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    [Discontinued] Ethereal FAF Client 1.0

    Scheduled Pinned Locked Moved General Discussion
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    • EezyvilleE Offline
      Eezyville @Eternal-
      last edited by

      @eternal Well thats a good enough reason. I may try to help since I know a little C# and want to contribute to projects. But I use Linux and WPF doesn't work in Linux. Maybe I'll try to port it to Avalonia UI and see if that will work.

      Eternal-E 1 Reply Last reply Reply Quote 0
      • Eternal-E Offline
        Eternal- @Eezyville
        last edited by

        @eezyville You can try to launch it with Wine at least

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        SpikeyNoobS 1 Reply Last reply Reply Quote 0
        • SpikeyNoobS Offline
          SpikeyNoob Global Moderator @Eternal-
          last edited by

          @eternal no luck with wine sadly. I throws some sort of dot net error. Maybe proton tricks or some shit can fix it, I’ll try to mess with it in a bit.

          Eternal-E 1 Reply Last reply Reply Quote 0
          • Eternal-E Offline
            Eternal- @SpikeyNoob
            last edited by

            @spikeynoob Can you send me error messages? Does it even launch?

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            • J Offline
              JazzFunkNoob
              last edited by

              Just realized there is a Beta out. Client looks very nice. I was pleasantly suprised by the intro video. I think that adds a lot to the first time experience of the client.
              Some things I wish for:

              • easy way to migrate friendslist from Java client to this one
              • the homepage looks very cluttered I prefer the layout from the Javaclient a lot. Forum is a nice addition, not sure if nice enough to break the clean layout.

              Keep up the good work!

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              • Eternal-E Offline
                Eternal-
                last edited by

                @bangernoob hey thanks for feedback. What do you mean by "cluttered"? How I can fix it. Because there is ambitious plans for additional functionality

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                • Eternal-E Offline
                  Eternal-
                  last edited by Eternal-

                  New release https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/v0.3-beta

                  Changelog:

                  1. Updated user-agent to matched client name. Now we can look how much users use this client.
                  2. Fixed chat lag on load or on channel change
                  3. Fixed chat bug on leave from channel
                  4. Added possibility to watch live replays.

                  From player context menu will be launched selected player live replay.
                  From game context menu will be launched replay from first player in list of players

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                  • J Offline
                    JazzFunkNoob
                    last edited by

                    The newspage for the old client has a handcrafted layout every week, kind of a shame to throw that out. Also I dislike the transition into the backgroundimage:

                    cc33a4f7-306e-4117-b922-11299327d4c8-image.png
                    these forum topic links:
                    873affd2-76c1-4c4b-a7ca-1ea60f54db6e-image.png
                    catch my eye faster then the images of the news page for instance. I think it is also questionable to put them there bc they will have to be maintained. Threads get outdated etc.

                    Also the online player search window does not belong there imo. Just takes up space/ attention and is redundante cause of chat feature.

                    I would suggest to copy the original newspage and mb add the forum window below.

                    Eternal-E 1 Reply Last reply Reply Quote 1
                    • Eternal-E Offline
                      Eternal- @JazzFunkNoob
                      last edited by Eternal-

                      @bangernoob

                      1. the embedded browser will not be implemented because it is a waste of performance.
                        1.1. API give me ability to watch old news
                      2. I will update links directly from /newshub in next release.
                      3. Online players search is alternative. User can still connect to IRC but not sitting on #aeolus to see all players.
                      4. i can highlight news images

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                      RoweyR 1 Reply Last reply Reply Quote 0
                      • Eternal-E Offline
                        Eternal-
                        last edited by Eternal-

                        c1e9d58b-1df9-4a38-b8b9-f656db845c09-image.png

                        9d3972dd-e431-4cab-8237-207522a1140b-image.png dc2439fb-2843-4e23-943e-616b829a50a8-image.png

                        alternative
                        c18ca0cb-2c2c-4452-86fc-e8bc84bf4529-image.png

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                        • RoweyR Offline
                          Rowey @Eternal-
                          last edited by

                          @eternal the issue is that the news on the actual News hub is Order in a spesifc ways in priority so when we have a hero post wich need to get across to more people that it the more important news article their no way to tell this on your and their not in the same order of posing from the new-hub page. as well as the fact we work on a weekly scheduled so having lots of the old news in their is fine but should not be as front and center as the new news for that week that were trying to get people to look at.

