FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    вы летает фаф

    Scheduled Pinned Locked Moved I need help
    2 Posts 1 Posters 137 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • S Offline
      serprofesor
      last edited by

      java.lang.RuntimeException: Forged Alliance Crashed with exit code -1073741819. See C:\ProgramData\FAForever\logs\game_15506762.log for more information
      at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:676)
      at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
      at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
      at java.base/java.lang.Thread.run(Thread.java:832)

      1 Reply Last reply Reply Quote 0
      • S Offline
        serprofesor
        last edited by

        debug: Current gametime: 00:42:30
        debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000'
        info: creating high fidelity terrain
        info: creating high fidelity water
        info: StartCommandMode order RULEUCC_Patrol
        info: creating high fidelity terrain
        info: creating high fidelity water
        debug: Loading module '\000/units/urb2305/urb2305_script.lua\000'
        info: CWldSession::DoBeat() unknown entity id (0x2ff00595) supplied in a pose update.
        info: CWldSession::DoBeat() unknown entity id (0x2ff0081c) supplied in a pose update.
        warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object
        stack traceback:
        [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> info: StartCommandMode order RULEUCC_Patrol warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in function IsEnemy'
        ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
        warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object
        stack traceback:
        [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in function IsEnemy'
        ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
        warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object
        stack traceback:
        [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:43:00 warning: Error running OnCollisionCheck script in Entity at 2a720580: Unexpected type for army object stack traceback: [C]: in function IsEnemy'
        ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
        info: CWldSession::DoBeat() unknown entity id (0x2ff005e1) supplied in a pose update.
        info: creating high fidelity terrain
        info: creating high fidelity water
        warning: Error running OnCollisionCheck script in Entity at 2fee8800: Unexpected type for army object
        stack traceback:
        [C]: in function `IsEnemy'
        ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
        info: creating high fidelity terrain
        info: creating high fidelity water
        debug: Loading module '\000/units/uel0304/uel0304_script.lua\000'
        debug: Current gametime: 00:43:30
        info: creating high fidelity terrain
        info: creating high fidelity water
        info: Minimized true

        1 Reply Last reply Reply Quote 0
        • First post
          Last post