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    2 Crashes in 2 games. New patch unstable.

    Scheduled Pinned Locked Moved I need help
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    • T Offline
      TacticalBacon1st
      last edited by TacticalBacon1st

      java.lang.RuntimeException: Forged Alliance Crashed with exit code -1073740768. See game_15379644.log for more information
      at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:696)
      at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
      at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
      at java.base/java.lang.Thread.run(Thread.java:832)

      game_15379644.log

      game_15379586.log

      both logs finished here.

      debug: Current gametime: 00:02:30
      debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
      debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
      debug: Loading module '\000/lua/keymap/keynames.lua\000'
      debug: Loading module '\000/lua/keymap/keycategories.lua\000'
      debug: Loading module '\000/lua/ui/game/diplomacy.lua\000'
      debug: Loading module '\000/units/ura0102/ura0102_script.lua\000'

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      • T Offline
        TacticalBacon1st
        last edited by

        3 Crashes.

        java.lang.RuntimeException: Forged Alliance Crashed with exit code -1073740768. See game_15379736.log for more information
        at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:696)
        at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
        at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
        at java.base/java.lang.Thread.run(Thread.java:832)

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        • JipJ Offline
          Jip
          last edited by

          Yes - we're aware of the issue. Please share the information of the debugger (the window that opens when the game crashes) and share that here. We're onto one hard-crash that we can and will hotfix on Monday.

          A work of art is never finished, merely abandoned

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          • T Offline
            TacticalBacon1st
            last edited by TacticalBacon1st

            Hi Jip, the debugger gave me the above unless there's a different screen? I shared the dump logs. Looks like it was a CodeCave Malicious attempt flagged by one particular endpoint scanner (Sophos)

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            • JipJ Offline
              Jip
              last edited by

              Looks like it was a CodeCave Malicious attempt flagged by one particular endpoint scanner (Sophos)
              A what ?

              Can you provide us with more information?

              With regard to the debugger - the client at the moment relays the wrong information (the game is, for example, not made in Java). I'm writing up an article about how to get the right information.

              A work of art is never finished, merely abandoned

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              • E Offline
                Exselsior
                last edited by Exselsior

                @Jip There are XACT3DApply errors in both the provided logs. Could this just be an audio issue?

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                • JipJ Offline
                  Jip
                  last edited by

                  I missed those - it could be a combination of the two. Good spot.

                  @TacticalBacon1st make sure to have stereo sound on. There is a topic about this on the forums, but I can't find it right now.

                  A work of art is never finished, merely abandoned

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                  • K Offline
                    Katharsas @Jip
                    last edited by

                    @jip said in 2 Crashes in 2 games. New patch unstable.:

                    I missed those - it could be a combination of the two. Good spot.

                    @TacticalBacon1st make sure to have stereo sound on. There is a topic about this on the forums, but I can't find it right now.

                    https://forum.faforever.com/topic/796/i-can-t-hear-some-of-the-audio-or-other-sound-issue-what-should-i-do

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                    • T Offline
                      TacticalBacon1st
                      last edited by

                      Thanks, I'll check it out 🙂

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