FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Commander Survival Kit (A new SIM Mod)

    Scheduled Pinned Locked Moved Modding & Tools
    188 Posts 27 Posters 64.5k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • deletethisD Offline
      deletethis
      last edited by

      This is pretty awesome but I think you should do something to make them visually more different, perhaps even just making one significantly smaller than the other?

      C 1 Reply Last reply Reply Quote 0
      • C Offline
        CDRMV @deletethis
        last edited by CDRMV

        @deletethis

        The Meganula MKII on Tech 3 is actually an improved Version of the Meganula MKI from Tech 2. So they have similarities and a few small Differences in the Design. (Additional Weapons and the Spikes on Tech 3 as an Example.)

        But yeah I will look into it. πŸ˜‰
        The Change of the Size for one of these Units can be changed easily in the Unit Blueprint File. Model Changes to make them look different can be done as Well. Maybe an different Wing, Body and Tail Design on one of the Models will make them more unique from each other visually.

        1 Reply Last reply Reply Quote 3
        • C Offline
          CDRMV
          last edited by CDRMV

          Model Improvement/Change

          'Meganula MKI' - Tech 2 Advanced Gunship:
          2099ec92-2ea9-4537-b8c8-254c47da2418-image.png

          'Meganula MKII' - Tech 3 Advanced Gunship
          8660ee79-6129-4f18-a9b4-3767b279c223-image.png

          Size Change:
          3b5db04f-8e88-4f16-94a8-c75af1ca6ae4-image.png

          1 Reply Last reply Reply Quote 4
          • C Offline
            CDRMV
            last edited by CDRMV

            Hello everyone,
            its time for an new Christmas Development Update of this Project.

            Lets see what is new:

            The Introduction of Underground Units:
            worm.PNG
            worm2.PNG
            Tech 3 Worm.PNG
            worm4.PNG
            worm3.PNG
            worm5.PNG
            CSK Units will introduce an new type of Unit, which are able to Move below the Ground Layer. These Units have an Toggle Button to switch from Surface to Underground Mode and backwards. To Counter them these Units are targetable in Surface Mode usally, but we will see Ways to Damage them in Underground Mode too. πŸ˜‰ The first functional Units are two mechanical Worms for the Cybrans, which have been added to the Mod for Early Access. Compared to other Units in this Concept these Worms are not able to Move in the Surface Mode.
            There are only Movable in Underground Mode.

            "Model: C-57" - Tech 3 Cyber Worm:
            A mechanical Worm, which is designed to move behind enemy Defense Lines for Surprise Attacks. It is armed with an Microwave Laser Beam

            "Model: C-1000X" - Experimental Cybrer Worm:
            As the tip of the mechanical WormΒ΄s of the Cybran Army. This large Worm is armed with an massive amount of Weapons:
            A Powerful Microwave Laser, some Missile Launchers and 4 Proton Cannons. A really deadly Experimental excelent for surprise Attacks. πŸ˜‰

            New Land Unit:

            "Cyrox 3000" - Experimental Attack Cyborg
            The second Cyborg for the Cybrans has been added to the Mod as well.
            This one is clearly based on the famous japanese Kaiju Godzilla and is like the original really Deadly. The basic Weapons of this Cyborg is an poweful Photonic Beam Laser and two Nanite Missile Launchers. Note: This Cyborg as well the four Legged Behemoth Experimental Support Cyborg have an functional Idle Animation to make it more realistic.

            d94b140a-348a-424b-a954-8a6f9ab90148-image.png

            Cybran_Cyborg_34.PNG

            Cybran_Cyborg_31.PNG

            However that is not all the cyborg has access to two Ablities:

            Instable Photonic Laser Projectile:
            Cybran_Cyborg_28a.PNG

            Cybran_Cyborg_28.PNG

            Cybran_Cyborg_28b.PNG
            This Ability/Weapon is inspired by the new Atomic Breath of Godzilla in the Movie Godzilla Minus One. Godzilla is causing an large Nuke Explosion by using his Athomic Breath in the Movie. The Weapon causes an nuke Explosion on inpact and has an Maximum Range of 60 and an Minimum Range of 30. So anything between these two Values will be Destroyed. However keep in Mind this Weapon can Damage ally units as well. So use it wise. To make it Balanced this Weapon has an long reload Time as well

