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    Open beta for PBR shaders

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    • JipJ Offline
      Jip
      last edited by

      Could you share the log of the game where it happens?

      A work of art is never finished, merely abandoned

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      • R Offline
        robotcat
        last edited by robotcat

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        • R Offline
          robotcat
          last edited by robotcat

          This post is deleted!
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          • JipJ Offline
            Jip
            last edited by

            It appears that the package provided to test the pbr shaders is not compatible with the last patch. It will cause the game to desync. You'll have to remove it again in order to play.

            A work of art is never finished, merely abandoned

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            • BlackYpsB Offline
              BlackYps @robotcat
              last edited by

              @robotcat said in Open beta for PBR shaders:

              шейдеры.jpg

              This seems more like a difference in personal preference than an issue that needs addressing

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              • R Offline
                robotcat @Jip
                last edited by robotcat

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                • C Offline
                  cunnismeta
                  last edited by

                  eta on inclusion in the official faf package?

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                  • BlackYpsB Offline
                    BlackYps
                    last edited by

                    The current plan is to make it available on fafdevelop after the game patch in June. Then it will be on the default faf game mode after the release in August

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                    • Z Offline
                      zhanghm18
                      last edited by

                      @BlackYps Hello! I have two questions: 1. Does the current FAF version already include this PBR? If it is already included, how do I open it? 2. Where is the download link of this PBR file?

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                      • BlackYpsB Offline
                        BlackYps
                        last edited by

                        The downlaod link got removed because it was incompatible with the current game patch.
                        There was too much other stuff going on, so this project got delayed. I will update this thread when it is available on faf develop

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                        • Z Offline
                          zhanghm18 @BlackYps
                          last edited by

                          @blackyps Thanks for your reply!

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                          • BlackYpsB Offline
                            BlackYps
                            last edited by

                            The PBR shaders are now finally live on fafdevelop, so you can test them. They will be included in the next release. See also here: https://forum.faforever.com/topic/6514/developers-iteration-iv-of-2023/2

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                            • Z Offline
                              zhanghm18 @BlackYps
                              last edited by

                              @blackyps Thank you! So I can try the latest PBR in the currently downloadable FAF DEV? Is PBR applied to all maps (including other maps downloaded from client)? Does PBR apply automatically and do not need to be opened manually?

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                              • R Offline
                                robotcat
                                last edited by robotcat

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                                • JipJ Offline
                                  Jip
                                  last edited by

                                  @robotcat should be fixed 🙂

                                  A work of art is never finished, merely abandoned

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                                  • C Offline
                                    chalo24a
                                    last edited by

                                    The aim of this is to gather new comparison screenshots for the promotion of the release, to get feedback and to hopefully inspire people to help with the remaining units that have issues with the new shaders due to their textures.

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