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    Deribus' Patent Pending Fatboy Rework

    Scheduled Pinned Locked Moved Balance Discussion
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    • ComradeStrykerC Offline
      ComradeStryker
      last edited by

      I like the idea! A few concerns but interested in seeing where it goes, nonetheless.

      If I may throw in an idea as well:
      Why not increase the muzzle velocity (projectile speed)?

      That would seem like a good option that affects Damage consistency without affecting damage per second, and it would improve the feeling and reliability of the unit without the need for drastic alterations or reworks.

      ๐Ÿ™‚

      ( อกยฐ อœส– อกยฐ)

      1 Reply Last reply Reply Quote 1
      • veteranasheV Offline
        veteranashe
        last edited by

        Make the rear guns shoot forward so you get all the firepower attacking

        1 Reply Last reply Reply Quote 0
        • MadMaxM Offline
          MadMax
          last edited by

          91c59cd8-4651-4d2c-85e7-4005fa86f431-image.png

          i see no problems here ๐Ÿ˜’

          veteranasheV F 2 Replies Last reply Reply Quote 1
          • MadMaxM Offline
            MadMax
            last edited by

            fb6d6135-d7d2-45b4-8614-3cd358671b74-image.png
            how tall the rear turrets would need to be to not shoot itself

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            • DeribusD Offline
              Deribus Global Moderator
              last edited by

              @madmax I did check that, but in-game it was incredibly difficult to notice

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              • IndexLibrorumI Offline
                IndexLibrorum Global Moderator
                last edited by IndexLibrorum

                Put em on a piston and extend as necessary. There, problem solved.
                Let it not be said the UEF doesn't employ all its superior HUMAN engineering to achieve more gunfire on target.

                Alternatively, can the turret not shoot UP and in an arc? Then it'll clear the frame, no?

                "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                See all my projects:

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                • MadMaxM Offline
                  MadMax
                  last edited by

                  This post is deleted!
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                  • MadMaxM Offline
                    MadMax
                    last edited by

                    also your firing arc image in the op doesn't account for the gun offsets 09194eb2-bee5-4756-815a-324b076db980-image.png

                    DeribusD 1 Reply Last reply Reply Quote 2
                    • CaliberC Offline
                      Caliber
                      last edited by

                      The fatboy has always bothered me as a terrible design from the uef/gpg as it cant use all its guns, like a battleship can broadside and use all of them the best a fatboy can achieve is 3 out of 4

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                      • veteranasheV Offline
                        veteranashe @MadMax
                        last edited by

                        @madmax said in Deribus' Patent Pending Fatboy Rework:

                        91c59cd8-4651-4d2c-85e7-4005fa86f431-image.png

                        i see no problems here ๐Ÿ˜’

                        Guns can point up and shoot high arc, even the guns shooting through the fat boy is better than uef having a worse version of the crab

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                        • MadMaxM Offline
                          MadMax
                          last edited by

                          395ddd5a-bc12-40d9-8c83-dca6a6e96f4c-image.png 6aa9542c-f2d7-46d1-878d-a5f7efb469c7-image.png 49d4aca8-de50-4d26-81dc-0e1604dc5a4c-image.png bbdc77c8-cbb4-4cb6-98de-1af44ea2d0cb-image.png
                          a quick edit of a possible model change to fix the clipping

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                          • MadMaxM Offline
                            MadMax
                            last edited by

                            i would also move the forward turrets forward so the nose isn't reducing their arcs

                            1 Reply Last reply Reply Quote 0
                            • DeribusD Offline
                              Deribus Global Moderator @MadMax
                              last edited by Deribus

                              @madmax said in Deribus' Patent Pending Fatboy Rework:

                              also your firing arc image in the op doesn't account for the gun offsets

                              MadMax making me reveal all my secrets ๐Ÿ˜›

                              Yes, I know. I make one using the individual turret positions but it made things more complicated for no reason, so I simplified it.

                              d86f1cdb-c9d7-4378-8a1e-8c722a2cd7af-image.png

                              Mine looks significantly different to yours though, even accounting for the different Fatty orientation.

                              MadMaxM 1 Reply Last reply Reply Quote 0
                              • MadMaxM Offline
                                MadMax @Deribus
                                last edited by

                                @deribus i didn't look at the bp for firing arcs i just did what could be achieved without clipping

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                                • waffelzNoobW Offline
                                  waffelzNoob
                                  last edited by

                                  33e5dbb3-c21e-47d2-a0a6-c39c57dcbe3d-image.png

                                  Here you can see the Fatboy is a massive experimental assault bot that resembles a heavily armored and armed spider. Its design is characterized by its eight legs, making it reminiscent of an arachnid.

                                  4824be0f-8d73-4c1d-a1e1-7d2a055f9bbd-image.png

                                  As you can see, the fatboy fires its missiles in a distinctive parabolic arc, allowing it to target enemies beyond its direct line of sight.

                                  frick snoops!

                                  veteranasheV 1 Reply Last reply Reply Quote 0
                                  • FtXCommandoF Offline
                                    FtXCommando
                                    last edited by

                                    these are really mediocre edm concerts we can do better

                                    1 Reply Last reply Reply Quote 0
                                    • veteranasheV Offline
                                      veteranashe @waffelzNoob
                                      last edited by

                                      @waffelznoob said in Deribus' Patent Pending Fatboy Rework:

                                      33e5dbb3-c21e-47d2-a0a6-c39c57dcbe3d-image.png

                                      Here you can see the Fatboy is a massive experimental assault bot that resembles a heavily armored and armed spider. Its design is characterized by its eight legs, making it reminiscent of an arachnid.

                                      4824be0f-8d73-4c1d-a1e1-7d2a055f9bbd-image.png

                                      As you can see, the fatboy fires its missiles in a distinctive parabolic arc, allowing it to target enemies beyond its direct line of sight.

                                      This firing diagram the fatty should have 4 guns straight ahead, 3 to the side, and 2 to the rear, adjust DPS to compare to the current fatty of 2 or 3 guns = 4 guns now of the more attacker friendly one so attacking your get your fps your used to buy running away you only get around half your used too.

                                      Sladow-NoobS 1 Reply Last reply Reply Quote 0
                                      • Sladow-NoobS Offline
                                        Sladow-Noob @veteranashe
                                        last edited by

                                        @veteranashe said in Deribus' Patent Pending Fatboy Rework:

                                        running away you only get around half your used too.

                                        note that the fatboy can now drive backwards, meaning you can micro it like a Megalith, still dealing full damage during the process.

                                        Inactive.

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                                        • F Offline
                                          FunkOff @MadMax
                                          last edited by

                                          @madmax said in Deribus' Patent Pending Fatboy Rework:

                                          91c59cd8-4651-4d2c-85e7-4005fa86f431-image.png

                                          i see no problems here ๐Ÿ˜’

                                          Obviously the front turrets should be low arc, the back turrets should be high arc. NO CLIPPING PROBLEM THEN

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