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    Developers Iteration II of 2023

    Scheduled Pinned Locked Moved General Discussion
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    • SaverS Offline
      Saver
      last edited by

      9ae22ff5-4be0-4aec-ae7c-167ad3ca58b3-image.png 50cfe73a-7e3c-4283-9089-9cefd8fe9ee0-image.png b60b61bf-1841-4463-bebd-b5fdb42c1e3e-image.png I researched the drones again. Now they support, but no longer fly.

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      • SaverS Offline
        Saver
        last edited by

        6893228b-e8ef-4daf-a4c0-0c2b0c15efee-image.png

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        • JipJ Offline
          Jip
          last edited by

          That is odd, I'll look into it!

          A work of art is never finished, merely abandoned

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          • SaverS Offline
            Saver
            last edited by

            3112a8fa-fc40-4453-a92b-4a9b76ce6493-image.png With 1 drone it seems to be going halfway.

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            • SaverS Offline
              Saver
              last edited by

              I will test it again tomorrow on a different map and without a mod.

              ? 1 Reply Last reply Reply Quote 0
              • ? Offline
                A Former User @Saver
                last edited by

                @saver You are not supposed to test anything with mods on.

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                • SaverS Offline
                  Saver
                  last edited by

                  ed0e5f47-c052-4956-81c0-64966f8073df-image.png Unfortunately I have the same error in a vanilla map, without mods.

                  Here is an excerpt from the ingame log:

                  EBUG: ACU PlatoonHandle found. Builder CDR Assist Engineer. Disbanding CDR platoon!
                  DEBUG: ACU PlatoonHandle found. Builder CDR Assist Engineer. Disbanding CDR platoon!
                  DEBUG: Current gametime: 00:07:00
                  DEBUG: ACU PlatoonHandle found. Builder CDR Assist Engineer. Disbanding CDR platoon!
                  WARNING: AI WARNING: Platoon trying to disband ArmyPool

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                  • SaverS Offline
                    Saver
                    last edited by

                    5c07ca82-017b-4fba-b24e-473a7eee45a2-image.png

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                    • SaverS Offline
                      Saver
                      last edited by

                      https://replay.faforever.com/20165017

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                      • JipJ Offline
                        Jip
                        last edited by

                        I'll dive into it ๐Ÿ‘ , thank you for the replay

                        A work of art is never finished, merely abandoned

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                        • R Offline
                          relentless
                          last edited by relentless

                          I think we need to remove those AI log statements so they don't confuse users. Also I think the transport debug is still enabled.

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                          • JipJ Offline
                            Jip
                            last edited by Jip

                            I've updated the patchnotes with a small section on visual changes, in particular about water. The images are sliders - you can slide it to see the old (left) and new (right). By default it shows the new visuals

                            @Saver I'll dive into your bug report later

                            A work of art is never finished, merely abandoned

                            IndexLibrorumI 1 Reply Last reply Reply Quote 1
                            • IndexLibrorumI Offline
                              IndexLibrorum Global Moderator @Jip
                              last edited by

                              @jip Those sliding images are a great mechanic. Any chance we'll be able to do to this on the Forums?

                              "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                              See all my projects:

                              RoweyR 1 Reply Last reply Reply Quote 1
                              • RoweyR Offline
                                Rowey @IndexLibrorum
                                last edited by

                                @indexlibrorum no as it is custom CSS code

                                "The needs of the many outweigh the needs of the few" - Spock

                                IndexLibrorumI 1 Reply Last reply Reply Quote 0
                                • IndexLibrorumI Offline
                                  IndexLibrorum Global Moderator @Rowey
                                  last edited by

                                  @rowey I figured, sad ๐Ÿ˜ž

                                  "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                                  See all my projects:

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                                  • JipJ Offline
                                    Jip
                                    last edited by Jip

                                    @Saver your bug report did get processed and it should be fixed now.

                                    Added the full changelog in the second post, as of writing the game patch has been released!

                                    For those wondering: where did my precious Sorian AI go? Well - to the vault! With thanks to @relentless it is preserved as a mod:

                                    e0b51258-d06e-4564-9973-739ebde6ff6b-image.png

                                    Do note that the mod will likely not be maintained. It also does not support the navigational mesh, which means you require the marker generator of Uveso to have a proper Sorian AI experience on the average map

                                    A work of art is never finished, merely abandoned

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                                    • H Offline
                                      HOSCHMOSCH
                                      last edited by

                                      It's such a shame to see that nobody is controlling the programming power. Instead, redundant projects and relatively less important projects are being implemented, rather than addressing the relevant and more fundamental problems.

                                      Ctrl-KC JipJ 2 Replies Last reply Reply Quote 0
                                      • Ctrl-KC Offline
                                        Ctrl-K @HOSCHMOSCH
                                        last edited by

                                        @hoschmosch ok man, I would look at you working without being paid.

                                        โ€œBe a yardstick of quality. Some people arenโ€™t used to an environment where excellence is expected.โ€
                                        โ€” Steve Jobs.
                                        My UI Mods
                                        Support me

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                                        • H Offline
                                          HOSCHMOSCH
                                          last edited by

                                          The old Story. Especially when working for free, you want to be as efficient as possible, don't you think? and more important, when u finished your payless work, wouldnt it be nice if it has some kind of impact.

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                                          • SpikeyNoobS Offline
                                            SpikeyNoob Global Moderator
                                            last edited by

                                            The entitlement here hurts to read.

                                            H 1 Reply Last reply Reply Quote 0
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