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    Commander death bug

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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    • B Offline
      Bla
      last edited by Bla

      A bug that blocked entire gameplay. Nothing was working.
      Steps

      1. Select commander upgrade which overrides other upgrade
      2. Wait for confirmation window
      3. Blow up commander

      bug2.png

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      • UvesoU Offline
        Uveso
        last edited by

        Tested;

        It will lead to this error:

        WARNING: Error running HandleEvent script in CScriptObject at 17507140: ...mdata\faforever\repo\fa\lua\ui\game\construction.lua(2145): attempt to call method `GetEntityId' (a nil value)
                 stack traceback:
                 	...mdata\faforever\repo\fa\lua\ui\game\construction.lua(2145): in function `FormatData'
                 	...mdata\faforever\repo\fa\lua\ui\game\construction.lua(1288): in function `OrderEnhancement'
                 	...mdata\faforever\repo\fa\lua\ui\game\construction.lua(1531): in function <...mdata\faforever\repo\fa\lua\ui\game\construction.lua:1530>
                 	c:\programdata\faforever\repo\fa\lua\ui\uiutil.lua(873): in function `OnClick'
                 	c:\programdata\faforever\repo\fa\lua\ui\uiutil.lua(937): in function <c:\programdata\faforever\repo\fa\lua\ui\uiutil.lua:933>
                 	c:\programdata\faforever\repo\fa\lua\ui\uiutil.lua(797): in function <c:\programdata\faforever\repo\fa\lua\ui\uiutil.lua:788>
        

        :GetEntityId() is called on the destroyed commander.

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