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    Prophet-

    @Prophet-

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    Best posts made by Prophet-

    • no viable naval counter sera vs cybran

      There currently is no viable naval counter for sera vs cybran t2 subs on naval. sera destroyers have horrible torpedo defense, range, and torpedo damage. So if the cybran player masses t2 subs (1.1k mass) vs sera destroyers (2.25k mass) they have a hard counter for half the mass. t1 subs cant do any damage to t2 subs.

      This leaves 2 basic options, torpedo bombers, or outplay them so badly that you can tech up to t3 and make t3 subs. with the nerf to torpedo bombers, and the fact that if they land in the water they wont hit the subs, this leaves a massive exploit.

      a possible solution to this could be increasing the reloading time of the t2 sub flare, or decreases how many torpedoes it fires so the sera destroyer has higher survivability. As soon as there are 4-5 subs, not a single torpedo can penetrate their defense, and if they do, its minimal damage.

      posted in Balance Discussion
      P
      Prophet-
    • RE: Why would you have left FAF?

      @nine2

      I would leave this game for the same reason most veterans would leave, massive, drastic changes to the core gameplay. Its the exact reason I left Star craft 2. every year the game changes completely. instead of doing things to help raise the skill ceiling, you nerf or strengthen units. So players who have a good understanding of economic and tactical gameplay get nerfed, and slower players get their hand held because it now takes longer for them to die.

      posted in General Discussion
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      Prophet-
    • RE: no viable naval counter sera vs cybran

      @xejinord11

      as much as there isnt even a point replying to this, seeing as you have proviced 0 evidence at all. I will repeat by saying no, they dont have any adequate counter to subs. you have proven no damage values, no insight. saying the sera destroyer is the best because is can submerge is a useless statement to say. great they can submerge, and die just as fast as before

      posted in Balance Discussion
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      Prophet-

    Latest posts made by Prophet-

    • Has anyone had any luck fixing connection problems to individual players?

      There are maybe 3-5 players i cannot establish a connection to. if they are in the game we have unplayable lag. I have tried fiddling with network settings and I cycle through all the ice adapters but nothing.

      Is there something else I can try to better establish connections with these players? Its mostly Russian or European players i have this issue with

      This has only started happening since the DDosing.

      posted in I need help
      P
      Prophet-
    • RE: Why would you have left FAF?

      @nine2

      I would leave this game for the same reason most veterans would leave, massive, drastic changes to the core gameplay. Its the exact reason I left Star craft 2. every year the game changes completely. instead of doing things to help raise the skill ceiling, you nerf or strengthen units. So players who have a good understanding of economic and tactical gameplay get nerfed, and slower players get their hand held because it now takes longer for them to die.

      posted in General Discussion
      P
      Prophet-
    • RE: no viable naval counter sera vs cybran

      @exselsior

      you cant test this by taking away stealth. Thats makes this experiment null.

      posted in Balance Discussion
      P
      Prophet-
    • RE: no viable naval counter sera vs cybran

      @deribus

      so what you are saying is your chart is wrong?

      you cant just take away the stealth element and say that sera destroyers win. if you add back the default ability of stealth, then 2-3 volleys of torpedoes will go off before sera destroyers are in range.

      now lets add another layer of strategy to this, basic micro. You can kite sera destroyers with t2 subs, all while keeping them hidden because of stealth. redo that chart with stealth and you will see the subs come out ahead.

      posted in Balance Discussion
      P
      Prophet-
    • RE: no viable naval counter sera vs cybran

      @xejinord11

      as much as there isnt even a point replying to this, seeing as you have proviced 0 evidence at all. I will repeat by saying no, they dont have any adequate counter to subs. you have proven no damage values, no insight. saying the sera destroyer is the best because is can submerge is a useless statement to say. great they can submerge, and die just as fast as before

      posted in Balance Discussion
      P
      Prophet-
    • no viable naval counter sera vs cybran

      There currently is no viable naval counter for sera vs cybran t2 subs on naval. sera destroyers have horrible torpedo defense, range, and torpedo damage. So if the cybran player masses t2 subs (1.1k mass) vs sera destroyers (2.25k mass) they have a hard counter for half the mass. t1 subs cant do any damage to t2 subs.

      This leaves 2 basic options, torpedo bombers, or outplay them so badly that you can tech up to t3 and make t3 subs. with the nerf to torpedo bombers, and the fact that if they land in the water they wont hit the subs, this leaves a massive exploit.

      a possible solution to this could be increasing the reloading time of the t2 sub flare, or decreases how many torpedoes it fires so the sera destroyer has higher survivability. As soon as there are 4-5 subs, not a single torpedo can penetrate their defense, and if they do, its minimal damage.

      posted in Balance Discussion
      P
      Prophet-
    • RE: Recall from battle

      @femboy People in general give up too easy on this game. Giving them an easy way out just further encourages this behavior.

      Legit people will get stratted once and just give up because they lost 2 hives and pgen.

      posted in Balance Discussion
      P
      Prophet-
    • RE: Live replay need 22 minutes before i can watch, is there a way to reduce it?

      @thomashiatt

      my computer clock or FAF clock? my computer clock is set to the proper date, time and time zone

      posted in I need help
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      Prophet-
    • Live replay need 22 minutes before i can watch, is there a way to reduce it?

      Just found out this isnt standard. Most people have to wait 5 minutes after a game is launched to watch it, i have to wait 22 minutes. Is there a specific reason for it? any possible fix?

      posted in I need help
      P
      Prophet-