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    Weekly Discussion #16 - What kinds of rewards would you like to see?

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    • Sladow-NoobS Offline
      Sladow-Noob @Jip
      last edited by Sladow-Noob

      @jip @archsimkat
      Actually I was thinking more about just changing the color-shemes and not directly skins. Smth like this:
      8dfe928c-78fd-430d-b306-b42eac148721-grafik.png

      As a comparison for the non-StarCrafters, this is how it normally looks.
      4d5e5a34-20be-4b8e-baa2-371860879fa3-grafik.png

      It'd add a bit variety and is basically like an icon... But in cooler since you actively see it ingame. However I have absolutely no idea if that can actually be implemented or not xD
      However it'd take a lot of effort, but at the same time it's a nice way to gain some money.

      Inactive.

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      • phongP Offline
        phong @Zeldafanboy
        last edited by

        Aside from the client+server+game issue pointed out by @Jip we would also need an artist with lots of spare time, highly specific skillsets and possibly some graphics shader development to boot. Creating new textures isn't just 2d work if you want to do something more interesting; it requires creating an all-new hi-poly mesh that matches the game model, texturing it, and then projecting this highly detailed geometry onto the game meshes used to render that unit (lod0 + lod1 times however many independently-animated parts a unit has) to create the new textures. Even an otherwise experienced artist will be pulling their hair out before finishing a t1 scout reskin if their ambitions are to do more than just paint over the existing textures.

        ZeldafanboyZ B 2 Replies Last reply Reply Quote 0
        • veteranasheV Offline
          veteranashe
          last edited by

          What about just doing the acu?

          phongP 1 Reply Last reply Reply Quote 0
          • phongP Offline
            phong @veteranashe
            last edited by

            @veteranashe I'll do an acu for you if you pay me for a few week's worth of work haha

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            • ZeldafanboyZ Offline
              Zeldafanboy @phong
              last edited by

              @phong

              Even just recoloring the base materials of each faction would be a good start. Starcraft 2 has remodels and changes the glossiness and materials of units, making units shinier or matte etc. Obviously that's far more ambitious than just turning UEF base metal from a shade of off-blue to olive green... but I think even that would look really nice.

              put the xbox units in the game pls u_u

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              • S Offline
                STlNG
                last edited by

                If unit skins are too much work how about custom weapon or shield colors for a few select units? Imagine monkeylord with black maser or Seraphim pink shields.

                ZeldafanboyZ 1 Reply Last reply Reply Quote 1
                • B Offline
                  Blodir @phong
                  last edited by

                  @phong said in Weekly Discussion #16 - What kinds of rewards would you like to see?:

                  Aside from the client+server+game issue pointed out by @Jip we would also need an artist with lots of spare time, highly specific skillsets and possibly some graphics shader development to boot. Creating new textures isn't just 2d work if you want to do something more interesting; it requires creating an all-new hi-poly mesh that matches the game model, texturing it, and then projecting this highly detailed geometry onto the game meshes used to render that unit (lod0 + lod1 times however many independently-animated parts a unit has) to create the new textures. Even an otherwise experienced artist will be pulling their hair out before finishing a t1 scout reskin if their ambitions are to do more than just paint over the existing textures.

                  Can we mod shaders? If you know how to then hit me up. I'd be curious to play around with them a bit. I've written a few shaders for my 3d renderer project, but idk what I'm doing really.

                  JipJ 1 Reply Last reply Reply Quote 0
                  • phongP Offline
                    phong
                    last edited by phong

                    @Jip knows more but i think the answer in general is yes with a bunch of caveats, footnotes and asterisks. What stands out to me as a lot of work is getting the game to render both vanilla UEF and reskinned, pimped out UEF units with special shaders right alongside them.

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                    • ZeldafanboyZ Offline
                      Zeldafanboy @STlNG
                      last edited by

                      @stlng

                      I’ve always wanted cybran lasers and build beams to be team colored

                      put the xbox units in the game pls u_u

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                      • phongP Offline
                        phong
                        last edited by phong

                        I think the decal idea @Blodir suggested is better than skins as a reward because it's immediately visible even when zoomed out. And part of the work's already done

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                        • phongP Offline
                          phong
                          last edited by

                          My own suggestion is some sort of automatic announcement in lobby chat upon joining. Still requires significant work to implement, 4z0t would know more about exactly how much

                          Connecting to Blodir...
                          Connection to Blodir established.
                          Behold mortals, a demigod graces you with their presence: Blodir, Champion of the Cringe Tournament

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                          • DeribusD Offline
                            Deribus Global Moderator
                            last edited by Deribus

                            Just had another idea: custom ACU detonations

                            Edit: Oooh, or Overcharge projectiles. I want mine to be nyan cat

                            1 Reply Last reply Reply Quote 2
                            • Eternal-E Offline
                              Eternal-
                              last edited by

                              This skin stuff will work on trust as long as owner dont leak it 😄

                              Profile | Eternal MOD pack | Check new client

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                              • JipJ Offline
                                Jip @Blodir
                                last edited by

                                @blodir said in Weekly Discussion #16 - What kinds of rewards would you like to see?:

                                Can we mod shaders? If you know how to then hit me up. I'd be curious to play around with them a bit. I've written a few shaders for my 3d renderer project, but idk what I'm doing really.

                                Yes - we can adjust shaders to anything we like using the game repository. The only limitation is that we it is far from trivial to add in new inputs.

                                A work of art is never finished, merely abandoned

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                                • N Offline
                                  nemir
                                  last edited by

                                  Given that this thread seem to have derailed into cool colour ideas:

                                  I would like to be able to select the colours of everyone in the lobby for my game, and not affect them. That way, on my screen I can always be pink and so can someone else.

                                  1 Reply Last reply Reply Quote 0
                                  • FtXCommandoF Offline
                                    FtXCommando
                                    last edited by

                                    Makes communicating by referring with colors completely impossible.

                                    1 Reply Last reply Reply Quote 1
                                    • angelofd347hA Offline
                                      angelofd347h Global Moderator
                                      last edited by

                                      b0c49666-f6ad-4c11-9bd0-b6ea0abb010d-image.png

                                      Player (team colours) has already been implemented to be adjustable.
                                      Right click the icon in the top left to adjust what colours you want to use.

                                      1 Reply Last reply Reply Quote 1
                                      • D Offline
                                        Defiant
                                        last edited by

                                        3d printed and painted model from the faction of choice.

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