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    UI mod guide for the improving player

    Scheduled Pinned Locked Moved Modding & Tools
    48 Posts 26 Posters 11.4k Views 1 Watching
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    • R Offline
      RubberN
      last edited by

      @Sir-Prize Thanks you a million

      I hoped that someone will have it on a local machine and will be able to upload in Google Drive πŸ™‚

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      • biassB Offline
        biass
        last edited by

        Why are you distributing the mod on a thread where it says that getting it is super bad

        G 1 Reply Last reply Reply Quote 1
        • L Offline
          Leonid_Frost @Sir-Prize
          last edited by

          @sir-prize many thanks

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          • epic-bennisE Offline
            epic-bennis Banned
            last edited by epic-bennis

            This post is deleted!
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            • G Offline
              Gatorized @biass
              last edited by Gatorized

              @biass We'll decide if it's bad or not, thanks.

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              • biassB Offline
                biass
                last edited by

                thanks for the comment, guy who signed up to the forums for the sole purpose of replying to me

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                • TheWeakieT Offline
                  TheWeakie Balance Team
                  last edited by

                  I decide whether upgrading mexes is good or bad, thanks.

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                  • Ctrl-KC Offline
                    Ctrl-K
                    last edited by

                    You would like to consider as recommended mods specific target priorities, Teaminfo share and HotBuild Overhaul.
                    😁

                    β€œBe a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                    β€” Steve Jobs.
                    My UI Mods
                    Support me

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                    • L Offline
                      ladvip @Sir-Prize
                      last edited by

                      @sir-prize the archive is damaged, well, at least someone throw off a normal non-broken file!

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                      • L Offline
                        ladvip
                        last edited by

                        This post is deleted!
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                        • O Offline
                          ovenman
                          last edited by

                          Man, strategic icons really fell off when I stopped playing campaign. Are these still pretty accurate? I've noticed some mods have been put into faf natively.

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                          • C Offline
                            Cetea @ovenman
                            last edited by

                            Hey, I know it's been a while for this thread, but given that it has heavy criticsm of the ASI mod, I wonder what people think about this:

                            a4bf4d4b-4117-42d9-a3e7-37badd5f235d-image.png

                            I've kept most of the basic icons, but I do really like idle engineers as well. I picked a less intrusive version of it, and I think I can clearly count tanks without zooming in, as well as seeing their unit type. I find the mex icons just really useful for me when it comes to quickly counting the number of enemy t2 mexes vs my own for instance.

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