            Photonic Shockwave:
            Cybran_Cyborg_29.PNG
            Similar like Godzilla in the Monsterverse from the Movies of Legendary Pictures. The Cyborg is able to unleash an Photonic Impulse Shockwave to Destroy Enemies around it. This Ability doesn't cause any Damage to ally Units. The Size of the Sphere Effect and the Radius increase from 0 to 30 The Damage of this Shockwave has been set to 15. However with each Interval the Shockwave Increase to 30 the total Damage is 500 at the end. This Ability doesn't has an Reload yet and is designed to be used manually for Emergency Situations (Defense Purposes).

            Hope you like it and stay tuned for more Updates.
            I wish you all a nice Christmas Celebration and see you soon. πŸ˜‰

            Best regards
            CDRMV

            1 Reply Last reply Reply Quote 7
            • deletethisD Offline
              deletethis
              last edited by

              What the heck, underground units! That's so damn cool!!

              1 Reply Last reply Reply Quote 1
              • SaverS Offline
                Saver
                last edited by

                Godzilla in GAME nice

                1 Reply Last reply Reply Quote 0
                • ZeldafanboyZ Offline
                  Zeldafanboy
                  last edited by

                  Really amazing work. But can an underground unit go under the seabed? I’m assuming it can’t surface through water?

                  put the xbox units in the game pls u_u

                  C 1 Reply Last reply Reply Quote 0
                  • C Offline
                    CDRMV @Zeldafanboy
                    last edited by CDRMV

                    @zeldafanboy
                    Yes of course πŸ˜‰
                    The two Cybran Worms are already able to Move below the Seabed. So yes each Underground Unit will be able to Move below the Seabed in General.
                    On Land you will See that If you Move them in Underground Mode:
                    cb4cb9ee-3109-432d-b604-874a8559b784-image.png

                    However If they Move below the Seabed you will Not See the Decal and the Movement Effect. Only the Selection Box and the Strategic Icon is visible here. I'm still trying to make the Decal and Movement Effects functional on Seabed at the Moment.

                    1 Reply Last reply Reply Quote 3
                    • The_JanitorT Offline
                      The_Janitor
                      last edited by

                      Hopefully a future of FAF at some point, keep up the good work!

                      Analyze, Adapt, Overcome...

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        CDRMV
                        last edited by CDRMV

                        Hello everyone,
                        I Hope you all had an nice Christmas.
                        I want to present you 3 new UEF Lightning Defenses.
                        4d8765d4-5b7f-4030-8a72-6b5ab159a7f7-image.png

                        "Zeus Mark I" - Tech 2 Lightning Cannon:
                        A basic Tesla Coil which fires Lightning on Enemy Land Units.
                        The Lightning is able to stun enemy Land Units for an short time. Can be upgraded to the "Zeus Mark II". Tech 3 Advanced Lightning Cannon.
                        dcc68d9e-5ef0-47b3-8cb2-79c0d9cc8116-image.png

                        "Zeus Mark II" - Tech 3 Advanced Lightning Cannon:
                        A improved Tesla Coil which fires Lightning on Enemy Land Units. The Lightning is able to stun enemy Land Units for an short time. This Defense has access to the Anti Air Mode:
                        That means you can Switch from Ground to Anti Air Mode and backwards with an Toggle Button. This will make is possible to use the Lightning against enemy Air Units. Can be upgraded to the "Zeus Mark III". Experimental Lightning Cannon.
                        2ecb0943-1f63-4825-b908-f3462e421caf-image.png

                        "Zeus Mark III" - Experimental Lightning Cannon
                        A large Tesla Coil which fires Lightning on Enemy Land Units.
                        The Lightning is able to stun enemy Land Units for an short time.
                        62fe9061-5a7e-403e-a068-7581f75993e5-image.png

                        This Defense has access to two Abilities:

                        Anti Air Mode:
                        That means you can Switch from Ground to Anti Air Mode and backwards with an Toggle Button. This will make is possible to use the Lightning against enemy Air Units.

