вы летает фаф
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java.lang.RuntimeException: Forged Alliance Crashed with exit code -1073741819. See C:\ProgramData\FAForever\logs\game_15506762.log for more information
at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:676)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
at java.base/java.lang.Thread.run(Thread.java:832) -
debug: Current gametime: 00:42:30
debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000'
info: creating high fidelity terrain
info: creating high fidelity water
info: StartCommandMode order RULEUCC_Patrol
info: creating high fidelity terrain
info: creating high fidelity water
debug: Loading module '\000/units/urb2305/urb2305_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00595) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0081c) supplied in a pose update.
warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object
stack traceback:
[C]: in functionIsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> info: StartCommandMode order RULEUCC_Patrol warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in functionIsEnemy'
...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object
stack traceback:
[C]: in functionIsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in functionIsEnemy'
...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object
stack traceback:
[C]: in functionIsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:43:00 warning: Error running OnCollisionCheck script in Entity at 2a720580: Unexpected type for army object stack traceback: [C]: in functionIsEnemy'
...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
info: CWldSession::DoBeat() unknown entity id (0x2ff005e1) supplied in a pose update.
info: creating high fidelity terrain
info: creating high fidelity water
warning: Error running OnCollisionCheck script in Entity at 2fee8800: Unexpected type for army object
stack traceback:
[C]: in function `IsEnemy'
...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
info: creating high fidelity terrain
info: creating high fidelity water
debug: Loading module '\000/units/uel0304/uel0304_script.lua\000'
debug: Current gametime: 00:43:30
info: creating high fidelity terrain
info: creating high fidelity water
info: Minimized true
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