debug: Current gametime: 00:42:30 debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000' info: creating high fidelity terrain info: creating high fidelity water info: StartCommandMode order RULEUCC_Patrol info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/units/urb2305/urb2305_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00595) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0081c) supplied in a pose update. warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> info: StartCommandMode order RULEUCC_Patrol warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:43:00 warning: Error running OnCollisionCheck script in Entity at 2a720580: Unexpected type for army object stack traceback: [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> info: CWldSession::DoBeat() unknown entity id (0x2ff005e1) supplied in a pose update. info: creating high fidelity terrain info: creating high fidelity water warning: Error running OnCollisionCheck script in Entity at 2fee8800: Unexpected type for army object stack traceback: [C]: in function `IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/units/uel0304/uel0304_script.lua\000' debug: Current gametime: 00:43:30 info: creating high fidelity terrain info: creating high fidelity water info: Minimized true