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    Make Jesters Cost Less Mass

    Scheduled Pinned Locked Moved Balance Discussion
    35 Posts 16 Posters 1.8k Views 1 Watching
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    • ZeldafanboyZ Offline
      Zeldafanboy
      last edited by Zeldafanboy

      I only see mass Jesters made for com snipes in teamgames and maybe one or two are made for raiding in 1v1 games (and they usually are just a nuisance)

      They're definitely not a very strong unit. If that's by design then okay, but they are pretty mediocre as stands

      put the xbox units in the game pls u_u

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      • maudlin27M Offline
        maudlin27
        last edited by

        What about a small HP buff from 350hp to 400hp? It makes them slightly better as a defensive unit for if the enemy has a very small number of MAA (compared with a bomber), without making their com snipe abilities that much better (compared to a dps or mass cost buff).
        It'd also still keep them weaker than ghetto gunships which I think is a good thing since ghetto gunships require a lot more apm (and 2 factories dedicated to getting the 1 unit) to build.

        M27AI and M28AI developer; Devlogs and more general AI development guide:
        https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
        https://forum.faforever.com/topic/5331/m28ai-devlog-v130

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        • NOC-N Offline
          NOC-
          last edited by

          How about let people who actually use them and know how and when to use them to make the decision.

          Ras Boi's save lives.

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          • veteranasheV Offline
            veteranashe
            last edited by

            When people try to raid mexes they typically send more than 170 mass at them. You can't justify a raid only on mass of meces killed but by time and apm to replace said mexes

            Ever seen a zlo bomber? I wonder how well a zlo jester would work out in comparison.

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            • BrannouB Offline
              Brannou
              last edited by

              Mybe instead of changing it's combat stats just reduce it's building time? 850 look quite a lot

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              • TheVVheelboyT Offline
                TheVVheelboy
                last edited by

                850 ain't that much, it's basically the same as t1 bomber when you factor in the costs.

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                • BrannouB Offline
                  Brannou
                  last edited by Brannou

                  T1 bomber is 500
                  For a "Defensive answer", it take a long time to get out and help you defend

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                  • TheVVheelboyT Offline
                    TheVVheelboy
                    last edited by

                    Bomber - 90/2.05k 500bt
                    Jester - 170/4.25k 850bt

                    Jester also kills shit way faster than bomber ever will unless you are capable of babysitting it all the time.

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                    • Chenbro101C Offline
                      Chenbro101
                      last edited by

                      My biggest gripe with it is how sluggish it moves. The speed is fine, but it changes direction slower than a t2 gunship. I made a proposal a while back to increase its acceleration for better micro since, you know, its supposed to be small and nimble.

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                      • T Offline
                        Tagada Balance Team
                        last edited by

                        Will look into that

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