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    RCIV - Spacenet ~ 3v3 ~ $1,200

    Scheduled Pinned Locked Moved Tournaments
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    • FearghalF Offline
      Fearghal
      last edited by Fearghal

      Post #5: Game Map/Scenairo example

      How the game maps are released:
      Spacenet-AI positions are shown, with AI factions pre-selected,
      Closed spawn sites are shown,
      Any remaining spawns Not closed, are open for players.
      .

      Below is an example game map/scenario,

      Reset All options to default each game, and
      set the 3 tourny specific options (in green out line box).

      AI Cheat and Build multipliers will be from:
      a low of 1.0 (AI) to a high of 1.4x (AIx)

      -This example game map/scenario has Mixed AI's...
      with AIx in front/top spawns and Standard AI in the back/bottom spawn sites.

      00 Example.jpg
      That's it! .....Basically.... Just match the Game Lobby/Map Screen, easy peazy.

      1 Reply Last reply Reply Quote 1
      • FearghalF Offline
        Fearghal
        last edited by Fearghal

        Post #6: Map Pool and Finals Map selection process

        Map Pool:
        There will be 22 different maps for the Tournament.
        9 maps for Day #1
        9 maps for Day #2
        4 maps for Finals Day
        (Final 5 game maps of Finals will be
        chosen by captains from the above 22 maps).

        Each map will have an ID number, and is assigned to the
        'match and game' associated with
        the tournament bracket match number on Challonge.

        Bo3 matches will have:
        Games 1+3, on 10x10 maps, and
        Game 2's, on 20x20 maps.
        .

        Map Pool:
        10 x 10 maps:
        Adaptive Tournament Decision...........Matches: 1-3............................Game 1..............Map 1
        adaptive lonely island................................Matches: 1-3............................Game 3.............Map 3
        Canyon Mayhem...........................................Matches: 4-7 ..........................Game 1..............Map 4
        Adaptive Algun................................................Matches: 4-7..........................Game 3.............Map 6
        5vs5 Tabula Rasa .........................................Matches: 8-10 ........................Game 1..............Map 7
        Adaptive Flooded Tabual Rasa ..........Matches: 8-10 ........................Game 3.............Map 9
        Adaptive Regor Highlands......................Matches: 11-14.........................Game 1.............Map 10
        Adaptive Actavia Fixed Edition.............Matches: 11-14.........................Game 3............Map 12
        Adaptive Strongwyn....................................Matches: 15, 16, +18..............Game 1.............Map 13
        Plateau of Arracis..........................................Matches: 15, 16, +18..............Game 3............Map 15
        Adaptive Coiling Dragon River.............Match: 17.....................................Game 1.............Map 16
        Delta Ravine......................................................Match: 17.....................................Game 3............Map 18
        Adaptive Fields of Great Phoenix.......Match: 19......................................Game 1............Map 19
        Hyperion..............................................................Match: 19......................................Game 3...........Map 21

        20x20 maps:
        Adaptive Miridia.............................................Matches: 1-3..............................Game 2............Map 2
        Big Bang Dry.....................................................Matches: 4-7.............................Game 2............Map 5
        Air Wars 6v6......................................................Matches: 8-10............................Game 2............Map 8
        Adaptive Dual Italy.......................................Matches: 11-14..........................Game 2............Map 11
        Selkie Mirror.......................................................Matches: 15, 16, +18................Game 2............Map 14
        adaptive delta riva......................................Match: 17.......................................Game 2............Map 17
        Adaptive Selkie isle 5v5............................Match: 19.......................................Game 2............Map 20
        .
        .
        Round 1
        Matches 1-3 > Game 1
        Adaptive Tournament Decision

        01 Ad Tourn Decision.jpg
        .
        Round 1
        Matches 1-3 > Game 2
        Adaptive Miridia

        02 Ad Miridia.jpg
        .
        Round 1
        Matches 1-3 > Game 3
        adaptive lonely island

        03 ad lonely island.jpg
        .
        Round 2
        Matches 4-7 > Game 1
        Canyon Mayhem

