@killerfrog2222 In my experience getting the texture onto the model is the same as any other UV mapping operation. Do you have any experience with this or would you like some explanation on that?
[...]point to our custom projectiles file which would be located at:
/mods/<modname>/lua/blankprojectiles.lua
It would be located it there in case you create the file !
Crate a textfile inside your mod folder:
/mods/<modname>/lua/textfile.txt
then rename the textfile to blankprojectiles.lua
Now you have your empty projectile in
/mods/<modname>/lua/blankprojectiles.lua
Hey you both,
'
Thanks for your help...I copied the code out of the Tutorial and changed it in my way and that seems to work...absolutely no idea why it didnt work with my version at first...
@killerfrog2222
Please make clear that you are (hopefully) still testing if Total Mayhem is the cause.
I know it might be look as it is TM since you disabled it and its no longer crashing, but you are using
many other mods than could interfere with Total Mayhem.
You can find Black ops and other unit Mods patched for FAF here:
https://forum.faforever.com/topic/364/updated-mods-for-faf-and-vanilla-steam
All mods there (also Total mayhem) are tested and not crashing
(at least i did not got any crash report in the last 2 years)
You should also try the Future Battle pack:
https://www.moddb.com/mods/fbp-future-battlefield-pack
(Its still in development)
And if you start the game over the FAF client, try out the NOMADS mod/faction
If you make a template just with the storages, it will be offset, since the centre will be one of the storages
But if you make it with T1 mex, you will have it centred. T1 mex so it can be build with any engineer
@killerfrog2222
Please do me a favor and test Total Mayhem with no other mod.
Does it still freeze when you play it alone ?
I am just asking because i play Total Mayhem every day an never got a freeze.
When i develop my AI i also have Total Mayhem running.
Maybe its another mod that is hooking a function that also Total Mayhem hooks and those hooks are playing
ping pong and causing the freeze. (One hook is calling the other hook and back again)