                        Electrical Shockwave:
                        Works exacly like the Photonic Shockwave on the Cyrox 3000 Experimental Attack Cyborg.
                        However this Shockwave is using an different Sphere Model and Texture.

                        Stay tuned for more Updates. πŸ˜‰
                        Best regards
                        CDRMV

                        1 Reply Last reply Reply Quote 1
                        • C Offline
                          CDRMV
                          last edited by CDRMV

                          Hello everyone,
                          here is an new Development Update of this Project.

                          First of all I have created several new Models for these following UEF Vehicles:

                          'M20 Abrams' - Tech 3 Heavy Battle Tank
                          01b98b88-53a8-4fad-827e-94059de7ca9d-image.png

                          'M90 Assasin' - Tech 3 Tankhunter
                          4cd974f9-22c5-4081-85e8-5bd4cebfa8d2-image.png

                          'M720 HIMARS' - Tech 3 Mobile Rocket Battery
                          b76f263c-c938-4598-a126-4edf73232cc9-image.png

                          'Leopard 2000' - Tech 3 Heavy Siege Tank
                          f3daf541-0eeb-44ec-990e-d85baba96e8d-image.png

                          'M88-AM Supplyier' - Tech 3 Ammo Tank
                          9b9dba43-07cb-4d48-b8ba-008885bd2992-image.png


                          Of cause 4 new comers has been added as well:

                          New Units:

                          'Howitzer 4000' - Tech 2 Mobile Artillery:
                          An Howitzer/Artillery mounted on an Armored Truck.
                          bc014c2b-e5a7-4024-81c2-b67988f38bdc-image.png

                          'K280 Vigilante' - Tech 2 Mobile Tactical Missile Defense:
                          An Gatling Gun mounted on an Armored Truck.
                          Useful against incoming Missiles.
                          Note: Anti Air will be added later with an Toogle Button.
                          98552524-d864-4bb3-a5d6-aa6166bfb397-image.png

                          'M25F Scorcher' - Tech 3 Flamethrower Tank
                          An modified Abrams with an Flamethrower as its Main Weapon.
                          c7ceebe6-7c6b-47f6-a7e4-1630d5469202-image.png

                          Note:
                          Flamethrower are still an Weapon in Supcom.
                          Even in the future Time Period.
                          Why? Well that is simple.
                          Flamethrower are cheap and still useful against Aggressive Flora and Fauna.

                          'M15-A Sky Preventer' - Tech 3 Mobile Anti Air Flak Cannon
                          An advanced Version of an Flak Cannon mounted on an armored Truck.
                          Useful against incoming Anti Air Units.
                          df7e9c70-e3df-4d73-ac19-9bd47441678c-image.png

                          Hope you like them and stay tuned for more Updates.
                          Best regards
                          CDRMV

                          1 Reply Last reply Reply Quote 1
                          • R Offline
                            RagingWolfRaven
                            last edited by

                            Holy cow, this is amazing work dude!
                            The Cybran Worms especially, fantastic idea.

                            C 1 Reply Last reply Reply Quote 1
                            • C Offline
                              CDRMV @RagingWolfRaven
                              last edited by

                              @ragingwolfraven
                              Thanks glad to hear you like them. πŸ™‚
                              We will See more Underground Units soon probably for each Faction. Of course with the Introduction of ways to Counter them. πŸ˜‰

                              1 Reply Last reply Reply Quote 1
                              • ZeldafanboyZ Offline
                                Zeldafanboy
                                last edited by

                                We Metal Fatigue now

                                put the xbox units in the game pls u_u

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  CDRMV
                                  last edited by CDRMV

                                  Hello everyone,
                                  here is an new Development Update of this Project, which is focused on the Underground Units.