        04 Canyon Mayhem.jpg
        .
        Round 2
        Matches 4-7 > Game 2
        Big Bang Dry

        05 Big Bang.jpg
        .
        Round 2
        Matches 4-7 > Game 3
        Adaptive Algun

        06 Ad Algun.jpg
        .
        Losers Round 1
        Matches 8-10 > Game 1
        5vs5 Tabula Rasa

        07 5vs5 Tabula Rasa.jpg
        .
        Losers Round 1
        Matches 8-10 > Game 2
        Air Wars 6v6

        08 Air Wars 6v6.jpg
        .
        Losers Round 1
        Matches 8-10 > Game 3
        Adaptive Flooded Tabula Rasa

        09 Flooded Tabula Rasa.jpg
        .
        Round 3 and Losers Round 2
        Matches 11-14 > Game 1
        Adaptive Regor Highlands

        10 Ad Regor Highlands.jpg
        .
        Round 3 and Losers Round 2
        Matches 11-14 > Game 2
        Adaptive Dual Italy

        11 Ad  Dual Italy.jpg
        .
        Round 3 and Losers Round 2
        Matches 11-14 > Game 3
        Adaptive Actavia Fixed Edition

        12 Ad Actavia Fixed Edition.jpg
        .
        Round 4 and Losers Round 3
        Matches 15, 16 + 18 > Game 1
        Adaptive Strongwyn

        13 Ad Strongwyn.jpg
        .
        Round 4 and Losers Round 3
        Matches 15, 16 + 18 > Game 2
        Selkie Mirror

        14 Selkie Mirror.jpg
        .
        Round 4 and Losers Round 3
        Matches 15, 16 + 18 > Game 3
        Plateau of Arracis

        15 Plateau of Arracis.jpg
        .
        Losers Round 4
        Match 17 > Game 1
        Adaptive Coiling Dragon River

        16 Ad Coiling Dragon River.jpg
        .
        Losers Round 4
        Match 17 > Game 2
        adaptive delta riva

        17 ad delta riva.jpg
        .
        Losers Round 4
        Match 17 > Game 3
        Delta Ravine

        18 Delta Ravine.jpg
        .
        Semi Finals
        Match 19 > Game 1
        Adaptive Fields of Great Phoenix

        19 Ad Flds of Grt Pheonix.jpg
        .
        Semi Finals
        Match 19 > Game 2
        Adaptive Selkie Isle 5v5

        20 Ad Selkie Isle 5v5.jpg
        .
        Semi Finals
        Match 19 > Game 3
        Hyperion

        21 Hyperion.jpg
        .

        Finals
        Match 20 > Game 1
        Dark Liver Mirrored
        22 Dark Liver Mirrored.jpg
        .
        Finals
        Match 20 > Games 2-6
        Games 2-6 maps will be chosen by the Captains as follows:
        Each Captain will send list of 8 map ID #'s, from the map pool to veto.
        The remaining maps will be vetoed 1 at a time until 5 maps remain.

        !roll to see which side choses first map to play.
        Alternate map picks to play thereafter.

        1 Reply Last reply Reply Quote 1
        • FearghalF Offline
          Fearghal
          last edited by Fearghal

          Post #7: AI Developers Acknowledgement

          Special Thanks To Our wonderful AI-Developement community:
          Uveso, Relentor, Softles & Chp2001 (AI participating Devs)
          Plus- Azraeel, Sprouto, !MarLo, Jip, Dragun101, Balthazar, Swkoll &
          All the others who contribute and play test.
          Their teams and the AI mods ARE what made this tournament possible,
          and practicing so much more fun and challenging!

          AI's included in RCIV

          AI-Uveso: -- ( 3 sub AI's)
          AI: Uveso Adaptive: -------- Balanced AI.
          AI: Uveso Rush: ------------T1, T2 and T3 unit spam
          AI: Uveso Experimentals:---- Focuses on experimentals.

          RNGAI: -- (2 Sub AI's)
          AI: RNG Standard ----------Balanced All around Excellent AI
          AI: RNG Standard Air -------Tech AI

          AI: DilliDalli:-- (1 AI)
          AI: DilliDalli ----------------1 v 1 specialist

          .

