I had a lot of fun playing 1v1 on Setons Clutch and Sirgis. It's overwhelming to have so much going on but it's the same way for the other player. It's a different kind of experience than playing on a small map where you can control everything more optimally but it's not a bad experience.
@thomashiatt said in This idea will make you angry (don't read it):
Most 1v1 games you ma
The second half of the idea is (soft) requiring a T2 pgen for T2 mex upgrades as well.
@maudlin27 there are plenty of other important stats other than just cost. There are range and reload time which matter a lot. Nomad Scarab has lower range and lower fire rate meaning it can't completely replace static TMD.
@endranii it'd still be balanced/symmetric tho?
so if your teammate has a 1v2 slot on the other half of the map, you'll also have a 2v1 against one guy.
Though I also don't think it'll be cool to have that randomly appear in matchmaking.
@FunkOff Good to know. But this doesnt lower the efforts needed for your idea. I'll be glad if you look into Oxygen and example mission I was working on.
@slicknixon Indeed. Whether or not I am the dark red color player in the original screenshot is irrelevant, the dark red color is still terrible and should not be used.
@funkoff said in A few questions about a 1v1 ranked:
Okay what about walls. I swore there was a hotkey to target them automatically
There is not, fairly certain there never was. Maybe through a UI mod such as advanced target priorities? What you can do is issue attack orders and then distribute those
Just kill the task in the task manager. But yeah, this bug should get fixed. The FAF client is a mess, most of the time you close it, it stays open in the background and even increases cpu load.
Worth it for some maybe.
I've stopped playing TMM entirely since 3v3 was introduced. I do not like 95% of the maps generated and 4v4 is almost impossible to get a game in now.
That doesn't answer why. What problem exists that this is attempting to solve? And how would it solve it better than balance changes?
So... make these mods and play them as mods. Why push them to default game?