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    LAB - rumor

    Scheduled Pinned Locked Moved Balance Discussion
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    • M Offline
      Marked_One
      last edited by

      awww man, from 75 hp to 60? but why

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      • E Offline
        Explosive @Marked_One
        last edited by

        @Marked_One said in LAB - rumor:

        awww man, from 75 hp to 60? but why

        The mech marine is already by far the strongest LAB.
        The Heath decrease will not make its weapon worse.
        Buildtime decreases and cost.
        Yesterday I cilled a Selen, a Thaam and an Engineer with just one MechMarine

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        • E Offline
          Explosive
          last edited by

          Also buffing its speed will make it even stronger xD 😄

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          • M Offline
            Marked_One @Explosive
            last edited by Marked_One

            @herzer99 i dunno pick you flavour.... 15 hp vs 5 mass and 0.2 speed... Id much rather have the hp...

            from best lab to worst lab 😞

            I guess the compensation is that strikers get big indirect buff now

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            • FtXCommandoF Offline
              FtXCommando
              last edited by FtXCommando

              How is mech marine the strongest lab? Both the other labs have a way easier time shooting and dodging since their entire body doesnt need to turn in order to fire.

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              • M Offline
                Marked_One @FtXCommando
                last edited by

                This post is deleted!
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                • E Offline
                  Explosive @FtXCommando
                  last edited by

                  @FtXCommando said in LAB - rumor:

                  How is mech marine the strongest lab? Both the other labs have a way easier time shooting and dodging since their entire body doesnt need to turn in order to fire.

                  The mech marine has the biggest microing potential and very few wastet dps

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                  • E Offline
                    Explosive @Marked_One
                    last edited by

                    @Marked_One said in LAB - rumor:

                    @herzer99 i dunno pick you flavour.... 15 hp vs 5 mass and 0.2 speed... Id much rather have the hp...

                    from best lab to worst lab 😞

                    I guess the compensation is that strikers get big indirect buff now

                    I think the hp on a lab do not really matter

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                    • M Offline
                      Marked_One @Explosive
                      last edited by Marked_One

                      @herzer99 its an extra shot from a striker... thats a pretty big difference from 4 shots down to 3 shots

                      comparable to the uef t1 arty being buffed by 5 hp... on paper thats nothing.. but thats an extra shot from a acu

                      also the aeon mech takes 2 shots from an acu to kill now... that's a massive difference
                      and almost double the hp of a mech for a mere 12 mass extra...

                      the mech sucks ass vs the aeon LAB now

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                      • E Offline
                        Explosive
                        last edited by

                        I was talking about the mech having by far the best micro potential

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                        • E Offline
                          Explosive
                          last edited by

                          Its cost us getting decreased and his speed increased that results into the mech marine beeing stronger in the way i like to use it

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                          • F Offline
                            FunkOff
                            last edited by

                            These changes look neat. Uef has better raiding optioms and Aeon has a lab tank combo. Also finally a mantis nerf.

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                            • A Offline
                              advena
                              last edited by advena

                              Some math:
                              Name
                              DPS * HP/mass - approximation of unit strength per mass 1 vs 1
                              DPS * HP/mass^2 - approximation of unit strength equal mass N vs K (for big N and K) (not includes firing range)

                              Flare old -> new
                              43 -> 74
                              1.23 -> 1.76

                              mechmarine
                              49 -> 47
                              1.4 -> 1.55

                              hunter
                              39 -> 54
                              1.11 -> 1.54

                              mantis
                              140 -> 130
                              2.7 -> 2.32

                              striker and thaam (for compare)
                              129 and 130
                              2.29 and 2.4

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                              • F Offline
                                FunkOff
                                last edited by

                                The Flare will clearly beat other labs now but it is also the slowest and most expensive lab, so it should be balanced.

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                                • E Offline
                                  Explosive
                                  last edited by

                                  Mech marine doges acu shots xD

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                                  • P Offline
                                    Psions Banned
                                    last edited by

                                    Mech marines are based. Its like a mini peewee.

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                                    • Z Offline
                                      Zwackelmann
                                      last edited by

                                      This post is deleted!
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