Disconnect but no desync or unit handover?
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During three recent games ive played today i have lost connection due to my internet being unreliable as of late, however the game did not register me leaving and did not give a desync error as i had friends on discord within the same games and they said the game carried on a normaly appart from the fact my com and units just sat there doing nothing.
Replay IDs
20248520
20249172
20249555 -
warning: Error running sim lua callback function 'GiveUnitsToPlayer':
Unexpected type for army object
stack traceback:
[C]: in functionOkayToMessWithArmy' ...forever\replaydata\gamedata\lua.nx2\lua\simutils.lua(605): in functionfn'
...ver\replaydata\gamedata\lua.nx2\lua\simcallbacks.lua(57): in function <...ver\replaydata\gamedata\lua.nx2\lua\simcallbacks.lua:54> -
We're looking into it! We'll tackle it with a hotfix once we've found the cause
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@Caliber can you help me understand when you left in those games? Take
20249172, was it around minute 13:30? -
I think I found it, see also:
In my tests your army is now shared with your allies and your ACU brightens up our day. Thank you for reporting it in, I'll release the hot fix later today
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@Caliber this should be fixed, hotfix just got released
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@Jip sorry if didnt respond earlier but thanks for fixing it, Your support to the FAF community is always greatly appreciated!
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