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    Unhandled exception since 1.2.2

    Scheduled Pinned Locked Moved FAF support (client and account issues)
    13 Posts 4 Posters 5.6k Views 1 Watching
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    • B Offline
      butch3r
      last edited by

      here is the next log from today.

      EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00560375
      attempted to read memory at 0x8734c00c

      Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_12950382.log /gpgnet 127.0.0.1:52571 /mean 1687.4315 /deviation 94.7799 /savereplay gpgnet://127.0.0.1:55476/12950382/butch3r.SCFAreplay /country HU /clan SC /numgames 2027

      Callstack:
      Unknown symbol (address 0x00560375)

      Last 100 lines of log...

      debug: Current gametime: 00:32:00
      debug: Loading module '\000/projectiles/caananodart04/caananodart04_script.lua\000'
      info: CWldSession::DoBeat() unknown entity id (0x2ff00cab) supplied in a pose update.
      debug: Loading module '\000/projectiles/tananglertorpedo03/tananglertorpedo03_script.lua\000'
      debug: Loading module '\000/units/ueb2109/ueb2109_script.lua\000'
      debug: Current gametime: 00:32:30
      debug: Loading module '\000/units/urb5202/urb5202_script.lua\000'
      debug: Loading module '\000/units/urb4204/urb4204_script.lua\000'
      debug: Current gametime: 00:33:00
      debug: Loading module '\000/units/urb4205/urb4205_script.lua\000'
      debug: Current gametime: 00:33:30
      debug: Loading module '\000/units/zrb9503/zrb9503_script.lua\000'
      debug: Current gametime: 00:34:00
      debug: Current gametime: 00:34:30
      debug: Loading module '\000/projectiles/caananodart03/caananodart03_script.lua\000'
      debug: Current gametime: 00:35:00
      debug: Loading module '\000/units/urb4207/urb4207_script.lua\000'
      debug: Loading module '\000/units/urb3202/urb3202_script.lua\000'
      debug: Current gametime: 00:35:30
      debug: Loading module '\000/units/uea0303/uea0303_script.lua\000'
      debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000'
      debug: Current gametime: 00:36:00
      debug: Loading module '\000/projectiles/cdfprotoncannon02/cdfprotoncannon02_script.lua\000'
      debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000'
      debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000'
      debug: Loading module '\000/units/urs0305/urs0305_script.lua\000'
      debug: Current gametime: 00:36:30
      debug: Loading module '\000/units/xeb0104/xeb0104_script.lua\000'
      debug: Loading module '\000/projectiles/tdfginsu01/tdfginsu01_script.lua\000'
      debug: Loading module '\000/units/xea3204/xea3204_script.lua\000'
      debug: Current gametime: 00:37:00
      debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000'
      debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000'
      debug: Loading module '\000/projectiles/sdfohcannon01/sdfohcannon01_script.lua\000'
      debug: Loading module '\000/projectiles/caananodart02/caananodart02_script.lua\000'
      debug: Current gametime: 00:37:30
      debug: Loading module '\000/units/ura0203/ura0203_script.lua\000'
      debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
      info: CWldSession::DoBeat() unknown entity id (0x2ff00889) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00a24) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00cd4) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00cdc) supplied in a pose update.
      debug: Loading module '\000/units/uel0401/uel0401_script.lua\000'
      debug: Loading module '\000/projectiles/cdfrocketiridium01/cdfrocketiridium01_script.lua\000'
      debug: Loading module '\000/units/uel0205/uel0205_script.lua\000'
      debug: Loading module '\000/units/ura0107/ura0107_script.lua\000'
      debug: Current gametime: 00:38:00
      debug: Loading module '\000/units/ueb4202/ueb4202_script.lua\000'
      info: CWldSession::DoBeat() unknown entity id (0x2ff00581) supplied in a pose update.
      warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
      warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
      warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
      warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
      warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
      warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
      warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
      warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
      warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
      warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
      warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
      info: CWldSession::DoBeat() unknown entity id (0x2ff00581) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00873) supplied in a pose update.
      warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
      warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
      warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
      warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
      warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
      warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
      warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
      warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
      warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
      warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
      warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
      warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
      warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
      warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
      ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
      debug: Current gametime: 00:38:30
      debug: Loading module '\000/units/url0402/url0402_script.lua\000'
      debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000'
      debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000'
      debug: Current gametime: 00:39:00
      debug: Loading module '\000/projectiles/taamissileflayer01/taamissileflayer01_script.lua\000'
      debug: Loading module '\000/units/ues0304/ues0304_script.lua\000'
      debug: Current gametime: 00:39:30
      debug: Loading module '\000/units/xrb2308/xrb2308_script.lua\000'
      debug: Current gametime: 00:40:00
      debug: Current gametime: 00:40:30
      debug: Loading module '\000/units/xrb2309/xrb2309_script.lua\000'
      debug: Loading module '\000/units/ues0401/ues0401_script.lua\000'
      debug: Loading module '\000/units/xrl0403/xrl0403_script.lua\000'
      debug: Current gametime: 00:41:00
      debug: Loading module '\000/projectiles/cankriltorpedo01/cankriltorpedo01_script.lua\000'
      info: CWldSession::DoBeat() unknown entity id (0x2ff0197e) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff0197f) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff01980) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff01981) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff01985) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff01986) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff01987) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00099) supplied in a pose update.

