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    3. Controversial
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    Recent Best Controversial
    • RE: The End of FAF

      @nuggets said in The End of FAF:

      @evildrew said in The End of FAF:

      Lets be real here, the reason people are distracted with renaming limits and other trivial nonsense is they have nothing else to do. They are frustrated that they cant get enough games especially at the higher level (so it is claimed).Therefore they are looking for somewhere to vent that dissatisfaction.

      Who needs to read more than that to know he has no clue what he is talking about.
      I honestly can't be bothered to write full reply because i have no doubt that you will not understand anything about the current situation.

      I think the moderation team made a fair argument as to why name changes should be less frequent. If you need something to attack to vent your anger at you should look elsewhere.

      Can you please elaborate what the fair argument is? Making the life easier of moderation and (even if in some world you claim this to be trivial) reducing the freedom of players (which was not harmful) is not an argument on any level.

      So you are under the delusion to think you have a right to change your username on a database you do not own but willingly registered yourself to at any time and that the entity offering you the service under its terms of service cannot change the terms of service even though it is stated in them that they can.
      You can ask to be removed, that right is granted to you under GDPR but no where is it mentioned that you have a right to change your username.

      You made a real fool out of yourself by grandstanding, saying I have no clue what I am talking about. Maybe try being more lowkey when adults are speaking.

      I suggest the mod team should let you change your username in return for paying $25 like on PlanetSide 2. I highly recommend they do that, then you have what you want and they know you will not be changing your name every week, easy.

      posted in General Discussion
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      Evildrew
    • RE: The End of FAF

      Lets be real here, the reason people are distracted with renaming limits and other trivial nonsense is they have nothing else to do. They are frustrated that they cant get enough games especially at the higher level (so it is claimed).Therefore they are looking for somewhere to vent that dissatisfaction.

      I think the moderation team made a fair argument as to why name changes should be less frequent. If you need something to attack to vent your anger at you should look elsewhere.

      The root cause though is that FAForever is unable to attract and retain the more capable players that are out there looking for something to play and excel in and the reason they are choosing other games over SC:FA on FAF is that the FAF mod is such crap in terms of gameplay that they rather play checkers. No one is going to devote their time and effort to become good in a game if they think it is very monotone and boring.

      FAF has maintained this stupid policy of letting the balance team leadership decide the direction of the game but not letting the community that FAF is supposedly serving have any input on electing who gets to decide where the game goes from here.
      The current Balance Team Leader barely plays (to me it looks like he only plays tournaments) and has not stepped down. His adequacy for the position in my eyes has always been very doubtful and yet the worst part is that in his stead it appears this Wheelie guy seems to be calling the shots and the garbage just keeps coming. Those of us who have eyes to see can tell that these people have nothing of any value to offer in designing the game, they only make it worse. I have conceded that they are very good players due to their fast click speed and willingness to grind but that is not relevant to the task at hand. We just need to look at 2 illustrative examples I remember very clearly.

      1. The disruptor: Tagada claimed it is amazing and super strong. Never seen one being built and used, especially not in the 100+ replays of his I checked back then. In his arrogance he struck down my proposal because he knows best and did not need to prove his point, because he decried it to be so.

      2. The mercy: Wheelie claimed you can deny your opponent advancing, he was told by many people how stupid it was to keep insisting on this when thousands of games later no one can point to any game where it was being used in that way.
        Both of these points make it crystal that they do belittle you when they are wrong and more importantly it highlights the low quality of their thought process and capacity to reason are.

      Another point to be made here is that no one is calling for the return of previous balance councilors, they were just as bad as the current one.

      In conclusion, the best thing for FAF at this stage would be that it collapses since I do not see the people who are responsible for running the quality of the game into the ground ever conceding that they were wrong to think they knew how the game should be played. FAF would be much better off without these people and could start rebuilding from the mess they have made once it is restructured.

      @Jip Those stats do not tell the full picture, please provide answers/data for the following to show a clearer picture.
      *Are lobbies actually games that are launched or just lobbies that were opened regardless of launching or not?
      *How do you account for games that were short and needed rehosting because someone crashed as games of their own.
      *How many minutes was the average lobby/game? This may be a better gage for actual activity when multiplied by the number of games.
      *Are all the 1 player "testing" games developers like yourself create in the replay vault counted as games in this statistic?
      *What is the ratio of how many accounts were created since the Steam link requirement relative to the current daily unique users?

      posted in General Discussion
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      Evildrew
    • RE: The End of FAF

      @thewreck said in The End of FAF:

      The most clown take ever. Bro is completely unaware no one had any issues with frequent name changes for over 10 years.

