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    [Discontinued] Ethereal FAF Client 1.0

    Scheduled Pinned Locked Moved General Discussion
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    • Eternal-E Offline
      Eternal- @Rowey
      last edited by Eternal-

      @rowey i took less API data as i can. I will look into these values on API for next release

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      • RoweyR Offline
        Rowey @Eternal-
        last edited by

        @eternal said in ★ Ethereal FAF Client Highlights ★:

        @rowey i took less API data as i can. I will look into these values on API for next release

        I dont know what is inclide on the api data but as you can see below is where we sent the position of the article to show
        08f9bb19-c684-414b-86d6-e8110f73040f-image.png

        "The needs of the many outweigh the needs of the few" - Spock

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        • Eternal-E Offline
          Eternal- @Rowey
          last edited by

          @rowey i see 009971ab-6466-47cb-af32-28a923523ba9-image.png

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          • RoweyR Offline
            Rowey @Eternal-
            last edited by

            @eternal Nice all news articles will have a value thier

            "The needs of the many outweigh the needs of the few" - Spock

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            • Eternal-E Offline
              Eternal-
              last edited by

              Lets back to what we used to xD

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              • Eternal-E Offline
                Eternal-
                last edited by Eternal-

                https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/v0.4-beta

                Changelog:

                1. IRC chat architecture rework
                  1.1. Fixed UI lag
                  1.2. Fixed chat bugs
                  1.3. Added list of channels
                  1.4. Reworked new channel input
                  1.5. Suggestion box now with player data
                2. Fixed link buttons (not working)

                If you encounter bug where is shown only IRC users, that means that IRC users loaded faster that lobby players instances. To fix that press refresh button (pic. 3)

                test.gif

                24ea2790-0d06-41be-a530-f9e71b9db812-image.png

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                • Eternal-E Offline
                  Eternal-
                  last edited by Eternal-

                  First time i got an error that disconnected me from server... And my code that was written without tests worked perfectly! Reconnected in few seconds. I got an error on first reconnect because my token was not valid. But was fixed by second authorization attempt. Also there is options to restart UI client without turning off the whole application (it will be not closed in process, special background services will work, UI client will be restarted). And an option to restart the whole application.

                  3e2ef7f7-36df-4c01-bb58-b412a478db3e-image.png

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                  • Eternal-E Offline
                    Eternal-
                    last edited by Eternal-

                    For next release

                    bf7575eb-a5ca-4266-a525-f22595bb44b2-image.png

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                    • Eternal-E Offline
                      Eternal-
                      last edited by Eternal-

                      v0.5-beta

                      Changelog:

                      1. Added profile page
                        1.1. Added friends/foes list with ability to remove them
                        1.2 Added btn to remove friend/foe
                        1.3 Added context menu to remove friend/foe
                      2. Fixed friends/foes not shown after authorization
                      3. Fixed maps [ranked] is bugged
                      4. Hidden maps is now fully hidden 😞
                      5. Fixed suggestion box in chat

                      UPD. Fixes, reuploaded
                      https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/v0.5-beta-fixes

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                      • Eternal-E Offline
                        Eternal-
                        last edited by Eternal-

                        Sooooon

                        c0256bfa-c7c3-4af6-bfa4-394cf87369ed-image.png

                        534732b6-fb1e-4676-9c35-168b3574d433-image.png

                        bd6416cf-52a9-48a5-a1c1-e6213881b2a4-image.png

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                        • Eternal-E Offline
                          Eternal-
                          last edited by Eternal-

                          4663e624-45cb-4d4f-a5d0-016e39b5875f-image.png

                          b6773dd5-8085-419c-8f8d-b7e2adf616af-image.png

                          40788eeb-fc4b-4bdf-904c-a1b5e92bb956-image.png

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                          • Eternal-E Offline
                            Eternal-
                            last edited by Eternal-

                            315bf6fc-ca4c-4dc1-ac1a-0625a3f37986-image.png

                            e4458159-bb47-4a35-9933-cf49fa43627d-image.png

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                            • Eternal-E Offline
                              Eternal-
                              last edited by Eternal-

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                              • Eternal-E Offline
                                Eternal-
                                last edited by

                                Not dead

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                                • Eternal-E Offline
                                  Eternal-
                                  last edited by Eternal-

                                  badass technologies. Infinity scroll

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                                  • Eternal-E Offline
                                    Eternal-
                                    last edited by Eternal-

                                    More UI interactive

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                                    • EezyvilleE Offline
                                      Eezyville
                                      last edited by

                                      Hey @Eternal , Does this run in Linux natively? C# is cross-platform now so here's hoping.

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                                      • SpikeyNoobS Offline
                                        SpikeyNoob Global Moderator @Eezyville
                                        last edited by

                                        @eezyville sadly it does not, i was working with him on troubleshooting it but i went on to work on other stuff for a while. Ill update u if i ever do anything more with it.

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                                        • EezyvilleE Offline
                                          Eezyville @SpikeyNoob
                                          last edited by

                                          @spikeynoob I know some C#. I've been getting my ass kicked looking for a job so my confidence is -9000. I think I'll fork the project and try to recreate his work in AvaloniaUI. It will help me understand whats going on. BTW I love watching you're games.

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                                          • SpikeyNoobS Offline
                                            SpikeyNoob Global Moderator @Eezyville
                                            last edited by

                                            @eezyville mr @Eternal has been very supportive of linux users. Maybe u can help work with him to make the main version stable on wine. We got it pretty close to working but i think we ended up having issues with the ICE adapter and running the actual exe (has to be done through a script). Also, if ur a linux user u should check out #linux-support on the faf discord, we managed to get all the particles and fx running perfectly on linux recently. I even figured out how to get a FA development environment and the FAF map editor running as well.

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