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    kandaker

    @kandaker

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    Latest posts made by kandaker

    • RE: "opponent AI on"

      Replay #22800257
      The messages say "toggled AI_RunOpponentAI is now off" and "toggled AI_RunOpponentAI is now on". Looking at the replay now, I see the messages came quite a few times. They weren't just 1 message before the pause and another after.
      Perhaps that's a game capability I accidentally turned on/off by pressing some keyboard combination? I make quite a few unintended/accidental keyboard presses during a game :-). But it's clear from the chat that I and another player was seeing those notifications at the same time...
      Can another player cause light great fast-fading messages like that to appear for all the other players?

      posted in General Discussion
      K
      kandaker
    • "opponent AI on"

      I was playing a 3v3 matchmaking game, and after a few minutes we saw a light grey quickly fading message something like "an opponent AI has been turned off". Then a player paused, said they needed a minute. They came back, and after a short time, a similar message showed "... opponent AI is on".
      What does this mean? Does it mean a player was using a mod, or that one of the opponents was an AI? Perhaps one player is using an AI as support (e.g. doing their eco)?
      It was a weird balance game too. One team with 800-1000 people, and the other team had one 1600+, and two lower ranked. Balanced overall, just with 1 ringer player.

      posted in General Discussion
      K
      kandaker
    • Stuck on "connecting" screen with "abort connect" button

      I can log into the FAF client and join a custom game. The FAF game is launched, but I never get to the lobby. I end up on with the "connecting" dialog and the "abort connect" button forever (until I give up). Two friends (one of whom set up the game), don't have this problem.
      I've tried 5-6 times, including rebooting my machine in-between, and restarting the FAF client several times. The same outcome keeps repeating.

      Known issue? Something I can do to fix it?

      posted in I need help
      K
      kandaker
    • RE: Can't connect to FAF #2 (as requested)

      Aha. Thanks for that update @Melanol . That explains why the issue has come back for me. It's not easy for a small service like FAF to protect against DDoS. Perhaps it's some a**hole who got banner from playing.

      posted in I need help
      K
      kandaker
    • RE: Can't connect to FAF #2 (as requested)

      Thanks @magge . This resolved itself for me.

      posted in I need help
      K
      kandaker
    • Can't connect to FAF #2 (as requested)

      Creating a new thread for the continuation of FAF client login issues, as requested by @magge on thread #1.

      Here's a snapshot of what my client keeps logging in the log files as the UI keeps spinning on "logging in". I've tried starting the client offline. I tried starting with a fresh client.prefs file. Not sure what else to try...
      2023-10-08T09:39:30.223-07:00 DEBUG 14064 --- [reactor-tcp-nio-2] c.faforever.commons.lobby.FafLobbyApi : Starting session listener
      2023-10-08T09:39:30.224-07:00 INFO 14064 --- [reactor-tcp-nio-2] c.faforever.commons.lobby.FafLobbyApi : Connected to lobby.faforever.com on port 8002
      2023-10-08T09:39:30.397-07:00 ERROR 14064 --- [reactor-tcp-nio-2] c.faforever.commons.lobby.FafLobbyApi : Inbound channel closed with error

      java.net.SocketException: Connection reset
      at java.base/sun.nio.ch.SocketChannelImpl.throwConnectionReset(SocketChannelImpl.java:394)
      at java.base/sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:426)
      at io.netty.buffer.UnpooledDirectByteBuf.setBytes(UnpooledDirectByteBuf.java:570)
      at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1132)
      at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:357)
      at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:151)
      at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:788)
      at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:724)
      at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:650)
      at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:562)
      at io.netty.util.concurrent.SingleThreadEventExecutor$4.run(SingleThreadEventExecutor.java:997)
      at io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74)
      at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
      at java.base/java.lang.Thread.run(Thread.java:833)

      2023-10-08T09:39:30.398-07:00 INFO 14064 --- [reactor-tcp-nio-2] c.faforever.commons.lobby.FafLobbyApi : Inbound channel cancelled
      2023-10-08T09:39:30.398-07:00 INFO 14064 --- [reactor-tcp-nio-2] c.faforever.commons.lobby.FafLobbyApi : Outbound channel cancelled
      2023-10-08T09:39:30.399-07:00 INFO 14064 --- [reactor-tcp-nio-2] c.faforever.commons.lobby.FafLobbyApi : Disconnected from server
      2023-10-08T09:39:30.399-07:00 INFO 14064 --- [reactor-tcp-nio-2] c.faforever.commons.lobby.FafLobbyApi : Attempting to reconnect
      2023-10-08T09:39:30.399-07:00 INFO 14064 --- [reactor-tcp-nio-2] c.faforever.commons.lobby.FafLobbyApi : Disconnected from server
      2023-10-08T09:39:30.400-07:00 INFO 14064 --- [reactor-tcp-nio-2] c.faforever.commons.lobby.FafLobbyApi : Attempting to reconnect
      2023-10-08T09:40:30.224-07:00 WARN 14064 --- [parallel-4] c.faforever.commons.lobby.FafLobbyApi : Could not reach server retrying: Attempt #1 of 10

