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    вы летает фаф

    Scheduled Pinned Locked Moved I need help
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    • S Offline
      serprofesor
      last edited by

      java.lang.RuntimeException: Forged Alliance Crashed with exit code -1073741819. See C:\ProgramData\FAForever\logs\game_15506762.log for more information
      at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:676)
      at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
      at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
      at java.base/java.lang.Thread.run(Thread.java:832)

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      • S Offline
        serprofesor
        last edited by

        debug: Current gametime: 00:42:30
        debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000'
        info: creating high fidelity terrain
        info: creating high fidelity water
        info: StartCommandMode order RULEUCC_Patrol
        info: creating high fidelity terrain
        info: creating high fidelity water
        debug: Loading module '\000/units/urb2305/urb2305_script.lua\000'
        info: CWldSession::DoBeat() unknown entity id (0x2ff00595) supplied in a pose update.
        info: CWldSession::DoBeat() unknown entity id (0x2ff0081c) supplied in a pose update.
        warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object
        stack traceback:
        [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> info: StartCommandMode order RULEUCC_Patrol warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in function IsEnemy'
        ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
        warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object
        stack traceback:
        [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in function IsEnemy'
        ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
        warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object
        stack traceback:
        [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:43:00 warning: Error running OnCollisionCheck script in Entity at 2a720580: Unexpected type for army object stack traceback: [C]: in function IsEnemy'
        ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
        info: CWldSession::DoBeat() unknown entity id (0x2ff005e1) supplied in a pose update.
        info: creating high fidelity terrain
        info: creating high fidelity water
        warning: Error running OnCollisionCheck script in Entity at 2fee8800: Unexpected type for army object
        stack traceback:
        [C]: in function `IsEnemy'
        ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
        info: creating high fidelity terrain
        info: creating high fidelity water
        debug: Loading module '\000/units/uel0304/uel0304_script.lua\000'
        debug: Current gametime: 00:43:30
        info: creating high fidelity terrain
        info: creating high fidelity water
        info: Minimized true

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