcessExist(procName) == 0)
                                          	{
                                          		quit()
                                          	}
                                          return	
                                          
                                          ;//quit the script
                                          quit()
                                          { 	
                                          	ExitApp
                                          }
                                          
                                          return
                                          

                                          So now when a game starts it will try and find the image and switch to dual screen mode. Have tested it and it is working quite nicely though you may need to add more images for different mods.

                                          Never Fear, A Geek is Here!

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                                          • T Offline
                                            thecore
                                            last edited by

                                            Version 1.02

                                            • Added auto enable Dual screen mode (enableAutoDualScreen default is true)
                                            • Added auto disable Dual screen mode, the script will check for the end game stats
                                              menu
                                            • Improved some code and bugs

                                            Add the following images to \pics\endgame
                                            3.jpg 2.jpg 1.jpg

                                            and under \pics\loadgame
                                            8.jpg 7.jpg 6.jpg 5.jpg 4.jpg 3.jpg 2.jpg 1.jpg

                                            Here is version 1.02
                                            code.txt
                                            1.jpg
                                            2.jpg
                                            3.jpg
                                            4.jpg

                                            Bugs

                                            • The chart does not auto refresh when going from dual screen mode to single screen mode though you can just reselect the chart and it will refresh.
                                            • In order for auto dual screen to work you the game window has to be active.

                                            Never Fear, A Geek is Here!

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