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    Enable allies see veteranicy and mass killed of ally units

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    • N Offline
      Nex @Jip
      last edited by

      @jip aren't there mods that provide similar information to other players.
      So all players with that mod could exchange that information?

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      • JipJ Offline
        Jip
        last edited by

        I don't know - I only use one UI mod. What mod would do this?

        A work of art is never finished, merely abandoned

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        • N Offline
          Nex @Jip
          last edited by

          @jip Ecomanager auto-share needs both players to have the mod, so i guess it exchanges something
          also you can send templates ingame to other players right? (at least there's something about that in the options).
          Also Phantom has to exchange info between players or i couldn't make a fixed number of phantoms.

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          • ZLOZ Offline
            ZLO
            last edited by

            didn't have time to write that before:

            I watched some streamer die and observing his allies play and basicly casting the game from that point and knowing stuff like that would have improved the experience

            TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

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            • JipJ Offline
              Jip
              last edited by

              I understand the value, but I'm not sure how we can implement this without allowing other people (read: the enemies) to pick up the information too.

              A work of art is never finished, merely abandoned

              BrannouB 1 Reply Last reply Reply Quote 0
              • ComradeStrykerC Offline
                ComradeStryker @Jip
                last edited by

                @jip

                I've seen UI mods share info on friendly SMDs and Nukes with load numbers on that stuff.
                IE: teammate has SMD loaded one, twice, or however many times - With this UI mod, I could see that just by highlighting the unit. Can this not be implemented on a slightly larger scale to anyone on your team to see?

                ( ͡° ͜ʖ ͡°)

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                • JipJ Offline
                  Jip
                  last edited by

                  I'd need to know what UI mods that are and how they do it before I can answer that 😉

                  A work of art is never finished, merely abandoned

                  SpikeyNoobS 1 Reply Last reply Reply Quote 0
                  • BrannouB Offline
                    Brannou @Jip
                    last edited by

                    @jip said in Enable allies see veteranicy and mass killed of ally units:

                    I understand the value, but I'm not sure how we can implement this without allowing other people (read: the enemies) to pick up the information too.

                    Like vision this kind of information would be only shared to "team member"

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                    • SpikeyNoobS Offline
                      SpikeyNoob Global Moderator @Jip
                      last edited by

                      @jip i think its ecomanager that does this. Its super helpful

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                      • Ctrl-KC Offline
                        Ctrl-K
                        last edited by Ctrl-K

                        I have an idea of making it but through sim
                        (Silo count too)

                        “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                        — Steve Jobs.
                        My UI Mods
                        Support me

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                        • N Offline
                          Nex
                          last edited by

                          Showing the radar range of your team instead of only your own radar would also be quite helpful

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                          • Ctrl-KC Offline
                            Ctrl-K @Nex
                            last edited by

                            @nex this is nearly impossible, afaik even with binpatch it is not reachable

                            “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                            — Steve Jobs.
                            My UI Mods
                            Support me

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                            • N Offline
                              Nex @Ctrl-K
                              last edited by

                              😢

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                              • S Offline
                                snoog
                                last edited by

                                I would imagine adding such a feature would also open up another vector for cheats as well, I.E intercepting the information so you can see your enemies' SMD load count. So I'd keep that in mind too.

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                                • K Offline
                                  Katharsas @snoog
                                  last edited by Katharsas

                                  @snagglefox said in Enable allies see veteranicy and mass killed of ally units:

                                  I would imagine adding such a feature would also open up another vector for cheats as well, I.E intercepting the information so you can see your enemies' SMD load count. So I'd keep that in mind too.

                                  That information is already on your client. With Supcom, you can not prevent vision / information cheats, like at all. And im pretty sure this is the case for every deterministic strategy game.

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