3719 ongoing development thread
-
These are neat but what about the balance changes?
-
Balance patches are not part of game patches.
-
Btw. those code refactors and cleanups got me 5% sim speed increase on out ASF mayhem perf test map. It's gonna be less in a real life where there's less pew pew. But still better than before.
-
5% is not bad
-
0.1% is not bad
-
The only thing that needs fixed is #3202 so we can actually see the player's eco in replays and casts again. Can't even tell me to do it myself since it is only a matter of undoing the stuff broken by the last patch!
-
Has Yolona missile health been changed with the other launchers? I assume it has but didn't see it in the patch notes.
-
@Deribus said in 3718 ongoing development thread:
Has Yolona missile health been changed with the other launchers? I assume it has but didn't see it in the patch notes.
@JaggedAppliance should know
-
@Deribus @speed2 Yolo missile HP definitely will be increased. Otherwise it would only take 1 SMD shot to kill a Yolo missile. On stream today @JaggedAppliance said he thinks it was just mistakenly left out of the patch notes.
-
LOOKING GOOD
-
Anyone still alive and working on releasing this patch?
-
Last commit was at the end of December lol
-
This post is deleted!
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login