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    Aeon and Sera Eng Stations

    Scheduled Pinned Locked Moved Balance Discussion
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    • I Offline
      IceDreamer Banned
      last edited by

      I pains me to see this community still incapable of thinking outside the box 😞 This was the best you could come up with? Engineering station clones? Didn't even think about, I dunno, giving them an advantage in another gameplay arena other than buildpower that might allow them to win some games, did you? This is an awful change.

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      • S Offline
        Silent_ghost
        last edited by

        in the original TA there were rocket towers, i would love to see those make them attack the direct line of sight unless attached to a radar network

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        • S Offline
          Silent_ghost
          last edited by

          also in the original game there was the "F" key the commander could fire an energized beam using all available energy in storage (Sheilds drop out everything gets diverted) USed as either base attack on heavy installs or against experimental. One-shots to kill a spider two shots to kill GC mega etc --- capped at enough damage to kill a mega in one shot when fully charged....

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          • TheWeakieT Offline
            TheWeakie Balance Team
            last edited by

            what do you think oc is?

            epic-bennisE 1 Reply Last reply Reply Quote 1
            • epic-bennisE Offline
              epic-bennis Banned @TheWeakie
              last edited by

              @TheWheelie said in Aeon and Sera Eng Stations:

              what do you think oc is?

              OverCharge

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              • KaletheQuickK Offline
                KaletheQuick
                last edited by

                I think it's fine as is. Stations are ok, but I like investing in BP that can move. I mostly use the stations as assist targets to mitigate rolloff time. Not that it helps a lot, but it certainly feels nice.

                A 1 Reply Last reply Reply Quote 0
                • BigMamaMurderB Offline
                  BigMamaMurder Banned
                  last edited by

                  Give hives an enormous range - it'll give Kibran something to get back into the water....

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                  • epic-bennisE Offline
                    epic-bennis Banned
                    last edited by

                    Just stop getting pushed out of the water by 5 frigates and voila, no need for cybran hover. Try scouting your opponent to not get owned by a "surprise fleet" of 30 ships that took 10mins to build. Hur hur hur hurrrrrrhyiebahahabaa

                    BigMamaMurderB 1 Reply Last reply Reply Quote 0
                    • BigMamaMurderB Offline
                      BigMamaMurder Banned @epic-bennis
                      last edited by

                      @Whatisbennis said in Aeon and Sera Eng Stations:

                      Just stop getting pushed out of the water by 5 frigates and voila, no need for cybran hover. Try scouting your opponent to not get owned by a "surprise fleet" of 30 ships that took 10mins to build. Hur hur hur hurrrrrrhyiebahahabaa

                      Stop talking shit. Air has to be blamed for something.

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                      • A Offline
                        advena @KaletheQuick
                        last edited by

                        @KaletheQuick said in Aeon and Sera Eng Stations:

                        I think it's fine as is. Stations are ok, but I like investing in BP that can move. I mostly use the stations as assist targets to mitigate rolloff time. Not that it helps a lot, but it certainly feels nice.

                        Actually this going to be nerfed

                        raw SACU BP will be set to 20
                        engineer upgrade going to cost 1500 mass

                        KaletheQuickK 1 Reply Last reply Reply Quote 0
                        • KaletheQuickK Offline
                          KaletheQuick @advena
                          last edited by

                          @advena How? What do you know?

                          A 1 Reply Last reply Reply Quote 0
                          • F Offline
                            Freedom_
                            last edited by

                            Just put sera and aeon t3 engies bp back to 40 and leave there mass cost the same (to negate the bumper cars cost)

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                            • A Offline
                              advena @KaletheQuick
                              last edited by advena

                              @KaletheQuick
                              Create new game
                              Set game type to "FAF Beta"
                              See by yourself

                              I meant that moving BP (in form of SACU) will be nerfed

                              KaletheQuickK 1 Reply Last reply Reply Quote 0
                              • KaletheQuickK Offline
                                KaletheQuick @advena
                                last edited by

                                This post is deleted!
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                                • K Offline
                                  KarlHoffman
                                  last edited by

                                  great idea, feels kind of unbalanced when you can get lots of build power in t2 stage. Late game sacus build power is fine, but when you in t2 stage it feels kind of broken.

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                                  • S Offline
                                    Spy_Emanciator
                                    last edited by

                                    are we talking about for mods? I would support adding engineering stations to all factions as a way to keep things in line.

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