      1 Reply Last reply Reply Quote 0
      • B Offline
        butch3r
        last edited by

        can iget any help or suggestions or i should just give up asking?

        1 Reply Last reply Reply Quote 0
        • Brutus5000B Offline
          Brutus5000 FAF Server Admin
          last edited by

          Maybe try to delete the C:\ProgramData\FAForever folder once, but that is just guessing.

          Client updates and game crashes are 99% of the time unrelated.
          And engine experts are rare here.

          "Nerds have a really complicated relationship with change: Change is awesome when WE'RE the ones doing it. As soon as change is coming from outside of us it becomes untrustworthy and it threatens what we think of is the familiar."
          – Benno Rice

          B 1 Reply Last reply Reply Quote 0
          • B Offline
            butch3r @Brutus5000
            last edited by

            @Brutus5000 tryied. didnt help. just had a new crash today...

            EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0067a559
            attempted to write memory at 0x00002004

            Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
            Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_13010584.log /gpgnet 127.0.0.1:1262 /mean 1719.3145 /deviation 94.69888 /savereplay gpgnet://127.0.0.1:62216/13010584/butch3r.SCFAreplay /country HU /clan SC /numgames 2040

            Callstack:
            Unknown symbol (address 0x0067a559)

            Last 100 lines of log...

            debug: Loading module '\000/projectiles/aimantitorpedo02/aimantitorpedo02_script.lua\000'
            debug: Loading module '\000/units/uel0301/uel0301_script.lua\000'
            debug: Current gametime: 00:27:00
            debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000'
            debug: Loading module '\000/units/urb2104/urb2104_script.lua\000'
            debug: Loading module '\000/units/url0205/url0205_script.lua\000'
            info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
            info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
            info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause()
            debug: Loading module '\000/units/urs0304/urs0304_script.lua\000'
            debug: Loading module '\000/units/urb2301/urb2301_script.lua\000'
            debug: Current gametime: 00:27:30
            debug: Loading module '\000/projectiles/sdfaireauweapon01/sdfaireauweapon01_script.lua\000'
            info: StartCommandMode order RULEUCC_Move
            debug: Loading module '\000/projectiles/sdfexperimentalphasonproj01/sdfexperimentalphasonproj01_script.lua\000'
            debug: Loading module '\000/projectiles/sdfsinnuntheweapon01/sdfsinnuntheweapon01_script.lua\000'
            info: StartCommandMode order RULEUCC_Move
            debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000'
            debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
            info: CWldSession::DoBeat() unknown entity id (0x2ff009da) supplied in a pose update.
            info: CWldSession::DoBeat() unknown entity id (0x2ff009e6) supplied in a pose update.
            debug: Loading module '\000/effects/entities/debrisboneattachchassis01/debrisboneattachchassis01_script.lua\000'
            debug: Loading module '\000/units/urb2304/urb2304_script.lua\000'
            debug: Loading module '\000/units/urb2204/urb2204_script.lua\000'
            info: CWldSession::DoBeat() unknown entity id (0x2ff00a2f) supplied in a pose update.
            info: CWldSession::DoBeat() unknown entity id (0x2ff00a30) supplied in a pose update.
            info: CWldSession::DoBeat() unknown entity id (0x2ff00a35) supplied in a pose update.
            debug: Loading module '\000/projectiles/cifmissiletactical02/cifmissiletactical02_script.lua\000'
            info: CWldSession::DoBeat() unknown entity id (0x2ff0089b) supplied in a pose update.
            info: CWldSession::DoBeat() unknown entity id (0x2ff00a3e) supplied in a pose update.
            info: CWldSession::DoBeat() unknown entity id (0x2ff00a3f) supplied in a pose update.
            info: CWldSession::DoBeat() unknown entity id (0x2ff00a40) supplied in a pose update.
            info: CWldSession::DoBeat() unknown entity id (0x2ff00a44) supplied in a pose update.
            info: CWldSession::DoBeat() unknown entity id (0x2ff00a46) supplied in a pose update.
            debug: Current gametime: 00:28:00
            debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000'
            info: CWldSession::DoBeat() unknown entity id (0x2ff00a47) supplied in a pose update.
            debug: Loading module '\000/units/zsb9603/zsb9603_script.lua\000'
