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    What would it take for Nomads to be FAF's 5th Faction?

    Scheduled Pinned Locked Moved Balance Discussion
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    • speed2S Offline
      speed2
      last edited by

      I would like to clear out some of the missinformation about "gatekeeping" people from contributing to nomads. That was never the case, people are welcome to help out with the mod and they are given pointers if they are unsure how to do stuff.

      You can see all closed PRs here https://github.com/FAForever/nomads/pulls?q=is%3Apr+is%3Aclosed
      and you will have hard time finding PRs that got rejected.

      But as with the main fa game repo that Jip is managing, Nomads also have certain quality requirements for the things that get added. That applies for code, models, effects.

      So people are getting feedback on their work and pointers on what to improve and how.

      I hope this help to clear some things out šŸ™‚

      1 Reply Last reply Reply Quote 4
      • Dragun101D Offline
        Dragun101
        last edited by

        So gonna make a fuller response now about SCTA and Ranking/integrating:

        1. Most of the SCTA Models simply aren’t the ā€œproperā€ quality needed. And most don’t have LODs more than 1. Now I set many to phase out, but that different issue.
        2. Fundamentally TA Factions at there core are not balanceable vs Supcom. You can make them ā€˜fair’ but not balanced. There is 1001 reasons for this, between the different scaling of Eco, lacking certain ā€œtechsā€, and having abilities that are simply not replicable but Supcom Factions.
        3. Fixing 2 would fundamentally change the mod at its core premise. Which is about enabling a way to play Supcom vs TA in a somewhat reasonable fashion AND allowing folks to see where Supcom franchise had spawn from. Why is there only 1 ā€œEngineerā€ type? Because juggling 3-5 different types are infuriating (for example).

        Which basically covers it, but I wanted to be clear on that.

        I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

        Project Head and current Owner/Manager of SCTA Project

        1 Reply Last reply Reply Quote 2
        • S Offline
          SiwaonaDaphnewen
          last edited by

          No point in balancing Nomads until models are finished and some units cut or replaced or reworked. Before that happens, all you can do is make things look less worse. Original team wanted to implement some really weird things in mod and some of them exist to these days.

          One thing is certain: mod needs thoughtful approach of "balance team" and "model team" to make things happen. The amount of work to make models of required quality is absurd. And FAF balance team wouldnt handle this job given how slowly they fix things in original game and how ugly they do their job. Quick example: loyalist missile redirection was fixed in EQ in 2016, now the question is the fix in the main game?

          In any case there is one major issue with mod: its intellectual property. It doesn't belong to FAF, it doesn't belong to Exotic's team, nor 2-3 teams before. It belongs to Brute51 and he set some restrictions on how we could change the mod. We certainly crossed the border a little and it cost us a shitstorm a couple times. I personally would scrap 1/4 of what people call "faction identity", but i was not allowed to do so. Orbital bombardment that was mentioned here is one of those things. However one thing is random russian noname doing small things and other is legal entity from Europe changing everything completely.

          My conclusion is FAF does not have resources to implement mod.

          This project was cool, but right now its barely living corpse or better say cadaver. When i first saw Sanctuary trailer I noticed familiar style, concepts and assets there. Why do you think EDA was the first faction you saw on screen? Fair to say Nomads will be finished. In other game...

          T 1 Reply Last reply Reply Quote 1
          • T Offline
            TankenAbard @SiwaonaDaphnewen
            last edited by

            @siwaonadaphnewen I did not know that this was the reality of things, that is terrible.

            1 Reply Last reply Reply Quote 0
            • MachM Offline
              Mach
              last edited by Mach

              how exactly is something created in someone elses IP (supreme commander, owned by gpg, square enix now) claimed by some random third party person as their IP? afaik everything here including FAF itself only exists because the real owners allow it to, they could come any time and say "delete FAF or lawsuit" especially if someone starts claiming a mod is their IP

              arma473A N 2 Replies Last reply Reply Quote 0
              • ThomasHiattT Offline
                ThomasHiatt
                last edited by

                Just like every other map and mod creator has the copyright to their work.

                1 Reply Last reply Reply Quote 3
                • arma473A Offline
                  arma473 @Mach
                  last edited by

                  @mach they could come any time and say "delete FAF or lawsuit"

                  GPG induced people to buy SC:FA by promising that FAF would be a substitute/successor to GPGnet. When GPG turned off GPGnet, it told people they should go ahead and still buy copies of the game, if they didn't already own it, because they would be able to play online through FAF

                  GPG made money because of this promise

                  FAF people relied on this promise in purchasing the game (if they didn't already own it before GPGnet went off) and in contributing to FAF (whether by making maps, mods, administering the community, balance patches, or just by showing up to play which contributes to other people being able to play multiplayer matches)

                  promise + justifiable reliance = estoppel

                  1 Reply Last reply Reply Quote 1
                  • Z Offline
                    Zwackelmann
                    last edited by

                    FAF really doesnt need another Faction. The game is perfect as it is.

                    1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nari @Mach
                      last edited by

                      @mach See Blizzard Entertainment, Inc v Valve Corporation for how this works.

                      1 Reply Last reply Reply Quote 0
                      • waffelzNoobW Offline
                        waffelzNoob
                        last edited by

                        a deranged balance team

                        frick snoops!

                        1 Reply Last reply Reply Quote 0
                        • S Offline
                          Sprouto
                          last edited by

                          NOMADS needs an identity of it's own - completely unrelated to the other factions. As it currently stands, it's borrowing from all the other factions because it's incomplete. It's always been that way, and despite the desire, no one has picked up the reins to do the mountain of new creative work required, let alone have the concept of what that would be - to bring it anywhere close to a reality.

                          At best, NOMADS is best left to small side story in some campaign mission.

                          1 Reply Last reply Reply Quote 0
                          • AzraaaA Offline
                            Azraaa
                            last edited by

                            Nomads is the biggest waste of time, it's a massive time sink with 0 reward.

                            The simple answer that nobody wants to say is No it will not get integrated. There's simply no benefit for FAF to integrate even if it would be at the bottom of the totem pole.

                            I understand players want it but they can't have everything.

                            Developer for LOUD Project | https://discord.gg/DfWXMg9
                            AI Development FAF Discord | https://discord.gg/ChRfhB3
                            AI Developer for FAF

                            Community Manager for FAF
                            Member of the FAF Association
                            FAF Developer

                            1 Reply Last reply Reply Quote 1
                            • G Offline
                              goshavol
                              last edited by goshavol

                              This post is deleted!
                              1 Reply Last reply Reply Quote 0
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