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    UI mod guide for the improving player

    Scheduled Pinned Locked Moved Modding & Tools
    48 Posts 26 Posters 11.9k Views 1 Watching
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    • biassB Offline
      biass
      last edited by

      Why are you distributing the mod on a thread where it says that getting it is super bad

      G 1 Reply Last reply Reply Quote 1
      • L Offline
        Leonid_Frost @Sir-Prize
        last edited by

        @sir-prize many thanks

        1 Reply Last reply Reply Quote 0
        • epic-bennisE Offline
          epic-bennis Banned
          last edited by epic-bennis

          This post is deleted!
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          • G Offline
            Gatorized @biass
            last edited by Gatorized

            @biass We'll decide if it's bad or not, thanks.

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            • biassB Offline
              biass
              last edited by

              thanks for the comment, guy who signed up to the forums for the sole purpose of replying to me

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              • TheWeakieT Offline
                TheWeakie Balance Team
                last edited by

                I decide whether upgrading mexes is good or bad, thanks.

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                • Ctrl-KC Offline
                  Ctrl-K
                  last edited by

                  You would like to consider as recommended mods specific target priorities, Teaminfo share and HotBuild Overhaul.
                  😁

                  β€œBe a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                  β€” Steve Jobs.
                  My UI Mods
                  Support me

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                  • L Offline
                    ladvip @Sir-Prize
                    last edited by

                    @sir-prize the archive is damaged, well, at least someone throw off a normal non-broken file!

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                    • L Offline
                      ladvip
                      last edited by

                      This post is deleted!
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                      • O Offline
                        ovenman
                        last edited by

                        Man, strategic icons really fell off when I stopped playing campaign. Are these still pretty accurate? I've noticed some mods have been put into faf natively.

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                        • C Offline
                          Cetea @ovenman
                          last edited by

                          Hey, I know it's been a while for this thread, but given that it has heavy criticsm of the ASI mod, I wonder what people think about this:

                          a4bf4d4b-4117-42d9-a3e7-37badd5f235d-image.png

                          I've kept most of the basic icons, but I do really like idle engineers as well. I picked a less intrusive version of it, and I think I can clearly count tanks without zooming in, as well as seeing their unit type. I find the mex icons just really useful for me when it comes to quickly counting the number of enemy t2 mexes vs my own for instance.

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