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    Absolver

    Scheduled Pinned Locked Moved Balance Discussion
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    • FtXCommandoF Offline
      FtXCommando
      last edited by

      Doesn't need to be redesigned as a unit, just needs a model that fits the Cybran aesthetic. The unit itself is fine as it stands it just fits better in the Cybran roster than the Aeon one. I would rather remove it from Aeon and give it to Cybran but I don't really care if Aeon keeps their version of Absolver.

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      • Dragun101D Offline
        Dragun101
        last edited by

        I like to see absolver reworked to be like/closer Blaze and Auroras. My 2 cents

        I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

        Project Head and current Owner/Manager of SCTA Project

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        • ComradeStrykerC Offline
          ComradeStryker
          last edited by ComradeStryker

          I imagine it'll keep most of its stats as it currently is in the Aeon Roster;
          Though, amphibious and not hover, I presume?
          Long range, T3 Unit, etc.

          Sounds pretty good, though I worry about it being amphibious.
          If this unit is amphibious, then that will introduce a deadly combo with stealth fields in navy.
          Guess you could just torp them, too.
          (Would have to see how it would react in-game for more accurate feedback.)


          Removing the Absolver from the Aeon Roster would probably cause problems with Aeon-fans, so probably best to leave it in and just duplicate it into the Cybran Roster.


          ~ Stryker

          ( ͡° ͜ʖ ͡°)

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          • MachM Offline
            Mach
            last edited by Mach

            what about making it transform into a ship-like appearance when it goes to water, like salem does when going to land, to get additional speed (not necessarily a lot of it, but at least faster than normal hover, salem isn't very fast on land either) without additional stealth of being underwater

            the problem I see with it is that both hover and underwater would be too slow to keep up with navy speeds while also being very low hp and easily sniped, and just giving them speed would make them too fast on land

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            • DeribusD Offline
              Deribus Global Moderator
              last edited by

              Should it be kept at T3 or moved down to T2 with some nerfs?

              ComradeStrykerC 1 Reply Last reply Reply Quote 0
              • ComradeStrykerC Offline
                ComradeStryker @Deribus
                last edited by

                @deribus said in Absolver:

                Should it be kept at T3 or moved down to T2 with some nerfs?

                Pairing it at T2 with the Deceiver would be way too OP.
                Definitely should be left in the T3 roster.


                ~ Stryker

                ( ͡° ͜ʖ ͡°)

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                • S Offline
                  SiwaonaDaphnewen
                  last edited by

                  Not sure if you need to copy Absolver completely. Hover/amphibious ability is something you would never use so might as well just not bother with it.

                  Could make use of Cybran T3 MAA ground weapon. Change it to some anti-shield rockets and get it to launch at 65-75 range with low arc like Hoplite.

                  However what to do with aeon Absolver? Delete?

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                  • MadMaxM Offline
                    MadMax @Jip
                    last edited by

                    @jip I'm willing to make the model although before I put in the effort to do it we can just add the aeon one as is to cybran as a proof of concept

                    Vault Admin / Creative Team / Map Guru

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                    • JipJ Offline
                      Jip
                      last edited by

                      I agree 👍 , let us first make sure that the unit is actually viable.

                      A work of art is never finished, merely abandoned

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                      • B Offline
                        Blade_Walker
                        last edited by

                        having the shield disruptor be a Cybran unit seems so much more fitting, although I wouldn't want it to be 'hover' since the faction has none. It could possibly be amphibious with treads though similar to Cybran/UEF engies, so it could help with match ups vs shielded navy

                        instead the Absolver could potentially be a long range single target stun, say up to t3 units, would still fit the faction and could help with catching retreating units or kiting small groups

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                        • DeribusD Offline
                          Deribus Global Moderator
                          last edited by

                          I'm concerned about the absolver + trebuchet wombo combo. Absolver would need a massive range nerf to prevent trebuchets from deleting shielded armies

                          TheVVheelboyT 1 Reply Last reply Reply Quote 2
                          • TheVVheelboyT Offline
                            TheVVheelboy @Deribus
                            last edited by

                            @deribus said in Absolver:

                            I'm concerned about the absolver + trebuchet wombo combo. Absolver would need a massive range nerf to prevent trebuchets from deleting shielded armies

                            Meanwhile snipers be like "those ain't the droids you are looking for"

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                            • waffelzNoobW Offline
                              waffelzNoob
                              last edited by waffelzNoob

                              trebuchet pros: large aoe = higher damage potential
                              trebuchet cons: very inaccurate (severely limiting the damage potential), depreciating damage if not a point blank shot, takes a bit to set up to start shooting/cant shoot while moving, costs more

                              sniper pros: ~x2 dps compared to treb if single target, can move while shooting(!!!), highly accurate
                              sniper cons: no aoe, less range but not like that matters because they still outrange all main t3 units by a large margin

                              treb + absolver is a much less dangerous combo than sniper + absolver + shield. if anything treb + absolver finally gives cybran somewhat of a counter to sniper bots. i don't think absolver would need a nerf if moved to cybran

                              frick snoops!

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                              • FtXCommandoF Offline
                                FtXCommando
                                last edited by FtXCommando

                                If absolver had 5 less range then snipers kill them and their addition is basically pointless except against UEF.

                                Cybran has no mobile shields, it is infinitely easier to kill their special counter unit with means outside of the land sphere (air mostly) than it is with snipers.

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                                • T Offline
                                  TankenAbard
                                  last edited by

                                  Why not make Loyalist EMP explosions do heavy damage to shields?

                                  FemboyF 1 Reply Last reply Reply Quote 0
                                  • FemboyF Offline
                                    Femboy Promotions team @TankenAbard
                                    last edited by

                                    @tankenabard your loyalists will get hit by the snipers before they get out a single shot…

                                    FAF Website Developer

                                    T 1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      TankenAbard @Femboy
                                      last edited by

                                      @javi Good point.

                                      Adding a shield breaker to the Cybran roster does make sense as a faction flavor, but removes some of the unique fit for purpose nature of the Aeon because someone else has the same tool. The same tool that isn't used very much.

                                      That makes me think, is something wrong with the shield breaker is it currently exists? Lots of questions.

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                                      • MrBeastM Offline
                                        MrBeast
                                        last edited by

                                        Only becouse Ftx already going to do something to change with cyb, I vote for any - YES.

                                        DONT BELIVE BH HE IS LIEING

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                                        • T Offline
                                          TankenAbard
                                          last edited by

                                          Idea. Change the Aeon absolver to have a similar fire rate to the Serenity, instead of 1 shot every 2 seconds make it more like 1 shot every 10 seconds and increase the damage it does to shields accordingly so it has the same DPS.

                                          Theoretical Cybran absolver (Dissolver?), have the 1 shot every 2 seconds of the original Aeon absolver as the high fire rate keeps in line with Cybran trends. No hover, possibly amphibious like a Wagner or Engineer.

                                          Theories of how this could play out?

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                                          • ComradeStrykerC Offline
                                            ComradeStryker
                                            last edited by ComradeStryker

                                            I would like to pitch in an idea for the name of this new unit - if it makes it in.

                                            The Severance.

                                            Seems like it would fit with the Cybran theme.

                                            290bf673-3484-492c-a168-e9e8ee88cb8b-image.png


                                            ~ Stryker

                                            ( ͡° ͜ʖ ͡°)

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