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    Recent Best Controversial
    • RE: I can't hear some of the Audio or other Sound issue. What should I do?

      @cetea said in I can't hear some of the Audio or other Sound issue. What should I do?:

      @cetea said in I can't hear some of the Audio or other Sound issue. What should I do?:

      Everything worked perfectly before the latest unanticipated extended server down time, but now my audio has bugged out (i.e factory select sounds don't play, and some combat sounds don't play etc). Anyone know of a way to fix this, or why the downtime might have affected anything?

      To add to this, (I am unable to edit the above post for some reason), I have tried resetting the game.prefs file here, as explained. I've also checked my audio settings and I am sure it is on stereo and on the right frequency (before I reset the game.pref file). Anything else I could do? Perhaps reinstall fa from steam?

      EDIT: I fixed it by searching online on the steam forums for people with the same issue. Apparently for no reason at all, the only way to fix this is restarting Windows (turning it off and then back on does not work, only restarting works). To be specific, my issue was that certain audio sounds would only play once per game (i.e selecting commander sound, factory select sound, commander shooting sounds, music tracks etc, and then on subsequent instances, these sounds would no longer play).

      posted in Frequently Asked Questions
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      Cetea
    • RE: What would make ladder less stressful, intense, or scary?

      @penguin_
      I would love a mapgen only ladder queue. It would certainly remove the idea from newer players that they need map specific B.Os to play, and people wouldn't be focused on trying to rote learn maps off by heart, and start to actually learn the game itself instead!

      posted in General Discussion
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      Cetea
    • RE: What would make ladder less stressful, intense, or scary?

      @waffelznoob I do agree 100%, however newbies are in general terrible at improvising build orders, and thus gravitate towards rote learning instead in order to compensate. By removing their ability to rote learn, this lowers stress and will make them actually start improvising, because they know the other player has to do the same and therefore feel that the game is 'fair' (which makes them more likely to queue ladder). Perception shapes reality in this case and all that.

      P.S And yes trees on Loki are fun to get out early bombers when you're lower ranked 😛

      posted in General Discussion
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      Cetea
    • RE: What would make ladder less stressful, intense, or scary?

      @voodoo I understand that b.os are a big part of the game, especially once you get to the top tier where it starts to matter a lot. It also gives a lot of different style of games because you get maps like the ditch, loki, where it's really satisfying to get it right and just get an advantage right off the bat via your superior opening. However it's also what drives away a lot of newbies since they think (incorrectly, but you can never get rid of the idea) that they need to have B.Os down to a science for every ranked map before they'll even touch it, which lowers the number of players who are willing to get into ranked.

      If there was a way that made it where lower rated players just get map gen (i.e anyone below 1500 in 1 vs 1), while above that you start getting special maps, that would be pretty awesome IMO, because the higher skilled players get their special maps that they can have home field advantage on, while the lower rated players can relax (especially since B.Os really don't matter much below a certain rating anyway).

      @waffelzNoob I agree as well, any early raids or aggression usually forces someone who's just rote learning a B.O to revert to their natural skill level, but most players are around the 700 rating skill level or something. So what is natural for any 1400+ player is basically impossible for these players already, they're too busy trying to sim city early on to do any raids, let alone do first bomber micro. Some of those players might be good enough to improve, and my idea is just to make the game seem less 'scary' to them, so they can play in ladder and hopefully improve and give the higher rated players more competition eventually.

      posted in General Discussion
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      Cetea