      java.util.concurrent.TimeoutException: Did not observe any item or terminal signal within 60000ms in 'flatMap' (and no fallback has been configured)
      at reactor.core.publisher.FluxTimeout$TimeoutMainSubscriber.handleTimeout(FluxTimeout.java:295)
      at reactor.core.publisher.FluxTimeout$TimeoutMainSubscriber.doTimeout(FluxTimeout.java:280)
      at reactor.core.publisher.FluxTimeout$TimeoutTimeoutSubscriber.onNext(FluxTimeout.java:419)
      at reactor.core.publisher.FluxOnErrorReturn$ReturnSubscriber.onNext(FluxOnErrorReturn.java:162)
      at reactor.core.publisher.MonoDelay$MonoDelayRunnable.propagateDelay(MonoDelay.java:271)
      at reactor.core.publisher.MonoDelay$MonoDelayRunnable.run(MonoDelay.java:286)
      at reactor.core.scheduler.SchedulerTask.call(SchedulerTask.java:68)
      at reactor.core.scheduler.SchedulerTask.call(SchedulerTask.java:28)
      at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
      at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304)
      at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136)
      at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
      at java.base/java.lang.Thread.run(Thread.java:833)

      2023-10-08T09:41:00.570-07:00 DEBUG 14064 --- [reactor-tcp-nio-3] c.faforever.commons.lobby.FafLobbyApi : Starting session listener
      2023-10-08T09:41:00.572-07:00 INFO 14064 --- [reactor-tcp-nio-3] c.faforever.commons.lobby.FafLobbyApi : Connected to lobby.faforever.com on port 8002
      2023-10-08T09:41:00.741-07:00 ERROR 14064 --- [reactor-tcp-nio-3] c.faforever.commons.lobby.FafLobbyApi : Inbound channel closed with error

      java.net.SocketException: Connection reset
      at java.base/sun.nio.ch.SocketChannelImpl.throwConnectionReset(SocketChannelImpl.java:394)
      at java.base/sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:426)
      at io.netty.buffer.UnpooledDirectByteBuf.setBytes(UnpooledDirectByteBuf.java:570)
      at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1132)
      at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:357)
      at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:151)
      at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:788)
      at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:724)
      at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:650)
      at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:562)
      at io.netty.util.concurrent.SingleThreadEventExecutor$4.run(SingleThreadEventExecutor.java:997)
      at io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74)
      at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
      at java.base/java.lang.Thread.run(Thread.java:833)

      2023-10-08T09:41:00.743-07:00 INFO 14064 --- [reactor-tcp-nio-3] c.faforever.commons.lobby.FafLobbyApi : Inbound channel cancelled
      2023-10-08T09:41:00.743-07:00 INFO 14064 --- [reactor-tcp-nio-3] c.faforever.commons.lobby.FafLobbyApi : Outbound channel cancelled
      2023-10-08T09:41:00.744-07:00 INFO 14064 --- [reactor-tcp-nio-3] c.faforever.commons.lobby.FafLobbyApi : Disconnected from server
      2023-10-08T09:41:00.745-07:00 INFO 14064 --- [reactor-tcp-nio-3] c.faforever.commons.lobby.FafLobbyApi : Attempting to reconnect
      2023-10-08T09:41:00.746-07:00 INFO 14064 --- [reactor-tcp-nio-3] c.faforever.commons.lobby.FafLobbyApi : Disconnected from server
      2023-10-08T09:41:00.748-07:00 INFO 14064 --- [reactor-tcp-nio-3] c.faforever.commons.lobby.FafLobbyApi : Attempting to reconnect

      posted in I need help
      K
      kandaker
    • RE: Is the Nvidia driver perf issue back?

      FYI, I added to an existing post about this in the Nvidia forum. It only has the thread starter and my reply so far.
      https://www.nvidia.com/en-us/geforce/forums/geforce-graphics-cards/5/471621/stuttering-in-supreme-commander-2-after-span-class/
      I'll try to figure out how to open a support case.

      posted in Game Issues and Gameplay questions
      K
      kandaker
    • RE: Is the Nvidia driver perf issue back?

      FYI for others who run into a similar problem, this issue went away for me when I downgraded the Nvidia driver to 472.12. I've tried upgrading again twice, and both times I ran into the same perf issues. The perf issues don't show up in any other game I've tried, only SupCom FA.

      posted in Game Issues and Gameplay questions
      K
      kandaker
    • Is the Nvidia driver perf issue back?

      I installed Nvidia 493.13 earlier today. Played a FAF game just now. Super laggy. Flickering cursor. Game lags when moving the mouse and when zooming in/out. It was as if the Nvidia cursor bug is back. Downgraded driver back to 472.12. Flickering cursor and lag disappears.
      I tried doing the in-game console fix with the d3d_windowscursor (or similar command, I forget exactly what the command text it), and that didn't mitigate the issue.
      Has anyone else tried Nvidia driver 493.13 and experienced the same?

      posted in Game Issues and Gameplay questions
      K
      kandaker