                          EG mined the quick number squiggles. each news post is weighted to the most important and to the lest important on the news-hub. the way your importing it the first news item to load would be 600 weights when the 1000 weights is the more important one.
                          1ce5534a-87e5-4497-be17-af2af274ddb8-image.png

                          "The needs of the many outweigh the needs of the few" - Spock

                          Eternal-E 1 Reply Last reply Reply Quote 0
                          • Eternal-E Offline
                            Eternal- @Rowey
                            last edited by Eternal-

                            @rowey i took less API data as i can. I will look into these values on API for next release

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                            • RoweyR Offline
                              Rowey @Eternal-
                              last edited by

                              @eternal said in ★ Ethereal FAF Client Highlights ★:

                              @rowey i took less API data as i can. I will look into these values on API for next release

                              I dont know what is inclide on the api data but as you can see below is where we sent the position of the article to show
                              08f9bb19-c684-414b-86d6-e8110f73040f-image.png

                              "The needs of the many outweigh the needs of the few" - Spock

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                              • Eternal-E Offline
                                Eternal- @Rowey
                                last edited by

                                @rowey i see 009971ab-6466-47cb-af32-28a923523ba9-image.png

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                                • RoweyR Offline
                                  Rowey @Eternal-
                                  last edited by

                                  @eternal Nice all news articles will have a value thier

                                  "The needs of the many outweigh the needs of the few" - Spock

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                                  • Eternal-E Offline
                                    Eternal-
                                    last edited by

                                    Lets back to what we used to xD

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                                    • Eternal-E Offline
                                      Eternal-
                                      last edited by Eternal-

                                      https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/v0.4-beta

                                      Changelog:

                                      1. IRC chat architecture rework
                                        1.1. Fixed UI lag
                                        1.2. Fixed chat bugs
                                        1.3. Added list of channels
                                        1.4. Reworked new channel input
                                        1.5. Suggestion box now with player data
                                      2. Fixed link buttons (not working)

                                      If you encounter bug where is shown only IRC users, that means that IRC users loaded faster that lobby players instances. To fix that press refresh button (pic. 3)

                                      test.gif

                                      24ea2790-0d06-41be-a530-f9e71b9db812-image.png

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                                      • Eternal-E Offline
                                        Eternal-
                                        last edited by Eternal-

                                        First time i got an error that disconnected me from server... And my code that was written without tests worked perfectly! Reconnected in few seconds. I got an error on first reconnect because my token was not valid. But was fixed by second authorization attempt. Also there is options to restart UI client without turning off the whole application (it will be not closed in process, special background services will work, UI client will be restarted). And an option to restart the whole application.

                                        3e2ef7f7-36df-4c01-bb58-b412a478db3e-image.png

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                                        • Eternal-E Offline
                                          Eternal-
                                          last edited by Eternal-

                                          For next release

                                          bf7575eb-a5ca-4266-a525-f22595bb44b2-image.png

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                                          • Eternal-E Offline
                                            Eternal-
                                            last edited by Eternal-

                                            v0.5-beta

                                            Changelog:

                                            1. Added profile page
                                              1.1. Added friends/foes list with ability to remove them
                                              1.2 Added btn to remove friend/foe
                                              1.3 Added context menu to remove friend/foe
                                            2. Fixed friends/foes not shown after authorization
                                            3. Fixed maps [ranked] is bugged
                                            4. Hidden maps is now fully hidden 😞
                                            5. Fixed suggestion box in chat

                                            UPD. Fixes, reuploaded
                                            https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/v0.5-beta-fixes

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