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    Enable allies see veteranicy and mass killed of ally units

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    • ZLOZ Offline
      ZLO
      last edited by

      didn't have time to write that before:

      I watched some streamer die and observing his allies play and basicly casting the game from that point and knowing stuff like that would have improved the experience

      TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

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      • JipJ Offline
        Jip
        last edited by

        I understand the value, but I'm not sure how we can implement this without allowing other people (read: the enemies) to pick up the information too.

        A work of art is never finished, merely abandoned

        BrannouB 1 Reply Last reply Reply Quote 0
        • ComradeStrykerC Offline
          ComradeStryker @Jip
          last edited by

          @jip

          I've seen UI mods share info on friendly SMDs and Nukes with load numbers on that stuff.
          IE: teammate has SMD loaded one, twice, or however many times - With this UI mod, I could see that just by highlighting the unit. Can this not be implemented on a slightly larger scale to anyone on your team to see?

          ( ͡° ͜ʖ ͡°)

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          • JipJ Offline
            Jip
            last edited by

            I'd need to know what UI mods that are and how they do it before I can answer that 😉

            A work of art is never finished, merely abandoned

            SpikeyNoobS 1 Reply Last reply Reply Quote 0
            • BrannouB Offline
              Brannou @Jip
              last edited by

              @jip said in Enable allies see veteranicy and mass killed of ally units:

              I understand the value, but I'm not sure how we can implement this without allowing other people (read: the enemies) to pick up the information too.

              Like vision this kind of information would be only shared to "team member"

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              • SpikeyNoobS Offline
                SpikeyNoob Global Moderator @Jip
                last edited by

                @jip i think its ecomanager that does this. Its super helpful

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                • Ctrl-KC Offline
                  Ctrl-K
                  last edited by Ctrl-K

                  I have an idea of making it but through sim
                  (Silo count too)

                  “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                  — Steve Jobs.
                  My UI Mods
                  Support me

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                  • N Offline
                    Nex
                    last edited by

                    Showing the radar range of your team instead of only your own radar would also be quite helpful

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                    • Ctrl-KC Offline
                      Ctrl-K @Nex
                      last edited by

                      @nex this is nearly impossible, afaik even with binpatch it is not reachable

                      “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                      — Steve Jobs.
                      My UI Mods
                      Support me

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                      • N Offline
                        Nex @Ctrl-K
                        last edited by

                        😢

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                        • S Offline
                          snoog
                          last edited by

                          I would imagine adding such a feature would also open up another vector for cheats as well, I.E intercepting the information so you can see your enemies' SMD load count. So I'd keep that in mind too.

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                          • K Offline
                            Katharsas @snoog
                            last edited by Katharsas

                            @snagglefox said in Enable allies see veteranicy and mass killed of ally units:

                            I would imagine adding such a feature would also open up another vector for cheats as well, I.E intercepting the information so you can see your enemies' SMD load count. So I'd keep that in mind too.

                            That information is already on your client. With Supcom, you can not prevent vision / information cheats, like at all. And im pretty sure this is the case for every deterministic strategy game.

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