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    Ethereal FAF Client 2.0

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    • Eternal-E Offline
      Eternal-
      last edited by Eternal-

      Local maps

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      • Eternal-E Offline
        Eternal-
        last edited by Eternal-

        Hosting mapgen

        Features:

        1. Client will remember new versions of map generator, that will used in map generation for lobbies, like 1.8.5, 1.8.6, 1.8.7... etc.
        2. Dynamic loading of some map generator settings like: Map style, Map biomes
        3. Finally an ability to generate multiple mapgens and select only one to host!

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        • maudlin27M Offline
          maudlin27
          last edited by

          From a practical/end-user perspective is there a summary of the main differences/benefits of this over the standard client?

          M27AI and M28AI developer; Devlogs and more general AI development guide:
          https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
          https://forum.faforever.com/topic/5331/m28ai-devlog-v130

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          • Eternal-E Offline
            Eternal- @maudlin27
            last edited by Eternal-

            @maudlin27

            1. Lighter
            2. Faster launch
            3. Faster lobby connections
            4. Faster game launches
            5. Faster reconnections
            6. Faster patch confirming before game launch

            Theoretically, things that can be made faster:

            1. Map generations
            2. Lobby authorization
            3. Ice adapter

            But those things will never happen in near future, because it is different projects

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            • Eternal-E Offline
              Eternal-
              last edited by

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              • Eternal-E Offline
                Eternal-
                last edited by Eternal-

                MarcSpector said:

                Even process of map generation is faster

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                • Eternal-E Offline
                  Eternal-
                  last edited by

                  Hosting process using local map

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                  • Eternal-E Offline
                    Eternal-
                    last edited by Eternal-

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                    • Eternal-E Offline
                      Eternal-
                      last edited by Eternal-

                      btw, you can click on release images and it will redirect you to github release

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                      • JipJ Offline
                        Jip
                        last edited by

                        Is there support for the different game types, in particular FAF Beta Balance and FAF Develop?

                        A work of art is never finished, merely abandoned

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                        • Eternal-E Offline
                          Eternal- @Jip
                          last edited by

                          @jip Soon

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                          • Eternal-E Offline
                            Eternal-
                            last edited by Eternal-

                            e067fa37-467d-451d-a948-ebfaa88f0abe-image.png

                            9791083b-dabc-4d71-a0dd-cd84775e0e1f-image.png

                            de14f63c-836a-4bdc-b30e-c0b3268873da-image.png

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                            • Eternal-E Offline
                              Eternal-
                              last edited by Eternal-

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                              • Eternal-E Offline
                                Eternal-
                                last edited by

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                                • Eternal-E Offline
                                  Eternal-
                                  last edited by Eternal-

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                                  • Ctrl-KC Offline
                                    Ctrl-K
                                    last edited by

                                    You didn't release first version, but got second one already xd

                                    “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                                    — Steve Jobs.
                                    My UI Mods
                                    Support me

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                                    • Brutus5000B Offline
                                      Brutus5000 FAF Server Admin
                                      last edited by

                                      Wait until Ethereal FAF Client 3.0 version 2.1

                                      "Nerds have a really complicated relationship with change: Change is awesome when WE'RE the ones doing it. As soon as change is coming from outside of us it becomes untrustworthy and it threatens what we think of is the familiar."
                                      – Benno Rice

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                                      • Eternal-E Offline
                                        Eternal- @Brutus5000
                                        last edited by

                                        @brutus5000 Excuse me, this version is much stable and you can safely play custom games xD

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                                        • Brutus5000B Offline
                                          Brutus5000 FAF Server Admin
                                          last edited by

                                          Nobody questions that. All we question is why you have 2 version numbers so Client 2 version 1.0.x instead of version 2.0.x

                                          "Nerds have a really complicated relationship with change: Change is awesome when WE'RE the ones doing it. As soon as change is coming from outside of us it becomes untrustworthy and it threatens what we think of is the familiar."
                                          – Benno Rice

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                                          • Eternal-E Offline
                                            Eternal- @Brutus5000
                                            last edited by Eternal-

                                            @Brutus5000 xD I thought it's like Client 2.0 Refresh of Client 1.0

                                            And about versioning, I didn't think too much tbh.

                                            I will fix it with next release then xD

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