            debug: Loading module '\000/units/xsb4302/xsb4302_script.lua\000'
            warning: Error running lua script: ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(564): attempt to perform arithmetic on field DamageRecharge' (a boolean value) stack traceback: ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(564): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:541> debug: Loading module '\000/units/ueb2109/ueb2109_script.lua\000' debug: Current gametime: 00:28:30 debug: Loading module '\000/projectiles/saaolarisaaartillery03/saaolarisaaartillery03_script.lua\000' info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause() info: CWldSession::DoBeat() unknown entity id (0x2ff00bc9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00bca) supplied in a pose update. debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack") info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories. info: CWldSession::DoBeat() unknown entity id (0x2ff00c4c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00c4e) supplied in a pose update. debug: Current gametime: 00:29:00 debug: Loading module '\000/projectiles/tdfheavyplasmagatlingcannon01/tdfheavyplasmagatlingcannon01_script.lua\000' debug: Loading module '\000/units/url0203/url0203_script.lua\000' debug: Loading module '\000/units/urb0302/urb0302_script.lua\000' debug: Loading module '\000/projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua\000' debug: Loading module '\000/units/zrb9603/zrb9603_script.lua\000' debug: Loading module '\000/units/dea0202/dea0202_script.lua\000' debug: Current gametime: 00:29:30 info: CWldSession::DoBeat() unknown entity id (0x2ff0037e) supplied in a pose update. debug: Loading module '\000/projectiles/taarailgun03/taarailgun03_script.lua\000' debug: Loading module '\000/units/urb0304/urb0304_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") debug: Loading module '\000/effects/entities/debrismisc010/debrismisc010_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00234) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cda) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cdb) supplied in a pose update. debug: Loading module '\000/projectiles/simantimissile02/simantimissile02_script.lua\000' debug: Current gametime: 00:30:00 debug: Loading module '\000/units/url0301/url0301_script.lua\000' debug: Loading module '\000/projectiles/tifnapalmcarpetbomb02/tifnapalmcarpetbomb02_script.lua\000' debug: Loading module '\000/units/xsl0402/xsl0402_script.lua\000' debug: Loading module '\000/units/xsb2109/xsb2109_script.lua\000' debug: Loading module '\000/projectiles/sanuallcavitationtorpedo03/sanuallcavitationtorpedo03_script.lua\000' debug: Current gametime: 00:30:30 debug: Loading module '\000/units/zsb9501/zsb9501_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen") debug: Loading module '\000/units/xss0203/xss0203_script.lua\000' info: StartCommandMode order RULEUCC_Move debug: Current gametime: 00:31:00 info: UI_ApplySelectionSet 0 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades") info: UI_ApplySelectionSet 0 info: StartCommandMode order RULEUCC_Move debug: Loading module '\000/units/urb4206/urb4206_script.lua\000' warning: Error running lua script: ...reme commander forged alliance\mods\common\units.lua(110): Expected a game object. (Did you call with '.' instead of ':'?) stack traceback: [C]: in function ValidateUnitsList'
            ...reme commander forged alliance\mods\common\units.lua(110): in function Get' ...cations\scripts\script_tactical_missile_finished.lua(42): in function triggerNotification'
            ... alliance\mods\reminder\modules\notificationmain.lua(86): in function triggerNotificationChecks' ... alliance\mods\reminder\modules\notificationmain.lua(53): in function <... alliance\mods\reminder\modules\notificationmain.lua:33> warning: Error running lua script: ...reme commander forged alliance\mods\common\units.lua(110): Expected a game object. (Did you call with '.' instead of ':'?) stack traceback: [C]: in function ValidateUnitsList'
            ...reme commander forged alliance\mods\common\units.lua(110): in function Get' ...der forged alliance\mods\em\modules\buildoverlay.lua(49): in function getConstructions'
            ...der forged alliance\mods\em\modules\buildoverlay.lua(211): in function `callback'
            ...e commander forged alliance\mods\em\modules\init.lua(31): in function <...e commander forged alliance\mods\em\modules\init.lua:18>
            debug: Current gametime: 00:31:30
            info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
            info: StartCommandMode order RULEUCC_Move
            debug: Loading module '\000/projectiles/sanuallcavitationtorpedo02/sanuallcavitationtorpedo02_script.lua\000'