                                  The UEF has get two new Units recently on the newest GitHub Early Access Update:

                                  "Mole Mark-1" - Tech 3 Drill Tank:
                                  This Massive Tank has access to an large Drill, which gives him the Ability to move below the Ground Layer (Underground Mode). If you order the Tank to switch to Surface Mode he will show his powerful Weapon Systems of an Improved Gauss Cannon Turret, Tactical Missile Launchers and Machine Guns. This is the Tech 3 Underground Unit for the UEF and a Second one on Experimental will be revealed soon. πŸ˜‰

                                  93873de2-913b-46f9-ae1d-dfd07a94e09f-image.png
                                  bac55443-e35b-45a9-8829-b9841eb61e88-image.png
                                  9e419812-19ec-4fd7-80f9-a51f695d2bd3-image.png

                                  "Ground Preventer 7000" - Tech 3 Seismic Defense:
                                  The first Countermeasure for the new upcoming Underground Units has arrive. The Seismic Defense generates Earthquakes in the Area. Any Underground Unit will be damaged with each Earthquake Interval. Surface Units will be damaged as well but lower compared to the Underground Units. This Structure has access to an Ability to force enemy Underground Units in Range to switch from Underground Mode to Surface Mode and Backwards manually.

                                  c3359779-cdfe-4e3f-8eb7-89fbf47061ef-image.png
                                  410d2f49-d3a4-4d22-a25c-5faf4486d6bc-image.png

                                  Hope you like them and stay tuned for more Updates.
                                  Best regards
                                  CDRMV

                                  1 Reply Last reply Reply Quote 4
                                  • C Offline
                                    CDRMV
                                    last edited by CDRMV

                                    Hello everyone,
                                    its time for a new Development Update of this Project.

                                    I want to present you the Appearence of Tech 2 Laser Fences for the Aeon and Cybrans.
                                    The Laser Fence is buildable by the Tech 2 and 3 Engineer. A Dummy Unit will be spawned between two Pylons which fills the Gap with Laser Beams. This will make enemy Units not be able to move through the Laser Fence. The Dummy which will be spawned between the Pylons is selectable by the player. You can turn On/Off the Laser beams between the Pylons with an Toggle Button. If you turn it off the Dummy will be removed and creates an gap between the Laser fence pylons. Units are able to move thought the Gap. If you turn it on again the Dummy and the Laser Beams between the Pylons will be respawned and block the Gap.

                                    Cybran Tech 2 Laser Fence:
                                    56fca83f-78b6-4b10-8ed8-8f1059f70aed-image.png

                                    964f44ba-f28e-43ab-a7c7-9d9aca7ab549-image.png

                                    Aeon Tech 2 Laser Fence:
                                    1d236c86-1d1a-4023-a6d7-458862cec2f4-image.png

                                    20653dcf-e364-4b18-8e16-9a73f9663252-image.png


                                    "Gryphon" - UEF Experimental Gunship:
                                    The Gryphon is the second Air Experimental for the UEF in CSK Units. This Gunship is armed with Plasma Gatling Turrets, Tactical Missile Launchers, SAM Missile Launchers and Gauss Cannon Turrets.

                                    964e29aa-8a95-4ae2-a0a3-5b65a7b21f94-image.png

                                    04eec2c5-b793-42bb-977a-d258f0b0bbe4-image.png

                                    Hope you like them and stay tuned for more Updates. πŸ˜‰
                                    Best regards
                                    CDRMV

                                    1 Reply Last reply Reply Quote 4
                                    • C Offline
                                      CDRMV
                                      last edited by CDRMV

                                      Hello everyone,
                                      here is an new Development Update of this Project.
                                      This time the Cybrans are getting two new toys.
                                      Note: this is the first Wave of 2. πŸ˜‰

                                      Please give an warm welcome for these two new Units:

                                      "Eraser Mark-1" - Tech 2 Shredder Drone
                                      A automated Drone, which is designed to for Close Destruction. The Drone causes damage in the near of the enemy Unit by Moving. Order the Drone to patrol around an enemy Structure or Land Unit to cause damage to it. Multiple Drones increase the damage by moving effect so build a squad of 10 - 20 Drones for an Attack Run.