          To learn more about AI-Uveso, read Uveso info here:
          https://forum.faforever.com/topic/350/ai-uveso-v88-ai-mod-for-faforever

          To learn more about RNGAI, read relent0r info here:
          https://forums.faforever.com/viewtopic.php?f=88&t=19149

          To learn more about DilliDalli, read Softles forum page here:
          https://forum.faforever.com/topic/2008/dillidalli-1v1-specialist-ai
          .

          Also Thanks to our players.
          Having skilled players play vs the AI,
          helps our AI Developers observe and improve their AI's.
          ..our casters who provide great entertainment to us viewers, and
          give great exposure to the different AI mods, and
          ..our promotors who worked very hard on promoting this tourny and
          got this forum 20x's the number of views as last year 🙂

          1 Reply Last reply Reply Quote 1
          • FearghalF Fearghal referenced this topic on
          • FearghalF Offline
            Fearghal
            last edited by Fearghal

            Post #8: Prelude to Spacenet Galactic War

            The year 1997 - A Match that changed History.
            Garry Kasparov Vs IBM's Deep Blue chess computer:
            In 1996 - 1st Match - Kasparov wins (4-2)
            This was the first computer program to defeat a world champion in a classical 'game'.
            In the 1997 Rematch, Big Blue wins (3 1/2 - 2 1/2)
            This was the first computer program to defeat a world champion in a regulation 'match'.

            The year 2029.
            A cyborg assassin is sent back in time by Skynet corporation to assassinate Sarah Connor,
            whose unborn son (John Connor) will one day lead a resistance and save mankind.

            Today: Skynets successor - Spacenet,
            has spread a computer virus among a large portion of the galaxies battlebots.
            The virus causes the battlebots to switch their "friend or foe" signature to ally with
            Spacenet's already formidable armies.

            Therefore... with this imminent threat upon us,
            it is necessary to call all brave soldiers,
            to come forward, enlist and save our galaxy from an
            evil corporation along with our eternal enemies!

            We must deal with this new threat, and we must do it smartly.
            Spacenet is also at war with our eternal enemies.
            Whenever there are 3 armies on one outpost...
            You must battle like FFA fighters.

            We are looking for Commanders with:
            the Brains and Cunning of a Garry Kasparov, and
            the Leadership and Bravery of a John Connor, to
            come forward, suit up and help defeat Spacenet.
            (Armies are forming and battles are expected to commence at ANY time!)

            Incentives - Besides saving the Galaxy, and the eternal gratitude of Trillions...
            Will be payouts totaling $1,200 to the top 3 teams,
            and a hard fought for, campaign battle ribbon
            RCIV Champion.png

            .

            Sign up below now, so you don't miss any Action!

            1 Reply Last reply Reply Quote 2
            • N Offline
              Neytron
              last edited by

              sign up
              Neytron 1800global 1500ladder

              1 Reply Last reply Reply Quote 1
              • FtXCommandoF Offline
                FtXCommando
                last edited by FtXCommando

                Issue is that the last 3 teams that are given free slots were built on the captain seeding of the last tournament which is a statement on the strength of the signups of that tournament. It is entirely possible that those teams represent significantly stronger teams that what this tournament seeding will create or something significantly weaker depending entirely on who decides to play. This also doesn't take into account players from the last captain picking process improving ie LimeZ was on the winning team last year and increased about 250 rating or so.

                N FearghalF 2 Replies Last reply Reply Quote 0
                • N Offline
                  Neytron @FtXCommando
                  last edited by Neytron

                  @ftxcommando
                  not only, even player instead of 1600 became 2000 in the ladder

                  1 Reply Last reply Reply Quote 0
                  • FemboyF Offline
                    Femboy Promotions team
                    last edited by

                    Signing up Femboy 1400 global 1300 ladder!

                    Also @Fearghal Would you be okay if the FAF promotions team made some marketing material for the tournament? Nothing crazy but like maybe a logo, some overlays for FAFLive with rainbow colors and so on lol

                    FAF Website Developer

                    FearghalF 1 Reply Last reply Reply Quote 1
                    • FearghalF Offline
                      Fearghal @FtXCommando
                      last edited by Fearghal

                      @ftxcommando
                      That's all True,

                      After further consideration, the invitations have been revoked.

