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    Can someone tell me what going wrong here?

    Scheduled Pinned Locked Moved Modding & Tools
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    • R Offline
      Resin_Smoker
      last edited by Resin_Smoker

      I may give this a try..https://stackoverflow.com/questions/57950030/wow-rounding-to-two-decimal-places-in-lua

      This is also good: https://wiki.multitheftauto.com/wiki/Math.round

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      • JipJ Offline
        Jip
        last edited by

        You don't need to convert it to a string. If you provide a bit more context then I may be able to help you more

        A work of art is never finished, merely abandoned

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        • R Offline
          Resin_Smoker @Resin_Smoker
          last edited by

          This post is deleted!
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          • R Offline
            Resin_Smoker @Jip
            last edited by Resin_Smoker

            @jip

            For a given number such as... 19.123456

            I need to cut off the last digits specified. Hence with 3 digit precision, the output should be "19.123". Wanting to be able to feed in the decimal place and get only that, no zeros trailing afterwards.

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            • R Offline
              Resin_Smoker @Resin_Smoker
              last edited by Resin_Smoker

              Finally after much research and experimentation, this (sorta) works...

              function GetTruncatedNumber(number, precision)
                 local fmtStr = string.format('%%0.%sf',precision)
                 number = string.format(fmtStr,number)
                 return number
              end
              

              Output...

              Input 18.4453125 
              Output one decimal:   18.4 
              Output two decimal:   18.45
              Output three decimal:   18.445
              
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              • JipJ Offline
                Jip @Jip
                last edited by

                @jip said in Can someone tell me what going wrong here?:

                If you want it to not go past three decimal points then you can multiply it by a 100, floor it and then multiply it with 0.01.

                I feel like I've already mentioned how to do that, have you tried this?

                A work of art is never finished, merely abandoned

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                • R Offline
                  Resin_Smoker @Jip
                  last edited by

                  @jip I'm trying to create a function where all that i need to add is the number and the decimal places wanted. I'm close, yet the above function does do a small bit of rounding.

                  Input 18.3671875	       
                  one:	18.4	        
                  two: 	18.37 (Rounded!!!)	    
                  three: 	18.367
                  

                  The functions where math.floor and ceil are used can produce some rather wonky results. Which is why I'm experimenting.

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                  • R Offline
                    Resin_Smoker @Jip
                    last edited by Resin_Smoker

                    @jip

                    Tried your method...

                    function GetTruncatedNumber02(num, dp)
                    	local pwr = math.pow(10, dp)
                    	local inverse = math.pow(10, -dp)
                    	WARN('	pwr: ', pwr,'	inverse: ',inverse)
                    	return math.floor(num * pwr) * inverse
                    end
                    

                    Results

                    WARNING:        Input to  math Truncate:	18.404296875
                    	    	    	    
                    WARNING:         pwr: 	10	 inverse: 	0.10000000149012
                    Output one:	18.39999961853
                    
                    WARNING:         pwr: 	100	  inverse: 	0.0099999997764826
                    Output two: 	18.39999961853
                    
                    WARNING:         pwr: 	1000	   inverse: 	0.0010000000474975
                    Output three: 	18.404001235962
                    

                    Still no dice.... Why is it so bloody hard to truncate a number in lua?

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                    • S Offline
                      Sheikah
                      last edited by

                      It is hard to truncate a number because all numbers in lua are represented as double floating pointvalues which will have the precision issues you are seeing. If you are just looking to see if two numbers are the same why not add in some tolerance? so just a-b<epsilon where epsilon is some value like 1e-4

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                      • R Offline
                        Resin_Smoker @Sheikah
                        last edited by Resin_Smoker

                        @sheikah

                        After hours of tinkering... Success!

                        function GetTruncatedNumber02(num, dp)
                           local pwr = math.pow(10, dp)
                           num = math.floor(num * pwr)
                           WARN('	pwr: ', pwr,'	num', num,'	num / pwr: ', num / pwr)
                           local result = num / pwr
                        	
                           local fmtStr = string.format('%%0.%sf',dp)
                           number = string.format(fmtStr, result)
                           return number
                        end
                        

                        Results

                        Math Truncate:	18.3671875    Decimals given, 1,  2,  3
                        
                        Decimal: 1         pwr: 	10	 num	183	  num / pwr: 	18.299999237061
                        Output one after string filter:	18.3
                        
                        Decimal: 2         pwr: 	100	  num	1836	     num / pwr: 	18.360000610352
                        Output two after string filter: 	18.36
                        
                        Decimal: 3         pwr: 	1000	   num	18367	        num / pwr: 	18.367000579834
                        Output three after string filter: 	18.367
                        

                        Ended up combining a few methods to get this result. Not sure how it would behave with negative values but thats for tomorrow. (tired)

                        Resin

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