      No one? How do you know this to be true, you just state that like it is fact but you got no proof and even a 7 year old could see how stupid it is for you to claim you know what everyone thought...

      posted in General Discussion
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      Evildrew
    • RE: The End of FAF

      @thewreck wow 6 people. That’s a massive sample size. Stellar! They should have co-signed then…
      So what about the argument then, since we can just proclaim to have rights that are not enumerated anywhere, that if other players know who I am, I should have the right to know who they are, because knowing someones play style gives you an advantage…

      posted in General Discussion
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      Evildrew
    • RE: FAF(default) mode alternative

      @brutus5000 If you re-read with an open mind you will notice I am not saying the game team is hostile. What I am saying is FAF as an organization or more as a platform is setup in a hostile manner the way things are implemented. The point though is that you are right, it was never envisaged to be setup with what I am asking for in mind. You said it was this way forever which means no one prior had ever brought this up in public discourse so it was presumed to be a non-issue but now the topic is on the table. I have asked what FAF's official statement is, Jip gave his opinion but didn't say he was speaking for FAF, so there is still no answer on this question.

      I don't think I am being hostile, I am complaining and have read enough conversations here on the forum and discord to justify my impressions based on those observations. There is opinion and fact. I think I navigate in a fair way between the two and am clear when it is in fact an opinion or a fact. I can understand you do not like some of my opinions because you take it personally, but my criticisms do not target you personally. I try to understand your arguments but at the same time, I think certain elements can be split between the base version and a mod on top. You said it would be difficult to do, ok, maybe we are both right maybe I am wrong. How would anyone know? So many things that were considered impossible and tossed aside years ago have been overcome with the right people showing up. Maybe one day such a person will take charge of the balance team too and those top level players will stop leaving and more will be excited by the game that is a 30 minute U-shape of excitement, time will tell...

      posted in Suggestions
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      Evildrew
    • RE: The End of FAF

      @thewreck said in The End of FAF:

      @Evildrew I will not disclose who helped me with creating the grievances in my post unless they want to.

      I totally get that you are not making that decision for them, you clearly respect their rights to anonymity and to make that decision of outing themselves. Would be nice if you respected other people's rights in the same manner and not speak for the community, which you and these 6 people clearly do not represent when making your claims.
      Good luck though with getting your grievances resolved.

      posted in General Discussion
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      Evildrew
    • RE: FAF(default) mode alternative

      Well the way I see it, almost no one ever plays fafbeta so I have to assume the wider community does not support or at the very least does not really care about what the balance team is working on. I cannot understand why FAF has allowed it to be this way for this long when their mod only panders to maybe 50 people at most. The way it is implemented creates a monopoly and I do not feel the need to have to link to posts of people whining about why the more competent echelon of the player base has disappeared while only casual players with no ambition to improve remains as a means to justify that just about the only people who still play do not notice how bad it is or are responsible for the deterioration.
      Forged alliance still has the best fundamentals for any RTS platform out there and one would think with several key improvements that were made over the years FAF would have become better and attract more players but there are just so many things that were changed for the worse and so much crap that has been added that more than offsets the value of the improvements made.
      It's like some of the FAF teams want FAF to fail so they can escape the burden of their responsibilities and not making their failure and the damage they caused apparent to everyone by denying anyone else to bring FAF back from the demise it is currently in according to their own words while throwing up smoke screens about irrelevant causes for player churn like name changes...
      Anyway my conclusion then is that FAF's main mod could be layered on top of a default version like phantom is and while the default version might have to change for API or other technical reasons it is possible to have key folders for mods such as the projectiles, units, and others be unaffected by what the FAF teams want to modify.
      Further. as it is "tolerated" being this way, I can only interpret it as a hostile stance towards any contributors who have their own ideas and do not want to give up their vision by having to be part of their amalgamated mod.

      posted in Suggestions
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      Evildrew
    • RE: The End of FAF

      @thewreck said in The End of FAF:

      No you don't have that right

      Ok I get no special rights but you get the right to speak for everyone including myself when you claim no one ever had an issue with people constantly renaming though you say you only speak for 6 people. Very interesting…

      posted in General Discussion
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      Evildrew
    • RE: FAF(default) mode alternative

      Well since you brought it up, I really want to know then if it is also FAF's official stance that featured mods take precedence. If so then I'll have nothing more to add.

      posted in Suggestions
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      Evildrew