                      FtXCommandoF 1 Reply Last reply Reply Quote 0
                      • FearghalF Offline
                        Fearghal @Femboy
                        last edited by Fearghal

                        @femboy
                        I would Love the marketing help!
                        I know the Promotions team is taking a well deserved vacation.
                        Registration for this tourny ends midnight Sunday Feb 6th.
                        So we have a very nice time period to work with.

                        FemboyF 1 Reply Last reply Reply Quote 1
                        • FemboyF Offline
                          Femboy Promotions team @Fearghal
                          last edited by

                          @fearghal Perfect! I will be making a new forum post titles "Rainbow Cup IV - Promotional Material" soon so we can get feedback from other people (and to keep this post clean for the signups)

                          FAF Website Developer

                          1 Reply Last reply Reply Quote 1
                          • FtXCommandoF Offline
                            FtXCommando @Fearghal
                            last edited by FtXCommando

                            @fearghal said in Rainbow Cup IV ~ 3 v 3 ~ $1.2K:

                            @ftxcommando
                            Even though some players ratings have changed,
                            I don't think any of the Invited teams are too strong.

                            The team that won (bully/arch/lime) would be 5800 rated which would put them at the highest rating tier in the old tournament (filled with lopsided teams that have 2300 or 2400s) with that rating divided between 3 people that are high enough in rating to be captains in the last tournament.

                            I don't think you're proving that you won by luck by basically being able to ignore the captain process which is intended to make things as fair play as possible for a teamgame tournament. Rather you're proving that you might only be able to win due to luck in this tournament because you got to ignore all the fair play restrictions put upon everybody else.

                            This is also besides the theoretical assumption that the team gets the edge because they have proven they work well together by winning the past tournament while all other teams do not have that advantage. I don't think that actually applies in this case but it still throws a wrench in the narrative that this is about a team "proving" themselves. If it's about proving themselves then you can just get rid of the whole captain process and let people sign up as a synergistic team. Mixing the two systems doesn't make any sense.

                            FearghalF 1 Reply Last reply Reply Quote 1
                            • FearghalF Offline
                              Fearghal @FtXCommando
                              last edited by Fearghal

                              @ftxcommando
                              The invitations have been withdrawn.

                              The draft system worked pretty good last year, as
                              the 11th seeded team came in 1st
                              the 1st seeded came in 2nd and
                              the 4th seeded came in 3rd.
                              That's a good mix.

                              Lets see what happens........
                              I predict 12 well balanced teams like last year.

                              N 1 Reply Last reply Reply Quote 0
                              • NOC-N Offline
                                NOC-
                                last edited by

                                NoOneCares - 1800 global signing up

                                Ras Boi's save lives.

                                1 Reply Last reply Reply Quote 1
                                • N Offline
                                  Neytron @Fearghal
                                  last edited by

                                  @fearghal haha fun

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    Chisato
                                    last edited by

                                    i sign up

                                    1 Reply Last reply Reply Quote 1
                                    • GrimplexG Offline
                                      Grimplex
                                      last edited by

                                      Coming to party - 1915(ladder / global)

                                      The embodiment of depression...

                                      FemboyF 1 Reply Last reply Reply Quote 1
                                      • Ctrl-KC Offline
                                        Ctrl-K
                                        last edited by

                                        I'm in! 1600± global, 1100 ladder

                                        “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                                        — Steve Jobs.
                                        My UI Mods
                                        Support me

                                        1 Reply Last reply Reply Quote 1
                                        • FemboyF Offline
                                          Femboy Promotions team @Grimplex
                                          last edited by

                                          @grimplex Couldnt just say 1900 huh lol

                                          FAF Website Developer

                                          1 Reply Last reply Reply Quote 1
                                          • RoxyMigurdiaR Offline
                                            RoxyMigurdia
                                            last edited by

                                            i sign up 1600 - global 1300-ladder

                                            1 Reply Last reply Reply Quote 1
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