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    Updated Mods for FAF and Vanilla Steam

    Scheduled Pinned Locked Moved Modding & Tools
    43 Posts 16 Posters 10.8k Views
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    • H Offline
      holybeast67
      last edited by

      Thank you for updating the mods as the time goes by, i did however have an odd questions so i know that Both Xtreme war and the Experimental wars are not compatible with each other however why is that? I tried playing one over the other but they both seem quite rather identical aside with experimental assigning build techs to certain units. And also if they are still continued being worked on? like new additions etc?

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      • H Offline
        holybeast67
        last edited by

        Also does anyone know where i can find a 4th Dimension Mod which works for FAF?

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        • Raziel_xDR Offline
          Raziel_xD
          last edited by

          Hello, I have a problem with the Black Ops mod for FAF, the mod for some reason gives me a bug that makes the ground units stop doing their animations or don't respond, besides that they don't attack anymore, any solution

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          • MostLostNoobM MostLostNoob referenced this topic on
          • M Offline
            MrPhalanx
            last edited by

            Hi, I also want to report some issues with Xtreme Wars , a lot of Cybran units movement animation is not working, and the T3 Scorpion also not shooting.

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            • JipJ Offline
              Jip
              last edited by

              @Uveso What is the repo of Xtreme Wars?

              A work of art is never finished, merely abandoned

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              • UvesoU Offline
                Uveso
                last edited by

                @Jip

                Unfortunately, there is no Extreme Wars repository 😞

                I only have a repo for Black Ops and Uveso-AI

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                • M Offline
                  MrPhalanx
                  last edited by

                  Hello again, I encountered a problem, or maybe I'm just too greedy. I tried to install M28 AI on top of all my other mods (AiUveso, Wyvern Battle Pack, BlackOpsFAF: ACU, ExUnits, Unleashed, BrewLAN + Additional unit mods, Storage Z Rebalanced, T4 Energy Generators, Total Mayhem , Extreme Wars), but when I start the game, it crashes with an "Unhandled Exception" error... And I saw on Youtube to you CAN use both AI simoultaneusly... Maybe conflict with one of the mods ?

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                  • RoweyR Offline
                    Rowey
                    last edited by

                    if its a mod issue best easy thing to do is start disabling them one at a time

                    "The needs of the many outweigh the needs of the few" - Spock

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                    • G Offline
                      Gatorized
                      last edited by

                      Why doesn't your AI do anything with a 4 digit mass income? This is 5x cheating multiplier. https://i.imgur.com/Dn9h47C.png

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                      • UvesoU Offline
                        Uveso
                        last edited by

                        @Trixie_Lulamoon

                        I'm sorry, but from the screenshot I can't tell what happened here.
                        Do you have maybe a game.log?

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                        • G Offline
                          Gatorized
                          last edited by

                          After 15 minutes it had built T3 factories, economy, and engineers, but only like a dozen T1 offense and no other military apart from a few PD.

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                          • UvesoU Offline
                            Uveso
                            last edited by

                            @Trixie_Lulamoon

                            Sorry, but do you have a game.log so that i can see what settings you have, maybe buildrestrictions or errors in general?

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                            • UvesoU Uveso referenced this topic on
                            • Z Offline
                              zhanghm18
                              last edited by

                              @Uveso BUG report: The AEON experimental siege weapon (BAL0401) in the blackops MOD will summon 8 meteorites from the sky to attack, if you command the unit to stop or move when the 8 meteorites are halfway summoned (e.g., 3 or 4), The unit would be completely stuck here, unable to attack, unable to move, unable to give any commands.

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                              • M Offline
                                Morgul
                                last edited by

                                People on FaF Launcher XTreme Wars page says that the mod it's half broken, is that true ?

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