                                      ShredderDrone2.PNG

                                      ShredderDrone1.PNG

                                      "The Gear" - Tech 3 Combat Scout
                                      An special type of Drone in the Form of an large mechanic gear.
                                      Its armed with two Rapid Fire EMP Blasters, an advanced Radar System and an Personal Cloak Device. This Unit will get access to a few additional Features in the next upcoming Updates.

                                      CombatScout1.PNG
                                      CombatScout2.PNG
                                      CombatScout3.PNG

                                      Hope you like them and stay tuned for more Updates. πŸ˜‰
                                      Best regards
                                      CDRMV

                                      1 Reply Last reply Reply Quote 6
                                      • S Offline
                                        stoma1233
                                        last edited by

                                        Damn, this is some of the best stuff I've seen in literally a decade, given how slow SUPCOM modding has been. Keep up the good work! By the way is there a rough release date for all these goodies (don't mean too nag, just curious)

                                        C 1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          CDRMV @stoma1233
                                          last edited by

                                          @stoma1233
                                          I'm glad to hear that you like my work. πŸ™‚ I don't have an exact release date at the moment because the unit pack is still in development. If everything goes well with development, we will see the first version of the mod at the end of this year. At least that's the plan. You can download the current development version of the mod from the official GitHub repository of this project as an early access/test version. Since the mod is currently in development, new early access updates with new content (units and features), improvements, bug fixes or balance changes are regularly uploaded to GitHub. Of course, there is still a lot to do, so the development version on GitHub is still not the finished mod. So if you are interested in participating in the development, I would be very happy to receive your feedback, suggestions and help to accelerate development. πŸ˜‰

                                          S 1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            CDRMV
                                            last edited by CDRMV

                                            Hello everyone,
                                            here is an new Development Update of this Project.
                                            This time the Cybrans are getting an new Interesting Toy.
                                            And an existing Unit gets an new Design.
                                            Lets Check it Out:

                                            "Rollmonite V-230" - Tech 2 Assault Bot:
                                            How would it look if an Droideka from Star Wars appears as an Cybran Unit in Supcom. Of course with an Design which fits the Cybran. Well we have the answer now. Please give an warm Welcome to the "Rollmonite V-230" - Tech 2 Assault Bot. This Bot is armed with 4 Blaster Cannons and an Bubble Shield Generator. It comes with an Toggle Button to switch from Walk Mode to Roll Mode and backwards. The Toggle Button is only available if the Bot is not moving. Both Modes have different Move Speeds:
                                            Walk Mode = Slow Move Speed
                                            Roll Mode = Fast Move Speed
                                            This Unit is now available in Early Access on the Github Repository of this Project.
                                            Its included in Commander Survival Kit Units (short C.S.K. Units)

                                            6292a2ee-aabf-4ddb-a285-cb2a7ade3070-image.png
                                            c9ac2f9b-9263-40de-9828-deeee19ca4e8-image.png
                                            aa511797-d362-4543-818f-91e0c9859189-image.png

                                            New Design for the Cybran Experimental Centipede
                                            The "Centipedarix K-47" - Experimental Defense Walker has get an new Model today.
                                            The Design is more based on an real Centipede and comes with an similar Walk Animation (S Form).

                                            ef164c10-0122-443d-abb4-5fe953412503-image.png
                                            0f856eb2-d9eb-4f3f-9bb8-60796d7cad1b-image.png
                                            b2d8dbb7-8a91-47c4-943e-4b5b5e966ac2-image.png

                                            The new Model is now available on Github and replaces the old Model.
                                            Here is an Screenshot of the old Design:
                                            c2ab03f3-481d-49dc-85f6-ff916c6a24a4-image.png

                                            Hope you like them and stay tuned for more Updates.
                                            Best regards
                                            CDRMV

                                            1 Reply Last reply Reply Quote 2
                                            • First post
                                              Last post