            where can i find engine experts?

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            • Brutus5000B Offline
              Brutus5000 FAF Server Admin
              last edited by

              You can try to raise a ticket here: https://github.com/FAForever/fa

              "Nerds have a really complicated relationship with change: Change is awesome when WE'RE the ones doing it. As soon as change is coming from outside of us it becomes untrustworthy and it threatens what we think of is the familiar."
              – Benno Rice

              B 1 Reply Last reply Reply Quote 0
              • L Offline
                left_boy
                last edited by

                Client version and game error are 99.9% not related

                Soon™️

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                • B Offline
                  butch3r
                  last edited by

                  i tried reinstalling the whole game, deleted everything.
                  jsut had an other crash. this time w/o any error message or debugger.
                  only clue that lobby says replay server couldn't be reached

                  yesterday played 4 hours without any crash. wierd as fuck and annoying

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                  • B Offline
                    butch3r @Brutus5000
                    last edited by

                    @Brutus5000 how can i raise ticket tehre? cant find any menu regarding for errors and i dont want to spam there / or create wrong threads

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                    • Brutus5000B Offline
                      Brutus5000 FAF Server Admin
                      last edited by

                      There is an "Issues" tab on the page I linked and a "New issue" button (but you need create an account for that)

                      "Nerds have a really complicated relationship with change: Change is awesome when WE'RE the ones doing it. As soon as change is coming from outside of us it becomes untrustworthy and it threatens what we think of is the familiar."
                      – Benno Rice

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                      • S Offline
                        SamSon
                        last edited by

                        Same here. Started after Updating Downlord´s FAF Client.
                        Which I had not updated for a very long time.
                        Game almost loads, then stalls.
                        Have tried the dfc_windows-x64_1_2_4-RC1 fix.

                        Unknown symbol (address 0x008d462c)
                        

                        Last 100 lines of log...

                        warning: [C]: in function pcall' warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function import'
                        warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
                        warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(997): in main chunk

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                        • B Offline
                          butch3r
                          last edited by

                          sorry for late feedback since then i've found out on of my mem kits are faulty.
                          i removed them and so far no issues.

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