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    Ideas for Mercy changes

    Scheduled Pinned Locked Moved Balance Discussion
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    • ZeldafanboyZ Offline
      Zeldafanboy @FtXCommando
      last edited by

      @ftxcommando

      He’s half wrong. It’s not that Aeon now lacks a good T2 air snipe. It’s that now Aeon has a huge aoe area denial/army clearing tool during its already strong T2 phase

      put the xbox units in the game pls u_u

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      • C Offline
        cunnismeta
        last edited by

        mercies in their current form are fine. zero need to fundamentally rework it.

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        • Chenbro101C Offline
          Chenbro101
          last edited by

          Problem I have with them is you cant dodge them. They get into range, they kill.

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          • C Offline
            cunnismeta @Chenbro101
            last edited by cunnismeta

            @chenbro101 and this is the beauty of the mercy, what makes them satisfying to use.
            They drop like flies if they encounter even the slightest resistance. Good luck getting a snipe with even a dozen of them.

            it really makes the times 2 commanders are killed with 3 mercies shine.

            MachM 1 Reply Last reply Reply Quote 0
            • MachM Offline
              Mach @cunnismeta
              last edited by

              @cunnismeta said in Ideas for Mercy changes:

              They drop like flies if they encounter even the slightest resistance.

              I recently got killed by mercies while having maa around so I can tell you they don't drop like flies with slightest resistance

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              • FtXCommandoF Offline
                FtXCommando
                last edited by

                If game was hitscan mercies would be fine. Annoying but fine. Game isn't hitscan.

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                • C Offline
                  cunnismeta @Mach
                  last edited by

                  @mach which mobile AA did you have? just one maa to how many mercies?

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                  • MachM Offline
                    Mach
                    last edited by Mach

                    uef, I watched replay again and the reason was that one of mercies that got shot down first blocked shots from maa trying to hit the mercies behind it with its falling wreck (why don't falling wrecks take damage?)

                    another reason is that maa often can't turn around and start shooting fast enough to hit the mercies as they come in before they turn into an untargetable swarm, also even with target priorities it is abusable to make it turn to wrong direction before mercies arrive and having no time to turn back before they are already untargetable

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                    • T Offline
                      Tomma
                      last edited by

                      Apparently flaks arent providing even slightest resistance because you can just mercie it.

                      Skill issue

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                      • phongP Offline
                        phong
                        last edited by

                        Flaks can also be actively distracted by sending some other air units ahead of the mercies

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                        • MazorNoobM Offline
                          MazorNoob
                          last edited by

                          Make mercies as inaccurate/dodgeable/AoE as other T2 fighter bombers and bump their HP up a bit. Make them essentially equivalent to 1 or 2 regular fighter/bomber passes, but cheaper. It'd make them less cancerous for snipes, therefore they would no longer need to have nil HP which prevents then being used for anything other than anti-exp or snipes.

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                          • C Offline
                            cunnismeta
                            last edited by

                            mercies can alredy miss.

                            sure they're not as easy to dodge as corsairs but they can be dodged.

                            a cloud of 100 t1 air scouts is always going to distract AA sufficiently to get any snipe you desire.

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                            • DeribusD Offline
                              Deribus Global Moderator
                              last edited by

                              Mercies (in their current state) cannot miss or be dodged. The projectiles track much quicker than an ACU moves

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                              • C Offline
                                cunnismeta @Deribus
                                last edited by cunnismeta

                                @deribus i can only guess im conflating false memories with the times shields have gotten in the way. some chance to miss would be good. as hard as dodging multiple corsairs/nothas.

                                AoE good. DoT not.

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                                • veteranasheV Offline
                                  veteranashe
                                  last edited by

                                  If someone can make a mod where the mercy doesn't have an activation and just straight flys into the target and blows up I'd appreciate it. I tried turning down the range of the weapon and it really messes with it in the stock form, I think under 9 range.

                                  If just like the range to be 0 or really short and up the HP.

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                                  • C Offline
                                    cunnismeta
                                    last edited by

                                    can't we nerf it simply by reducing damage? it's got a really nice feel to it.

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                                    • veteranasheV Offline
                                      veteranashe
                                      last edited by

                                      It's not really useful as it, nerf the damage it probably won't ever be used

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                                      • C Offline
                                        cunnismeta
                                        last edited by

                                        how about the opposite of a mercy, but still a mercy.... way more health, way less damage, lower mass cost, still explodes and dies with current animation.

                                        i love the feel of the animation and damage, i just wonder if it would still be satisfying if the numbers were flipped.

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                                        • DeribusD Offline
                                          Deribus Global Moderator
                                          last edited by

                                          What would be the use case of such a unit over T1 bombers?

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                                          • veteranasheV Offline
                                            veteranashe
                                            last edited by

                                            How far out can a t1 bomber be relied on to drop a bomb and do damage? Mercy range is 25 irc

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