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    T1 PD not always firing when it should

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
    bugst1 pdpoint defense
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    • F Offline
      Franzibald
      last edited by

      Bug/Issue: T1 PD occasionally does not fire at units that are both in range and in vision.

      I think I noticed it before in casts and it might be a known issue, but just in case it's not I wanted to report it. I clearly noticed it in my own game, since it might have prevented my death if it kept firing. In case anybody wants to investigate it:

      Replay number: 15338420

      Near the end of the 16th minute the PD correctly fires for a while, then at 16:53 it stops firing with 5 units in range and vision, subsequently it fires at and kills 1, then stops again.

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      • JipJ Offline
        Jip
        last edited by

        It sounds like similar behavior to this:

        • https://github.com/FAForever/fa/issues/3278

        This is something done by the engine. I suspect it has to do with not retargeting something it can't reach. Not sure how / when it resets and if we can reset it ourselves.

        A work of art is never finished, merely abandoned

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