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    [Discontinued] Ethereal FAF Client 1.0

    Scheduled Pinned Locked Moved General Discussion
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    • RoweyR Offline
      Rowey @Eternal-
      last edited by

      @eternal said in ★ Ethereal FAF Client Highlights ★:

      @rowey i took less API data as i can. I will look into these values on API for next release

      I dont know what is inclide on the api data but as you can see below is where we sent the position of the article to show
      08f9bb19-c684-414b-86d6-e8110f73040f-image.png

      "The needs of the many outweigh the needs of the few" - Spock

      Eternal-E 1 Reply Last reply Reply Quote 0
      • Eternal-E Offline
        Eternal- @Rowey
        last edited by

        @rowey i see 009971ab-6466-47cb-af32-28a923523ba9-image.png

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        • RoweyR Offline
          Rowey @Eternal-
          last edited by

          @eternal Nice all news articles will have a value thier

          "The needs of the many outweigh the needs of the few" - Spock

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          • Eternal-E Offline
            Eternal-
            last edited by

            Lets back to what we used to xD

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            • Eternal-E Offline
              Eternal-
              last edited by Eternal-

              https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/v0.4-beta

              Changelog:

              1. IRC chat architecture rework
                1.1. Fixed UI lag
                1.2. Fixed chat bugs
                1.3. Added list of channels
                1.4. Reworked new channel input
                1.5. Suggestion box now with player data
              2. Fixed link buttons (not working)

              If you encounter bug where is shown only IRC users, that means that IRC users loaded faster that lobby players instances. To fix that press refresh button (pic. 3)

              test.gif

              24ea2790-0d06-41be-a530-f9e71b9db812-image.png

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              • Eternal-E Offline
                Eternal-
                last edited by Eternal-

                First time i got an error that disconnected me from server... And my code that was written without tests worked perfectly! Reconnected in few seconds. I got an error on first reconnect because my token was not valid. But was fixed by second authorization attempt. Also there is options to restart UI client without turning off the whole application (it will be not closed in process, special background services will work, UI client will be restarted). And an option to restart the whole application.

                3e2ef7f7-36df-4c01-bb58-b412a478db3e-image.png

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                • Eternal-E Offline
                  Eternal-
                  last edited by Eternal-

                  For next release

                  bf7575eb-a5ca-4266-a525-f22595bb44b2-image.png

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                  • Eternal-E Offline
                    Eternal-
                    last edited by Eternal-

                    v0.5-beta

                    Changelog:

                    1. Added profile page
                      1.1. Added friends/foes list with ability to remove them
                      1.2 Added btn to remove friend/foe
                      1.3 Added context menu to remove friend/foe
                    2. Fixed friends/foes not shown after authorization
                    3. Fixed maps [ranked] is bugged
                    4. Hidden maps is now fully hidden 😞
                    5. Fixed suggestion box in chat

                    UPD. Fixes, reuploaded
                    https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/v0.5-beta-fixes

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                    • Eternal-E Offline
                      Eternal-
                      last edited by Eternal-

                      Sooooon

                      c0256bfa-c7c3-4af6-bfa4-394cf87369ed-image.png

                      534732b6-fb1e-4676-9c35-168b3574d433-image.png

                      bd6416cf-52a9-48a5-a1c1-e6213881b2a4-image.png

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                      • Eternal-E Offline
                        Eternal-
                        last edited by Eternal-

                        4663e624-45cb-4d4f-a5d0-016e39b5875f-image.png

                        b6773dd5-8085-419c-8f8d-b7e2adf616af-image.png

                        40788eeb-fc4b-4bdf-904c-a1b5e92bb956-image.png

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                        • Eternal-E Offline
                          Eternal-
                          last edited by Eternal-

                          315bf6fc-ca4c-4dc1-ac1a-0625a3f37986-image.png

                          e4458159-bb47-4a35-9933-cf49fa43627d-image.png

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                          • Eternal-E Offline
                            Eternal-
                            last edited by Eternal-

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                            • Eternal-E Offline
                              Eternal-
                              last edited by

                              Not dead

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                              • Eternal-E Offline
                                Eternal-
                                last edited by Eternal-

                                badass technologies. Infinity scroll

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                                • Eternal-E Offline
                                  Eternal-
                                  last edited by Eternal-

                                  More UI interactive

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                                  • EezyvilleE Offline
                                    Eezyville
                                    last edited by

                                    Hey @Eternal , Does this run in Linux natively? C# is cross-platform now so here's hoping.

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                                    • SpikeyNoobS Offline
                                      SpikeyNoob Global Moderator @Eezyville
                                      last edited by

                                      @eezyville sadly it does not, i was working with him on troubleshooting it but i went on to work on other stuff for a while. Ill update u if i ever do anything more with it.

                                      EezyvilleE 1 Reply Last reply Reply Quote 0
                                      • EezyvilleE Offline
                                        Eezyville @SpikeyNoob
                                        last edited by

                                        @spikeynoob I know some C#. I've been getting my ass kicked looking for a job so my confidence is -9000. I think I'll fork the project and try to recreate his work in AvaloniaUI. It will help me understand whats going on. BTW I love watching you're games.

                                        SpikeyNoobS Eternal-E 2 Replies Last reply Reply Quote 0
                                        • SpikeyNoobS Offline
                                          SpikeyNoob Global Moderator @Eezyville
                                          last edited by

                                          @eezyville mr @Eternal has been very supportive of linux users. Maybe u can help work with him to make the main version stable on wine. We got it pretty close to working but i think we ended up having issues with the ICE adapter and running the actual exe (has to be done through a script). Also, if ur a linux user u should check out #linux-support on the faf discord, we managed to get all the particles and fx running perfectly on linux recently. I even figured out how to get a FA development environment and the FAF map editor running as well.

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                                          • Eternal-E Offline
                                            Eternal- @Eezyville
                                            last edited by Eternal-

                                            @eezyville to make it cross platform natively, we need to use something like avalonia. I working on clean wpf with some graphic library. It will take a lot of time. You still can use Wine.

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